stock OrpheuFunction:OrpheuGetEngineFunction(const memberName[],const libFunctionName[])
memberName | The name of the member of the struct that holds the address of the function Example: pfnPrecacheModel The struct representation can be seen in hlsdk at multiplayer/engine/eiface.h with the name "enginefuncs_s" |
libFunctionName | The name of the function as it is in the file where the function is defined |
Retrieves an engine function handler by having its name as a member of the struct that hold engine functions and the name that you give it in the file where you define the function The name must be the same as the one in the file where the function is defined
A handler to the function
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