get_user_stats

Syntax

native get_user_stats(index, stats[STATSX_MAX_STATS], bodyhits[MAX_BODYHITS]);

Usage

index
Client index
stats
Buffer to copy statistics to
bodyhits
Buffer to copy body hits to

Description

Retrieves the client's weapon statistics from the permanent storage on the
server.

Note

The permanent storage is updated on every respawn or client disconnect.

Note

Player rank is determined by the customizable "get_score" function in
"data/csstats.amxx". By default it uses the difference of kills to
deaths/teamkills.

Note

For a list of possible body hitplaces see the HIT_* constants in
amxconst.inc

Note

For a list of possible stat constants see the STATSX_* constants in
amxconst.inc

Note

The fields in the statistics are:
   0 - Kills
   1 - Deaths
   2 - Headshots
   3 - Teamkills
   4 - Shots
   5 - Hits
   6 - Damage
   7 - Rank

Return

Players rank > 0 on success, or 0 if player is not ranked
and no statistics are available

Error

If an invalid client index is provided, an error will be
thrown.