stock te_attach_model_to_player(player, model, offset = 0, life = 5, receiver = 0, bool:reliable = true)
player | Client index to attach the model to |
model | Model index |
offset | Vertical offset (attachment origin.z = player origin.z + vertical offset) |
life | The length of time the model shall remain |
receiver | Client index that will be able to see the model or 0 for all clients |
reliable | If true, the message will be sent via the reliable channel, otherwise it will use the unreliable one |
Attaches a temporary entity model to a client.
Video preview of this and all other te_ stocks can be found here: https://youtu.be/szW-bSMPuyQ?t=11m16s
0 if "receiver" is non-zero and the client isn't connected, 1 otherwise
This documentation was automatically generated using pawn-docgen made by xPaw for AlliedMods.