stock te_create_armor_ricochet(position[3], scale = 10, receiver = 0, bool:reliable = true)
position | Position of the effect |
scale | Scale of the effect (0 - 255) |
receiver | Client index that will be able to see the effect or 0 for all clients |
reliable | If true, the message will be sent via the reliable channel, otherwise it will use the unreliable one |
Creates a quick spray sprite with a ricochet sound.
Video preview of this and all other te_ stocks can be found here: https://youtu.be/szW-bSMPuyQ?t=9m3s
0 if "receiver" is non-zero and the client isn't connected, 1 otherwise
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