Грешка при компилиране на CRXRanks Spawn Extras
Публикувано на: 25 Мар 2020, 18:33
Код за потвърждение: Избери целия код
#include <amxmodx>
#include <crxranks>
#include <cstrike>
#include <fun>
#include <hamsandwich>
public plugin_init()
{
register_plugin("CRXRanks: Spawn Extras", "1.0", "OciXCrom")
RegisterHam(Ham_Spawn, "player", "OnPlayerSpawn", 1)
}
public OnPlayerSpawn(id)
{
if(!is_user_alive(id))
{
return
}
switch(crxranks_get_user_level(id))
}
case 1:
{
cs_set_user_armor(id, 50, CS_ARMOR_VESTHELM)
}
case 2:
{
cs_set_user_armor(id, 50, CS_ARMOR_VESTHELM)
}
case 3:
{
cs_set_user_armor(id, 50, CS_ARMOR_VESTHELM)
}
case 4:
{
cs_set_user_armor(id, 50, CS_ARMOR_VESTHELM)
}
case 5:
{
cs_set_user_armor(id, 50, CS_ARMOR_VESTHELM)
}
case 6:
{ give_item(id, "weapon_hegrenade")
cs_set_user_armor(id,100, CS_ARMOR_VESTHELM)
}
case 7:
{ give_item(id, "weapon_hegrenade")
cs_set_user_armor(id,100, CS_ARMOR_VESTHELM)
}
case 8:
{ give_item(id, "weapon_hegrenade")
cs_set_user_armor(id,100, CS_ARMOR_VESTHELM)
}
case 9:
{ give_item(id, "weapon_hegrenade")
cs_set_user_armor(id,100, CS_ARMOR_VESTHELM)
}
case 10:
{ give_item(id, "weapon_hegrenade")
cs_set_user_armor(id,100, CS_ARMOR_VESTHELM)
}
case 11:
{ give_item(id, "weapon_hegrenade")
cs_set_user_bpammo(id, CSW_HEGRENADE, 2)
cs_set_user_armor(id,100, CS_ARMOR_VESTHELM)
}
case 12:
{ give_item(id, "weapon_hegrenade")
cs_set_user_bpammo(id, CSW_HEGRENADE, 2)
cs_set_user_armor(id,100, CS_ARMOR_VESTHELM)
}
case 13:
{ give_item(id, "weapon_hegrenade")
cs_set_user_bpammo(id, CSW_HEGRENADE, 2)
cs_set_user_armor(id,100, CS_ARMOR_VESTHELM)
}
case 14:
{ give_item(id, "weapon_hegrenade")
cs_set_user_bpammo(id, CSW_HEGRENADE, 2)
cs_set_user_armor(id,100, CS_ARMOR_VESTHELM)
}
case 15:
{ give_item(id, "weapon_hegrenade")
cs_set_user_bpammo(id, CSW_HEGRENADE, 2)
cs_set_user_armor(id,100, CS_ARMOR_VESTHELM)
}
case 16:
{ give_item(id, "weapon_hegrenade")
cs_set_user_bpammo(id, CSW_HEGRENADE, 3)
cs_set_user_armor(id, 100, CS_ARMOR_VESTHELM)
}
case 17:
{ give_item(id, "weapon_hegrenade")
cs_set_user_bpammo(id, CSW_HEGRENADE, 3)
cs_set_user_armor(id, 100, CS_ARMOR_VESTHELM)
}
case 18:
{ give_item(id, "weapon_hegrenade")
cs_set_user_bpammo(id, CSW_HEGRENADE, 3)
cs_set_user_armor(id, 100, CS_ARMOR_VESTHELM)
}
case 19:
{ give_item(id, "weapon_hegrenade")
cs_set_user_bpammo(id, CSW_HEGRENADE, 3)
cs_set_user_armor(id, 100, CS_ARMOR_VESTHELM)
}
case 20:
{ give_item(id, "weapon_hegrenade")
cs_set_user_bpammo(id, CSW_HEGRENADE, 3)
cs_set_user_armor(id, 100, CS_ARMOR_VESTHELM)
}
case 21:
{ give_item(id, "weapon_hegrenade")
cs_set_user_bpammo(id, CSW_HEGRENADE, 3)
cs_set_user_armor(id, 100, CS_ARMOR_VESTHELM)
}
case 22:
{ give_item(id, "weapon_hegrenade")
cs_set_user_bpammo(id, CSW_HEGRENADE, 3)
cs_set_user_armor(id, 100, CS_ARMOR_VESTHELM)
}
case 23:
{ give_item(id, "weapon_hegrenade")
cs_set_user_bpammo(id, CSW_HEGRENADE, 3)
cs_set_user_armor(id, 100, CS_ARMOR_VESTHELM)
}
case 24:
{ give_item(id, "weapon_hegrenade")
cs_set_user_bpammo(id, CSW_HEGRENADE, 3)
cs_set_user_armor(id, 100, CS_ARMOR_VESTHELM)
}
case 25:
{ give_item(id, "weapon_hegrenade")
cs_set_user_bpammo(id, CSW_HEGRENADE, 3)
cs_set_user_armor(id, 100, CS_ARMOR_VESTHELM)
}
case 26:
{ give_item(id, "weapon_hegrenade")
cs_set_user_bpammo(id, CSW_HEGRENADE, 3)
cs_set_user_armor(id, 100, CS_ARMOR_VESTHELM)
}
case 27:
{ give_item(id, "weapon_hegrenade")
cs_set_user_bpammo(id, CSW_HEGRENADE, 3)
cs_set_user_armor(id, 100, CS_ARMOR_VESTHELM)
set_user_health(id, get_user_health(id) + 25)
}
case 28:
{ give_item(id, "weapon_hegrenade")
cs_set_user_bpammo(id, CSW_HEGRENADE, 3)
cs_set_user_armor(id, 150, CS_ARMOR_VESTHELM)
set_user_health(id, get_user_health(id) + 75)
}
case 29:
{ give_item(id, "weapon_hegrenade")
cs_set_user_bpammo(id, CSW_HEGRENADE, 4)
cs_set_user_armor(id, 175, CS_ARMOR_VESTHELM)
set_user_health(id, get_user_health(id) + 75)
}
case 30:
{ give_item(id, "weapon_hegrenade")
cs_set_user_bpammo(id, CSW_HEGRENADE, 5)
cs_set_user_armor(id, 250, CS_ARMOR_VESTHELM)
set_user_health(id, get_user_health(id) + 150)
}
}
}