forward ad_notify(const index, const PunishType:pType, const NotifyType:nType, const Kills, const Shots, const Warn);
index | Client index |
pType | Punish type |
nType | Notify type |
Kills | The amount of kills a enemies |
Shots | The amount of clean shots |
Warn | The current amount of warnings for player |
Notifies about warnings the player, also detection aim.
This forward ignores the return value.
This documentation was automatically generated using pawn-docgen made by xPaw for AlliedMods.