Търся плъгин който те връща на spawna при преминаване на зона
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ElitePower
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Търся плъгин който те връща на spawna при преминаване на зона
Трябва ми плъгин, с който може да се огради някое място и при преминаване на определената зона да праща преминалите на spawn-a Трябва ми подобен плъгин на този http://forum.iplay.bg/viewtopic.php?f=103&t=30166
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OciXCrom
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ElitePower
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Re: Търся плъгин който те връща на spawna при преминаване на зона
Аз съм го сложил, но работи само при отбора на терористите. Създавам зона натискам два пъти g, създава се зоната и бачка само при единия отбор
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OciXCrom
Извън линия - Администратор
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Re: Търся плъгин който те връща на spawna при преминаване на зона
Сутринта ще му добавя опция да е за двата.
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ElitePower
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Re: Търся плъгин който те връща на spawna при преминаване на зона
Добави ли, защото iplay не ми зарежда?
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RideeR ;]
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Re: Търся плъгин който те връща на spawna при преминаване на зона
ElitePower ако имаш свален плъгина, качи го тук, защото не мога да го сваля от iplay.
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JustInCase
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Re: Търся плъгин който те връща на spawna при преминаване на зона
Я пробвай.
Код за потвърждение: Избери целия код
#include <amxmodx>
#include <amxmisc>
#include <engine>
#include <fakemeta>
#include <hamsandwich>
#define PLUGIN_VERSION "1.0"
#define ADMIN_ACCESS ADMIN_BAN
#define TASK_SHOWZONES 377737
#define ZONE_SPRITE "sprites/laserbeam.spr"
#define ZONE_STARTFRAME 1
#define ZONE_FRAMERATE 1
#define ZONE_LIFE 12
#define ZONE_WIDTH 5
#define ZONE_NOISE 0
#define ZONE_COLOR_RED 255
#define ZONE_COLOR_GREEN 0
#define ZONE_COLOR_BLUE 0
#define ZONE_COLOR_SELECTED_RED 0
#define ZONE_COLOR_SELECTED_GREEN random(256)
#define ZONE_COLOR_SELECTED_BLUE 255
#define ZONE_BRIGHTNESS 255
#define ZONE_SPEED 0
#define ZONE_VIEWDISTANCE 800.0
// Comment this line to disable the beam when setting points.
#define BEAM_ENABLED
// Comment a line to disable the sound.
#define SOUND_SETPOINT "agrunt/ag_fire2.wav"
#define SOUND_SELECT "bullchicken/bc_spithit3.wav"
#define SOUND_DELETE "buttons/button10.wav"
#define SOUND_DELETEALL "buttons/button11.wav"
#define SOUND_TELEPORT "debris/beamstart7.wav"
#if defined BEAM_ENABLED
#define BEAM_SPRITE "sprites/lgtning.spr"
#define BEAM_STARTFRAME 0
#define BEAM_FRAMERATE 10
#define BEAM_LIFE 2
#define BEAM_WIDTH 15
#define BEAM_NOISE 2
#define BEAM_COLOR_RED 255
#define BEAM_COLOR_GREEN 0
#define BEAM_COLOR_BLUE 0
#define BEAM_COLOR_SELECT_RED 0
#define BEAM_COLOR_SELECT_GREEN random(256)
#define BEAM_COLOR_SELECT_BLUE 255
#define BEAM_BRIGHTNESS 255
#define BEAM_SPEED 30
new g_iBeamSprite
#endif
new const g_szPrefix[] = "^4[DRZones]^1"
new const g_szEntString[] = "info_target"
new const g_szClassname[] = "DRZone"
