Какво е Random Colors? Погледнете този клип: https://www.youtube.com/watch?v=UoQjNqfu16g
Търсиш тези кодове:
Код за потвърждение: Избери целия код
public cmdStopEnt(id)
{
if (!g_iOwnedEnt[id])
return PLUGIN_HANDLED;
new ent = g_iOwnedEnt[id]
ExecuteForward(g_fwDropEnt_Pre, g_fwDummyResult, id, ent);
if (BlockLocker(ent))
{
switch(g_iLockBlocks)
{
case 0:
{
set_pev(ent,pev_rendermode,kRenderTransColor)
set_pev(ent,pev_rendercolor, Float:{ LOCKED_COLOR })
set_pev(ent,pev_renderamt,Float:{ LOCKED_RENDERAMT })
}
case 1:
{
set_pev(ent,pev_rendermode,kRenderTransColor)
set_pev(ent,pev_rendercolor, g_fColor[g_iColor[id]])
set_pev(ent,pev_renderamt,Float:{ LOCKED_RENDERAMT })
}
}
}
else
set_pev(ent,pev_rendermode,kRenderNormal)
UnsetEntMover(ent);
SetLastMover(ent,id);
g_iOwnedEnt[id] = 0;
UnmovingEnt(ent);
client_cmd(id, "spk %s", GRAB_STOP);
ExecuteForward(g_fwDropEnt_Post, g_fwDummyResult, id, ent);
return PLUGIN_HANDLED;
}
Код за потвърждение: Избери целия код
public cmdStopEnt(id)
{
if (!g_iOwnedEnt[id])
return PLUGIN_HANDLED;
new ent = g_iOwnedEnt[id]
ExecuteForward(g_fwDropEnt_Pre, g_fwDummyResult, id, ent);
if (BlockLocker(ent))
{
switch(g_iLockBlocks)
{
case 0:
{
set_pev(ent,pev_rendermode,kRenderTransColor)
new Float:x1 = random_float(1.0, 255.0);
new Float:y1 = random_float(1.0, 255.0);
new Float:g1 = random_float(1.0, 255.0);
set_pev(ent,pev_rendercolor, y1, x1, g1)
set_pev(ent,pev_renderamt,Float:{ LOCKED_RENDERAMT })
}
case 1:
{
set_pev(ent,pev_rendermode,kRenderTransColor)
set_pev(ent,pev_rendercolor, g_fColor[g_iColor[id]])
set_pev(ent,pev_renderamt,Float:{ LOCKED_RENDERAMT })
}
}
}
else
set_pev(ent,pev_rendermode,kRenderNormal)
UnsetEntMover(ent);
SetLastMover(ent,id);
g_iOwnedEnt[id] = 0;
UnmovingEnt(ent);
client_cmd(id, "spk %s", GRAB_STOP);
ExecuteForward(g_fwDropEnt_Post, g_fwDummyResult, id, ent);
return PLUGIN_HANDLED;
}
Код за потвърждение: Избери целия код
public cmdLockBlock(id)
{
if (!g_boolCanBuild && g_iLockBlocks)
{
client_print(id, print_center, "%L", LANG_SERVER, "FAIL_LOCK");
return PLUGIN_HANDLED;
}
if (!access(id, FLAGS_LOCK) || (g_isZombie[id] && !access(id, FLAGS_OVERRIDE)))
return PLUGIN_HANDLED;
new ent, bodypart
get_user_aiming (id,ent,bodypart)
new szTarget[7], szClass[10];
entity_get_string(ent, EV_SZ_targetname, szTarget, 6);
entity_get_string(ent, EV_SZ_classname, szClass, 9);
if (!ent || !is_valid_ent(ent) || is_user_alive(ent) || ent == g_iEntBarrier || !equal(szClass, "func_wall") || equal(szTarget, "ignore"))
return PLUGIN_HANDLED;
ExecuteForward(g_fwLockEnt_Pre, g_fwDummyResult, id, ent);
switch (g_iLockBlocks)
{
case 0:
{
if (!BlockLocker(ent) && !IsMovingEnt(ent))
{
LockBlock(ent, id);
set_pev(ent,pev_rendermode,kRenderTransColor)
set_pev(ent,pev_rendercolor,Float:{LOCKED_COLOR})
set_pev(ent,pev_renderamt,Float:{LOCKED_RENDERAMT})
