native get_user_ammo(index, weapon, &clip, &ammo);
Variable to store clip ammo to
Variable to store backpack ammo to
Retrieves ammo in the clip and backpack of the specified weapon.
1 on success or 0 if the client is not connected
If the client index is not within the range of 1 to MaxClients or the weapon index is invalid, an error will be thrown.