rg_multidmg_add

Syntax

native rg_multidmg_add(const inflictor, const victim, const Float:flDamage, const bitsDamageType);

Usage

inflictor
Inflictor is the entity that caused the damage (such as a gun)
victim
The victim that takes damage
flDamage
The amount of damage
bitsDamageType
Damage type DMG_*

Description

Adds damage to the accumulator.

Return

This function has no return value.