draw_weapon_pickup_icon

Синтаксис

stock draw_weapon_pickup_icon(id, weaponid, bool:reliable = true)

Употреба

id
Client index or 0 for all clients
weaponid
Weapon id
reliable
If true, the message will be sent via the reliable
channel, otherwise it will use the unreliable one

Описание

Temporarily draws the corresponding weapon HUD icon in the middle of the
right side of the screen.

Забележка

Draw time depends on the hud_drawhistory_time client cvar value.

Връщаща стойност

0 if "id" is non-zero and the client isn't connected,
1 otherwise