stock draw_weapon_pickup_icon(id, weaponid, bool:reliable = true)
id | Client index or 0 for all clients |
weaponid | Weapon id |
reliable | If true, the message will be sent via the reliable channel, otherwise it will use the unreliable one |
Temporarily draws the corresponding weapon HUD icon in the middle of the right side of the screen.
Draw time depends on the hud_drawhistory_time client cvar value.
0 if "id" is non-zero and the client isn't connected, 1 otherwise
This documentation was automatically generated using pawn-docgen made by xPaw for AlliedMods.