Код за потвърждение: Избери целия код
/*##########################################################################
##
## -- www.SteamTools.net
## ___ _____ ___ ___ _ __ _ ___ ___ _____ _
## / | | _ \ / |/ | | | | \ | | / |/ | | _ \ | |
## / /| | | | | | / /| /| | | | | \| | / /| /| | | | | | | |
## / / | | | | | | / / |__/ | | | | | |\ | / / |__/ | | | | | | | |
## / / | | | |_| | / / | | | | | | \ | / / | | | |_| | | |___
## /_/ |_| |_____/ /_/ |_| |_| |_| \_| /_/ |_| |_____/ |_____|
##
## |__ |__ o _|_ ___ __ __ o |__, ___
## -- |__) (__| (__(__( | ) | |_, (__/_ | ) ) | | \ (__/_
## |
##
## Originated as a simple idea back in 2004, it was forgotten due to
## lack of my 'Small' coding skills. However I have progressed in recent
## months and somehow crossed that old post with this concept in it. So
## naturally I challenged myself to see if I could do it, and voila! I
## could :)
##
## Once you join, you play a normal person for the first round, and for
## all remaining rounds your CT or TE models are custom. They now read
## "ADMIN" on front and back, and also have small "A" patches on the arms.
## I designed these models myself, it's very easy, just bring the textures
## into photoshop, tweak out, and replace.
##
## Enjoy!
##
##
## CHANGELOG
##------------------------------------------------------------------------
## 2) v1.1.1 - Fixed missing event
## 1) v1.1.0 - Fixed VIP and other model bugs
##
##
## INSTALLATION
##------------------------------------------------------------------------
## 1) Unzip (which you may have done already)
## 2) Place 'amx_adminmodel.amxx' in 'cstrike/addons/amxmodx/plugins'
## 3) Add a line in 'configs/plugins.ini' containing 'amx_adminmodel.amxx'
## 4) Put the 'admin_ct' and 'admin_te' folders into 'cstrike/models' folder
## 5) -- Visit www.SteamTools.net and enjoy your new plugin!
##
##
##
## THE CVARs
##------------------------------------------------------------------------
##
## No CVARs for this plugin :)
##
##
##########################################################################*/
#include <amxmodx>
#include <amxmisc>
#include <cstrike>
new bool: g_bSetModel[33];
new const szCommands[][] = {
"say /models", "say_team /models",
"say /model", "say_team /model"
}
public plugin_init() {
register_plugin("AMX Admin Model", "1.1.1", "whitemike")
register_event("ResetHUD", "resetModel", "b")
for(new i = 0; i < sizeof(szCommands); i++)
register_clcmd(szCommands[i], "setModel")
return PLUGIN_CONTINUE
}
public plugin_precache() {
precache_model("models/player/admin_ct/admin_ct.mdl")
precache_model("models/player/admin_te/admin_te.mdl")
return PLUGIN_CONTINUE
}
public client_putinserver(id)
{
g_bSetModel[id] = false;
}
public setModel(id)
{
if(!(get_user_flags(id) & ADMIN_SLAY))
{
client_print(id, print_chat, "[bg-bb] Sorry you don't have access to that command")
return
}
new szName[32]
get_user_name(id, szName, charsmax(szName))
g_bSetModel[id] = !g_bSetModel[id]
client_print(0, print_chat, "[bg-bb] %s successfully %s his admin model" , szName, g_bSetModel[id] ? "set" : "removed")
}
public resetModel(id, level, cid) {
if (get_user_flags(id) & ADMIN_SLAY) {
new CsTeams:userTeam = cs_get_user_team(id)
if(!g_bSetModel[id]) {
cs_reset_user_model(id)
}
else if (userTeam == CS_TEAM_T && g_bSetModel[id]) {
cs_set_user_model(id, "admin_te")
}
else if(userTeam == CS_TEAM_CT && g_bSetModel[id]) {
cs_set_user_model(id, "admin_ct")
}
else {
cs_reset_user_model(id)
}
}
return PLUGIN_CONTINUE
}