ze_reset_human_speed

Syntax

native ze_reset_human_speed(id);

Usage

id
Client index.

Description

Description: Reset human speed to default value used in ze_human_speed_factor cvar.

Return

true  | If reset successfully
false | If this player not connected

Error

If player not connected.

Note

This will remove the custom speed factor set by
ze_set_human_speed_factor(id, iFactor) native.
And will use the default factor in ze_human_speed_factor cvar.
This will throw error in case of invalid player.