client_cmd(id, "spk %s", LOCK_OBJECT);
}
else if (BlockLocker(ent))
{
UnlockBlock(ent)
set_pev(ent,pev_rendermode,kRenderNormal)
client_cmd(id, "spk %s", LOCK_OBJECT);
}
}
case 1:
{
if (!BlockLocker(ent) && !IsMovingEnt(ent))
{
if (g_iOwnedEntities[id]<g_iLockMax || !g_iLockMax)
{
LockBlock(ent, id)
g_iOwnedEntities[id]++
set_pev(ent,pev_rendermode,kRenderTransColor)
set_pev(ent,pev_rendercolor,g_fColor[g_iColor[id]])
set_pev(ent,pev_renderamt,Float:{LOCKED_RENDERAMT})
client_print(id, print_center, "%L [ %d / %d ]", LANG_SERVER, "BUILD_CLAIM_NEW", g_iOwnedEntities[id], g_iLockMax)
client_cmd(id, "spk %s", LOCK_OBJECT);
}
else if (g_iOwnedEntities[id]>=g_iLockMax)
{
client_print(id, print_center, "%L", LANG_SERVER, "BUILD_CLAIM_MAX", g_iLockMax)
client_cmd(id, "spk %s", LOCK_FAIL);
}
}
else if (BlockLocker(ent))
{
if (BlockLocker(ent) == id || access(id, FLAGS_OVERRIDE))
{
g_iOwnedEntities[BlockLocker(ent)]--
set_pev(ent,pev_rendermode,kRenderNormal)
client_print(BlockLocker(ent), print_center, "%L [ %d / %d ]", LANG_SERVER, "BUILD_CLAIM_LOST", g_iOwnedEntities[BlockLocker(ent)], g_iLockMax)
UnlockBlock(ent)
client_cmd(id, "spk %s", LOCK_OBJECT);
}
else
{
client_print(id, print_center, "%L", LANG_SERVER, "BUILD_CLAIM_FAIL")
client_cmd(id, "spk %s", LOCK_FAIL);
}
}
}
}
ExecuteForward(g_fwLockEnt_Post, g_fwDummyResult, id, ent);
return PLUGIN_HANDLED
}
Код за потвърждение: Избери целия код
public cmdLockBlock(id)
{
if (!g_boolCanBuild && g_iLockBlocks)
{
client_print(id, print_center, "%L", LANG_SERVER, "FAIL_LOCK");
return PLUGIN_HANDLED;
}
if (!access(id, FLAGS_LOCK) || (g_isZombie[id] && !access(id, FLAGS_OVERRIDE)))
return PLUGIN_HANDLED;
new ent, bodypart
get_user_aiming (id,ent,bodypart)
new szTarget[7], szClass[10];
entity_get_string(ent, EV_SZ_targetname, szTarget, 6);
entity_get_string(ent, EV_SZ_classname, szClass, 9);
if (!ent || !is_valid_ent(ent) || is_user_alive(ent) || ent == g_iEntBarrier || !equal(szClass, "func_wall") || equal(szTarget, "ignore"))
return PLUGIN_HANDLED;
ExecuteForward(g_fwLockEnt_Pre, g_fwDummyResult, id, ent);
switch (g_iLockBlocks)
{
case 0:
{
if (!BlockLocker(ent) && !IsMovingEnt(ent))
{
LockBlock(ent, id);
set_pev(ent,pev_rendermode,kRenderTransColor)
new Float:x1 = random_float(1.0, 255.0);
new Float:y1 = random_float(1.0, 255.0);
new Float:g1 = random_float(1.0, 255.0);
set_pev(ent,pev_rendercolor,x1,y1,g1)
set_pev(ent,pev_renderamt,Float:{LOCKED_RENDERAMT})
client_cmd(id, "spk %s", LOCK_OBJECT);
}
else if (BlockLocker(ent))
{
UnlockBlock(ent)
set_pev(ent,pev_rendermode,kRenderNormal)
client_cmd(id, "spk %s", LOCK_OBJECT);
}
}
case 1:
{
if (!BlockLocker(ent) && !IsMovingEnt(ent))
{
if (g_iOwnedEntities[id]<g_iLockMax || !g_iLockMax)
{
LockBlock(ent, id)
g_iOwnedEntities[id]++
