Ето сма файла. Благодаря предварително.
Код за потвърждение: Избери целия код
#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <fun>
#include <fakemeta_util>
#define VIP_FLAG ADMIN_LEVEL_H
new pistols[6] = {CSW_P228, CSW_ELITE, CSW_FIVESEVEN, CSW_GALIL, CSW_USP, CSW_GLOCK18}
new round_number, g_round
new bool:has_used[32]
public plugin_init()
{
register_plugin("Vip_weapon", "1.1", "7eVen")
register_event("ResetHUD", "ResetHUD", "be")
register_event("HLTV", "event_round_start", "a", "1=0", "2=0")
register_clcmd("vipmenu", "vip_menu")
register_clcmd("say /admin", "adminka")
register_clcmd("say /vip","vipka")
g_round = register_cvar("amx_vip_give", "3")
}
public vip_menu(id)
{
if ( ! ( get_user_flags ( id ) & VIP_FLAG ) )
{
ChatColor ( id, "^3[^4 V.I.P^3 ] ^1 Only for ^4[V.I.P]")
return PLUGIN_HANDLED;
}
new menu = menu_create("\r Guns \w[\y V.I.P \w]", "show_vipmenu")
menu_additem(menu, "\wGet \r[\y M4A1 \r]\r", "1")
menu_additem(menu, "\wGet \r[\y AK47 \r]\r", "2")
menu_additem(menu, "\wGet \r[\y AWP \r]\r", "3")
menu_setprop(menu, MPROP_NEXTNAME, "Next")
menu_setprop(menu, MPROP_BACKNAME, "Back")
menu_setprop(menu, MPROP_EXITNAME, "Exit")
menu_setprop(menu, MPROP_EXIT,MEXIT_ALL)
menu_display(id,menu,0)
return PLUGIN_HANDLED;
}
public show_vipmenu(id, menu, item)
{
if(item == MENU_EXIT)
{
menu_destroy(menu)
return PLUGIN_HANDLED;
}
if(is_user_alive(id)&& !has_used[id] )
{
if ( round_number <= get_pcvar_num(g_round) )
{
ChatColor ( id, "^3[^4 V.I.P^3 ] ^1 Access for %d round!", get_pcvar_num(g_round) )
return PLUGIN_HANDLED;
}
new data[6], iName[64], access, callback
menu_item_getinfo(menu, item, access, data, 5, iName, 63, callback)
new key = str_to_num(data)
switch(key)
{
case 1:
{
give_item( id, "weapon_m4a1" )
cs_set_user_bpammo( id , CSW_M4A1, 90 )
}
case 2:
{
give_item( id, "weapon_ak47" )
cs_set_user_bpammo( id , CSW_AK47, 90 )
}
case 3:
{
give_item( id, "weapon_awp" )
cs_set_user_bpammo( id , CSW_AWP, 30 )
}
}
has_used[id] = true;
}
else
{
ChatColor ( id, "^3[^4 V.I.P^3 ] ^1 You have already used.Please wait..." )
return PLUGIN_HANDLED;
}
return PLUGIN_HANDLED;
}
public event_round_start ()
{
round_number++
arrayset(has_used, false, 32)
}
public adminka(id)
{
show_motd( id, "adminka.txt", "Purchase Admin!" )
}
public vipka(id)
{
show_motd( id, "vip.txt", "Purchase - V.I.P!" )
}
public ResetHUD(id)
{
set_task(0.5, "VIP", id + 6910)
}
public VIP(TaskID)
{
new id = TaskID - 6910
if (get_user_flags(id) & VIP_FLAG && is_user_connected(id) && is_user_alive(id))
{
for (new i = 0; i < 6; i++)
{
if (fm_strip_user_gun(id, pistols[i]))
{
break;
}
message_begin(MSG_ALL, get_user_msgid("ScoreAttrib"))
write_byte(id)
write_byte(4)
message_end()
give_item( id, "weapon_hegrenade" )
give_item( id, "weapon_flashbang" )
give_item( id, "item_assaultsuit" )
give_item( id, "item_thighpack" )
give_item( id, "weapon_deagle")
give_item( id, "ammo_50ae" )
give_item( id, "ammo_50ae" )
give_item( id, "ammo_50ae" )
give_item( id, "ammo_50ae" )
give_item( id, "ammo_50ae" )
}
}
return PLUGIN_HANDLED;
}
stock ChatColor(const id, const input[], any:...)
{
new count = 1, players[32]
static msg[191]
vformat(msg, 190, input, 3)
replace_all(msg, 190, "!g", "^4") // Green Color
replace_all(msg, 190, "!y ", "^1") // Default Color
replace_all(msg, 190, "!team", "^3") // Team Color
replace_all(msg, 190, "!team2", "^0") // Team2 Color
if (id) players[0] = id; else get_players(players, count, "ch")
{
for (new i = 0; i < count; i++)
{
if (is_user_connected(players[i]))
{
message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("SayText"), _, players[i])
write_byte(players[i]);
write_string(msg);
message_end();
}
}
}
}