native zp_register_game_mode( const name[], flags, chance, allow, dm_mode)
name | The game mode's name which will help in identifing it. |
flags | Access flags required by the admins to start this game mode. |
chance | Chance level of this game mode. (1 in X). |
allow | Whether to permit infection after zombie to player attacks. |
dm_mode | Death match mode which will be used during this game. |
Registers a custom game mode which will be added to the admin menu of ZP Note: The returned game mode ID can later be used to detect the game mode which is called in zp_round_started_pre. There you can start the game mode externally by using this game mode ID.
An internal game mode ID or -1 on failure.
This documentation was automatically generated using pawn-docgen made by xPaw for AlliedMods.