#if defined _DICE_included #endinput #endif #define _DICE_included #define PLUGIN_VERSION "1.1" #define RANDOM_COLOR random_num(50, 255) enum _:ItemTypes { ITEM_INSTANT = 0, ITEM_DELAYED } enum _:CvarTypes { CVAR_INTEGER = 0, CVAR_FLOAT, CVAR_STRING } native AddDiceItem(plugin[], name[], type, chatmessage[], startfunc[], hudmessage[] = "", minduration = 0, maxduration = 0, bool:glow = true) native AddDiceCvar(item[], option[], value[], type = CVAR_INTEGER) native AddDiceResource(item[], resource[]) native any:GetDiceCvar(cvar, type = CVAR_INTEGER, buffer[] = "", len = 0) native DiceHUD(message[]) native DiceDHUD(id, message[]) native DiceChat(id, message[], any:...) native bool:IsDiceActive()
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