new g_szDirectory[512], g_szFilename[512], g_szMap[32]
new Array:g_aZones
new Trie:g_tZones
new bool:g_blBuilding[33]
new Float:g_flBuildOrigin[33][2][3]
new g_iBuildStage[33]
new g_iCurrentZone[33][2]
new bool:g_blHighlight[33]
new g_iZoneSprite
new Float:g_flSpawnPoint[3]
new g_iTotalZones
new g_msgSayText
public plugin_init()
{
register_plugin("DeathRun Anti-T Zones", PLUGIN_VERSION, "OciXCrom")
register_cvar("DRZones", PLUGIN_VERSION, FCVAR_SERVER|FCVAR_SPONLY|FCVAR_UNLOGGED)
register_dictionary("DRZones.txt")
register_touch(g_szClassname, "player", "fwdTouchZone")
register_clcmd("say /drzone", "menuZone")
register_clcmd("say_team /drzone", "menuZone")
register_clcmd("drop", "selectPoint")
new iEnt = find_ent_by_class(iEnt, "info_player_deathmatch")
pev(iEnt, pev_origin, g_flSpawnPoint)
get_mapname(g_szMap, charsmax(g_szMap))
strtolower(g_szMap)
get_datadir(g_szDirectory, charsmax(g_szDirectory))
add(g_szDirectory, charsmax(g_szDirectory), "/DRZones")
formatex(g_szFilename, charsmax(g_szFilename), "%s/%s.txt", g_szDirectory, g_szMap)
if(!dir_exists(g_szDirectory))
mkdir(g_szDirectory)
g_aZones = ArrayCreate(5, 1)
g_tZones = TrieCreate()
g_msgSayText = get_user_msgid("SayText")
fileRead(0)
}
public plugin_end()
{
fileRead(1)
ArrayDestroy(g_aZones)
TrieDestroy(g_tZones)
}
fileRead(iWrite)
{
new iFilePointer
switch(iWrite)
{
case 0:
{
iFilePointer = fopen(g_szFilename, "rt")
if(iFilePointer)
{
new szData[200], szPoint[6][32]
new Float:flPoint[2][3]
while(!feof(iFilePointer))
{
fgets(iFilePointer, szData, charsmax(szData))
trim(szData)
if(szData[0] == EOS || szData[0] == ';')
continue
parse(szData, szPoint[0], charsmax(szPoint[]), szPoint[1], charsmax(szPoint[]), szPoint[2], charsmax(szPoint[]),
szPoint[3], charsmax(szPoint[]), szPoint[4], charsmax(szPoint[]), szPoint[5], charsmax(szPoint[]))
for(new i; i < 3; i++)
flPoint[0][i] = str_to_float(szPoint[i])
for(new i; i < 3; i++)
flPoint[1][i] = str_to_float(szPoint[i + 3])
CreateZone(flPoint[0], flPoint[1])
}
}
}
case 1:
{
delete_file(g_szFilename)
if(!g_iTotalZones)
return
iFilePointer = fopen(g_szFilename, "wt")
new szCoords[200], szZone[5], iZone
for(new i; i < g_iTotalZones; i++)
{
iZone = ArrayGetCell(g_aZones, i)
num_to_str(iZone, szZone, charsmax(szZone))
TrieGetString(g_tZones, szZone, szCoords, charsmax(szCoords))
fprintf(iFilePointer, "%s^n", szCoords)
}
}
}
fclose(iFilePointer)
}
public fwdTouchZone(iZone, id)
{
set_pev(id, pev_origin, g_flSpawnPoint)
ColorChat(id, "%L", LANG_PLAYER, "DRZONE_NOTLEAVE")
#if defined SOUND_TELEPORT
player_emitsound(id, SOUND_TELEPORT)
#endif
}
public selectPoint(id)
{
if(!g_blBuilding[id])
return PLUGIN_CONTINUE
new Float:flPointOrigin[3], flUserOrigin[3]
get_user_origin(id, flUserOrigin, 3)
IVecFVec(flUserOrigin, flPointOrigin)
g_flBuildOrigin[id][g_iBuildStage[id]] = flPointOrigin
#if defined SOUND_SETPOINT
player_spksound(id, SOUND_SETPOINT)
#endif
#if defined BEAM_ENABLED
draw_beam(id)
#endif
switch(g_iBuildStage[id])
{
case 0:
{
g_iBuildStage[id]++
ColorChat(id, "%L", LANG_PLAYER, "DRZONE_SET_SECOND")
}
case 1:
{
g_iBuildStage[id]--
g_blBuilding[id] = false
CreateZone(g_flBuildOrigin[id][0], g_flBuildOrigin[id][1])
ColorChat(id, "%L", LANG_PLAYER, "DRZONE_CREATED")
}
}
menu_reopen(id)
return PLUGIN_HANDLED
}
public menuZone(id)
{
if(!(get_user_flags(id) & ADMIN_ACCESS))
{
ColorChat(id, "%L", LANG_PLAYER, "DRZONE_NOACCESS")