set_pev(ent,pev_rendermode,kRenderTransColor)
set_pev(ent,pev_rendercolor,g_fColor[g_iColor[id]])
set_pev(ent,pev_renderamt,Float:{LOCKED_RENDERAMT})
client_print(id, print_center, "%L [ %d / %d ]", LANG_SERVER, "BUILD_CLAIM_NEW", g_iOwnedEntities[id], g_iLockMax)
client_cmd(id, "spk %s", LOCK_OBJECT);
}
else if (g_iOwnedEntities[id]>=g_iLockMax )
{
client_print(id, print_center, "%L", LANG_SERVER, "BUILD_CLAIM_MAX", g_iLockMax)
client_cmd(id, "spk %s", LOCK_FAIL);
}
}
else if (BlockLocker(ent))
{
if (BlockLocker(ent) == id || access(id, FLAGS_OVERRIDE))
{
g_iOwnedEntities[BlockLocker(ent)]--
set_pev(ent,pev_rendermode,kRenderNormal)
client_print(BlockLocker(ent), print_center, "%L [ %d / %d ]", LANG_SERVER, "BUILD_CLAIM_LOST", g_iOwnedEntities[BlockLocker(ent)], g_iLockMax)
UnlockBlock(ent)
client_cmd(id, "spk %s", LOCK_OBJECT);
}
else
{
client_print(id, print_center, "%L", LANG_SERVER, "BUILD_CLAIM_FAIL")
client_cmd(id, "spk %s", LOCK_FAIL);
}
}
}
}
ExecuteForward(g_fwLockEnt_Post, g_fwDummyResult, id, ent);
return PLUGIN_HANDLED
}
Код за потвърждение: Избери целия код
public native_lock_block(entity)
{
if (is_valid_ent(entity) && !is_user_alive(entity) && !BlockLocker(entity))
{
LockBlock(entity, 33);
set_pev(entity,pev_rendermode,kRenderTransColor)
set_pev(entity,pev_rendercolor,Float:{LOCKED_COLOR})
set_pev(entity,pev_renderamt,Float:{LOCKED_RENDERAMT})
}
}
Код за потвърждение: Избери целия код
public native_lock_block(entity)
{
if (is_valid_ent(entity) && !is_user_alive(entity) && !BlockLocker(entity))
{
LockBlock(entity, 33);
set_pev(entity,pev_rendermode,kRenderTransColor)
new Float:x1 = random_float(1.0, 255.0);
new Float:y1 = random_float(1.0, 255.0);
new Float:g1 = random_float(1.0, 255.0);
set_pev(entity,pev_rendercolor,x1,y1,g1)
set_pev(entity,pev_renderamt,Float:{LOCKED_RENDERAMT})
}
}
Търсиш тези кодове:
Код за потвърждение: Избери целия код
public fw_PlayerPreThink(id)
{
if (!is_user_connected(id))
{
cmdStopEnt(id)
return PLUGIN_HANDLED
}
if (g_isZombie[id])
set_pev(id, pev_maxspeed, g_fPlayerSpeed[id])
if (!g_iOwnedEnt[id] || !is_valid_ent(g_iOwnedEnt[id]))
return FMRES_HANDLED
new buttons = pev(id, pev_button)
if (buttons & IN_ATTACK)
{
g_fEntDist[id] += OBJECT_PUSHPULLRATE;
if (g_fEntDist[id] > g_fEntMaxDist)
{
g_fEntDist[id] = g_fEntMaxDist
client_print(id, print_center, "%L", LANG_SERVER, "OBJECT_MAX")
}
else
client_print(id, print_center, "%L", LANG_SERVER, "OBJECT_PUSH")
ExecuteForward(g_fwPushPull, g_fwDummyResult, id, g_iOwnedEnt[id], 1);
}
else if (buttons & IN_ATTACK2)
{
g_fEntDist[id] -= OBJECT_PUSHPULLRATE;
if (g_fEntDist[id] < g_fEntSetDist)
{
g_fEntDist[id] = g_fEntSetDist
client_print(id, print_center, "%L", LANG_SERVER, "OBJECT_MIN")
}
else
client_print(id, print_center, "%L", LANG_SERVER, "OBJECT_PULL")
