te_create_entity_light

Syntax

stock te_create_entity_light(entity, position[3] = {0, 0, 0}, radius = 50, r = 255, g = 255, b = 255, life = 10, decay = 10, receiver = 0, bool:reliable = true)

Usage

entity
Entity or client to apply the light on
position
Position of the light
radius
Light radius
r
Red color amount (0 - 255)
g
Green color amount (0 - 255)
b
Blue color amount (0 - 255)
life
The length of time the light shall remain (0 - 255)
decay
Light decay rate
receiver
Client index that will be able to see the light
or 0 for all clients
reliable
If true, the message will be sent via the reliable
channel, otherwise it will use the unreliable one

Description

Creates a point entity light with no world effect.

Note

Video preview of this and all other te_ stocks can be found here:
https://youtu.be/szW-bSMPuyQ?t=6m7s

Return

0 if "receiver" is non-zero and the client isn't connected,
1 otherwise