native ze_force_buy_item(id, iItemid, bIgnoreCost);
id | Client index. |
iItemid | Item id, returned by ze_register_item() or ze_get_item_id(). |
bIgnoreCost | true will ignore the cost, false will not ignore cost. |
Description: Force player to buy specific extra-item.
true | If successfully bought item. false | If this player not connected or itemid is invalid.
If player not connected.
This documentation was automatically generated using pawn-docgen made by xPaw for AlliedMods.