/****************************************************************** Zm VIP for Zombie Plague 4.3 Author: aaarnas ******************************************************************* This (zm vip) plugin uses it's own extra items simmilar like in main mod(Zombie Plague). There are the main natives/forward witch required to register extra items plugins on this zm vip plugin. Also it's has own authentication system (If MODE 1 is on) Use native zv_get_user_flags(id) to check player flags in other plugins: #include <zmvip> public function() { if(zv_get_user_flags(id) > 0) // Checks if player has any vip privilegies. if(zv_get_user_flags(id) & ZV_MAIN) // Checks if player has specific privilegie. } *******************************************************************/ #if defined _zmvip_included #endinput #endif #define _zmvip_included #define ZV_PLUGIN_HANDLED 97 /* Flags */ #define ZV_MAIN (1<<0) #define ZV_MULTI (1<<1) #define ZV_UNLIMITED (1<<2) #define ZV_DAMAGE (1<<3) /* Teams */ #define ZV_TEAM_ZOMBIE (1<<0) #define ZV_TEAM_HUMAN (1<<1) #define ZV_TEAM_NEMESIS (1<<2) #define ZV_TEAM_SURVIVOR (1<<3) /* Natives */ /* Registers extra items on this plugin for VIPs (Only if MODE 2 is active) * * @param name Extra item name. * @param discription Extra item discription (simmilar like zombie class discription). * @param cost How much ammo packs will cost this item for player. * @param team Teams allowed to buy this item. (0 for all teams) * @return Extra item id. */ native zv_register_extra_item(const name[], const discription[], cost, team) /* Gets user flags (Only if MODE 1 is active) * * @param id Player index. * @return Player flags. */ native zv_get_user_flags(id) /* Forwards */ /* Called then player selects extra item in his VIP meniu. (Only if MODE 2 is active) * * You can stop player of buing item returning ZV_PLUGIN_HANDLED. * Player will be refunded automaticaly * * @param id Player index. * @param itemid Extra item id, witch player bought. */ forward zv_extra_item_selected(id, itemid)
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