return PLUGIN_HANDLED
}
new szTitle[128], szItem[64]
formatex(szTitle, charsmax(szTitle), "\r%L \d| \y%s \d| \r%i %L", LANG_PLAYER, "DRZONE_DRZONES", g_szMap, g_iTotalZones, LANG_PLAYER, "DRZONE_ZONES")
new iMenu = menu_create(szTitle, "handlerZone")
formatex(szItem, charsmax(szItem), "%L", LANG_PLAYER, g_blBuilding[id] ? "DRZONE_CANCEL" : "DRZONE_ADD")
menu_additem(iMenu, szItem, "")
formatex(szItem, charsmax(szItem), "%L", LANG_PLAYER, g_blHighlight[id] ? "DRZONE_HIDE" : "DRZONE_HIGHLIGHT")
menu_additem(iMenu, szItem, "")
formatex(szItem, charsmax(szItem), "%s%L", g_iTotalZones ? "" : "\d", LANG_PLAYER, "DRZONE_SELECT")
menu_additem(iMenu, szItem, "")
formatex(szItem, charsmax(szItem), "%s%L", g_iTotalZones && is_zone(g_iCurrentZone[id][0]) ? "" : "\d", LANG_PLAYER, "DRZONE_DELETE")
menu_additem(iMenu, szItem, "")
formatex(szItem, charsmax(szItem), "%s%L", g_iTotalZones ? "" : "\d", LANG_PLAYER, "DRZONE_DELETEALL")
menu_additem(iMenu, szItem, "")
formatex(szItem, charsmax(szItem), "%s%L", g_iTotalZones && is_zone(g_iCurrentZone[id][0]) ? "" : "\d", LANG_PLAYER, "DRZONE_TELEPORT")
menu_additem(iMenu, szItem, "")
menu_display(id, iMenu, 0)
return PLUGIN_HANDLED
}
public handlerZone(id, iMenu, iItem)
{
if(iItem == MENU_EXIT)
{
menu_destroy(iMenu)
return PLUGIN_HANDLED
}
switch(iItem)
{
case 0:
{
if(g_blBuilding[id])
{
g_iBuildStage[id] = 0
g_blBuilding[id] = false
ColorChat(id, "%L", LANG_PLAYER, "DRZONE_CANCELED")
}
else
{
g_blBuilding[id] = true
ColorChat(id, "%L", LANG_PLAYER, "DRZONE_SET_FIRST")
}
}
case 1:
{
if(g_blHighlight[id])
{
g_blHighlight[id] = false
remove_task(id + TASK_SHOWZONES)
ColorChat(id, "%L", LANG_PLAYER, "DRZONE_HIGHLIGHT_DISABLED")
}
else
{
g_blHighlight[id] = true
set_task(1.0, "showZones", id + TASK_SHOWZONES, "", 0, "b", 0)
ColorChat(id, "%L", LANG_PLAYER, "DRZONE_HIGHLIGHT_ENABLED")
}
}
case 2:
{
if(g_iTotalZones)
{
menu_destroy(iMenu)
menuSelect(id)
return PLUGIN_HANDLED
}
else noZones(id)
}
case 3:
{
if(is_zone(g_iCurrentZone[id][0]))
{
ColorChat(id, "%L", LANG_SERVER, "DRZONE_REMOVED", g_iCurrentZone[id][0])
player_remove_zone(id)
#if defined SOUND_DELETE
player_spksound(id, SOUND_DELETE)
#endif
}
else invalidZone(id)
}
case 4:
{
if(g_iTotalZones)
{
new iPlayers[32], iPnum, iEnt
get_players(iPlayers, iPnum)
while((iEnt = find_ent_by_class(iEnt, g_szClassname)))
if(pev_valid(iEnt))
remove_entity(iEnt)
for(new i, iPlayer; i < iPnum; i++)
{
iPlayer = iPlayers[i]
g_iCurrentZone[iPlayer][0] = 0
g_iCurrentZone[iPlayer][1] = 0
}
g_iTotalZones = 0
ArrayClear(g_aZones)
TrieClear(g_tZones)
ColorChat(id, "%L", LANG_PLAYER, "DRZONE_REMOVEDALL")
#if defined SOUND_DELETEALL
player_spksound(id, SOUND_DELETEALL)
#endif
}
else noZones(id)
}
case 5:
{
if(is_zone(g_iCurrentZone[id][0]))
{
new Float:flOrigin[3]
pev(g_iCurrentZone[id][0], pev_origin, flOrigin)
set_pev(id, pev_origin, flOrigin)
ColorChat(id, "%L", LANG_PLAYER, "DRZONE_TELEPORTED", g_iCurrentZone[id][0])
#if defined SOUND_TELEPORT
player_emitsound(id, SOUND_TELEPORT)
#endif
}
else invalidZone(id)
}
}
menu_destroy(iMenu)
menuZone(id)
return PLUGIN_HANDLED
}
public menuSelect(id)
{
new szTitle[128], szItem[64], szTemp[32], szZone[5], iZone
formatex(szTitle, charsmax(szTitle), "\r%L \d| \y%s \d| \r%i %L", LANG_PLAYER, "DRZONE_DRZONES", g_szMap, g_iTotalZones, LANG_PLAYER, "DRZONE_ZONES")
new iMenu = menu_create(szTitle, "handlerSelect")