ExecuteForward(g_fwPushPull, g_fwDummyResult, id, g_iOwnedEnt[id], 2);
}
new iOrigin[3], iLook[3], Float:fOrigin[3], Float:fLook[3], Float:vMoveTo[3], Float:fLength
get_user_origin(id, iOrigin, 1);
IVecFVec(iOrigin, fOrigin);
get_user_origin(id, iLook, 3);
IVecFVec(iLook, fLook);
fLength = get_distance_f(fLook, fOrigin);
if (fLength == 0.0) fLength = 1.0;
vMoveTo[0] = (fOrigin[0] + (fLook[0] - fOrigin[0]) * g_fEntDist[id] / fLength) + g_fOffset1[id];
vMoveTo[1] = (fOrigin[1] + (fLook[1] - fOrigin[1]) * g_fEntDist[id] / fLength) + g_fOffset2[id];
vMoveTo[2] = (fOrigin[2] + (fLook[2] - fOrigin[2]) * g_fEntDist[id] / fLength) + g_fOffset3[id];
vMoveTo[2] = float(floatround(vMoveTo[2], floatround_floor));
entity_set_origin(g_iOwnedEnt[id], vMoveTo);
return FMRES_HANDLED
}
Код за потвърждение: Избери целия код
public fw_PlayerPreThink(id)
{
if (!is_user_connected(id))
{
cmdStopEnt(id)
return PLUGIN_HANDLED
}
if (g_isZombie[id])
set_pev(id, pev_maxspeed, g_fPlayerSpeed[id])
if (!g_iOwnedEnt[id] || !is_valid_ent(g_iOwnedEnt[id]))
return FMRES_HANDLED
if(get_user_flags(id) & ADMIN_LEVEL_B) {
new i = random(MAX_COLORS)
if (g_iColorMode)
{
while (g_iColorOwner[i])
{
i = random(MAX_COLORS)
}
}
g_iColor[id] = i
g_iColorOwner[i] = id
if (g_iOwnedEnt[id])
{
set_pev(g_iOwnedEnt[id],pev_rendercolor, g_fColor[g_iColor[id]] )
set_pev(g_iOwnedEnt[id],pev_renderamt, g_fRenderAmt[g_iColor[id]] )
}
}
new buttons = pev(id, pev_button)
if (buttons & IN_ATTACK)
{
g_fEntDist[id] += OBJECT_PUSHPULLRATE;
if (g_fEntDist[id] > g_fEntMaxDist)
{
g_fEntDist[id] = g_fEntMaxDist
client_print(id, print_center, "%L", LANG_SERVER, "OBJECT_MAX")
}
else
client_print(id, print_center, "%L", LANG_SERVER, "OBJECT_PUSH")
ExecuteForward(g_fwPushPull, g_fwDummyResult, id, g_iOwnedEnt[id], 1);
}
else if (buttons & IN_ATTACK2)
{
g_fEntDist[id] -= OBJECT_PUSHPULLRATE;
if (g_fEntDist[id] < g_fEntSetDist)
{
g_fEntDist[id] = g_fEntSetDist
client_print(id, print_center, "%L", LANG_SERVER, "OBJECT_MIN")
}
else
client_print(id, print_center, "%L", LANG_SERVER, "OBJECT_PULL")
ExecuteForward(g_fwPushPull, g_fwDummyResult, id, g_iOwnedEnt[id], 2);
}
new iOrigin[3], iLook[3], Float:fOrigin[3], Float:fLook[3], Float:vMoveTo[3], Float:fLength
get_user_origin(id, iOrigin, 1);
IVecFVec(iOrigin, fOrigin);
get_user_origin(id, iLook, 3);
IVecFVec(iLook, fLook);
fLength = get_distance_f(fLook, fOrigin);
if (fLength == 0.0) fLength = 1.0;
vMoveTo[0] = (fOrigin[0] + (fLook[0] - fOrigin[0]) * g_fEntDist[id] / fLength) + g_fOffset1[id];
vMoveTo[1] = (fOrigin[1] + (fLook[1] - fOrigin[1]) * g_fEntDist[id] / fLength) + g_fOffset2[id];
vMoveTo[2] = (fOrigin[2] + (fLook[2] - fOrigin[2]) * g_fEntDist[id] / fLength) + g_fOffset3[id];
vMoveTo[2] = float(floatround(vMoveTo[2], floatround_floor));
entity_set_origin(g_iOwnedEnt[id], vMoveTo);
return FMRES_HANDLED
}