formatex(szItem, charsmax(szItem), "\r%L", LANG_PLAYER, "DRZONE_BACK")
menu_additem(iMenu, szItem, "0")
formatex(szItem, charsmax(szItem), "\r%L", LANG_PLAYER, "DRZONE_DESELECT")
menu_additem(iMenu, szItem, "1")
for(new i; i < g_iTotalZones; i++)
{
iZone = ArrayGetCell(g_aZones, i)
num_to_str(iZone, szZone, charsmax(szZone))
formatex(szItem, charsmax(szItem), "%L #%i", LANG_PLAYER, "DRZONE_ZONE", iZone)
if(g_iCurrentZone[id][0] == iZone)
{
formatex(szTemp, charsmax(szTemp), " \y[%L]", LANG_PLAYER, "DRZONE_CURRENT")
add(szItem, charsmax(szItem), szTemp)
}
menu_additem(iMenu, szItem, szZone)
}
menu_display(id, iMenu, 0)
return PLUGIN_HANDLED
}
public handlerSelect(id, iMenu, iItem)
{
switch(iItem)
{
case MENU_EXIT:
{
menu_destroy(iMenu)
return PLUGIN_HANDLED
}
case 0:
{
menu_destroy(iMenu)
menuZone(id)
return PLUGIN_HANDLED
}
case 1:
{
g_iCurrentZone[id][0] = 0
ColorChat(id, "%L", LANG_PLAYER, "DRZONE_DESELECTED")
menu_destroy(iMenu)
menuSelect(id)
return PLUGIN_HANDLED
}
}
new szData[6], iName[64], iAccess, iCallback
menu_item_getinfo(iMenu, iItem, iAccess, szData, charsmax(szData), iName, charsmax(iName), iCallback)
new iKey = str_to_num(szData)
g_iCurrentZone[id][0] = iKey
g_iCurrentZone[id][1] = iItem - 2
ColorChat(id, "%L", LANG_PLAYER, "DRZONE_SELECTED", iKey)
#if defined SOUND_SELECT
player_spksound(id, SOUND_SELECT)
#endif
#if defined BEAM_ENABLED
draw_beam(id, iKey)
#endif
menu_destroy(iMenu)
menuSelect(id)
return PLUGIN_HANDLED
}
CreateZone(Float:flFirstPoint[3], Float:flSecondPoint[3])
{
new Float:flCenter[3], Float:flSize[3]
new Float:flMins[3], Float:flMaxs[3]
for(new i; i < 3; i++)
{
flCenter[i] = (flFirstPoint[i] + flSecondPoint[i]) / 2.0
flSize[i] = get_float_difference(flFirstPoint[i], flSecondPoint[i])
flMins[i] = flSize[i] / -2.0
flMaxs[i] = flSize[i] / 2.0
}
new iEnt = engfunc(EngFunc_CreateNamedEntity, engfunc(EngFunc_AllocString, g_szEntString))
if(pev_valid(iEnt))
{
engfunc(EngFunc_SetOrigin, iEnt, flCenter)
set_pev(iEnt, pev_classname, g_szClassname)
dllfunc(DLLFunc_Spawn, iEnt)
set_pev(iEnt, pev_movetype, MOVETYPE_NONE)
set_pev(iEnt, pev_solid, SOLID_TRIGGER)
engfunc(EngFunc_SetSize, iEnt, flMins, flMaxs)
}
new szCoords[200], szZone[5]
formatex(szCoords, charsmax(szCoords), "%f %f %f %f %f %f", flFirstPoint[0], flFirstPoint[1], flFirstPoint[2], flSecondPoint[0], flSecondPoint[1], flSecondPoint[2])
num_to_str(iEnt, szZone, charsmax(szZone))
TrieSetString(g_tZones, szZone, szCoords)
ArrayPushCell(g_aZones, iEnt)
g_iTotalZones++
}
public showZones(id)
{
id -= TASK_SHOWZONES
if(!is_user_connected(id))
{
remove_task(id + TASK_SHOWZONES)
return
}
new iMins[3], iMaxs[3], iEnt
new Float:flUserOrigin[3], Float:flOrigin[3], Float:flMins[3], Float:flMaxs[3]
new bool:blCurrentZone
pev(id, pev_origin, flUserOrigin)
while((iEnt = find_ent_by_class(iEnt, g_szClassname)))
{
blCurrentZone = (iEnt == g_iCurrentZone[id][0]) ? true : false
pev(iEnt, pev_origin, flOrigin)
if(get_distance_f(flUserOrigin, flOrigin) > ZONE_VIEWDISTANCE)
continue
pev(iEnt, pev_mins, flMins)
pev(iEnt, pev_maxs, flMaxs)
flMins[0] += flOrigin[0]
flMins[1] += flOrigin[1]
flMins[2] += flOrigin[2]
flMaxs[0] += flOrigin[0]
flMaxs[1] += flOrigin[1]
flMaxs[2] += flOrigin[2]
FVecIVec(flMins, iMins)
FVecIVec(flMaxs, iMaxs)
draw_line(id, blCurrentZone, iMaxs[0], iMaxs[1], iMaxs[2], iMins[0], iMaxs[1], iMaxs[2])
draw_line(id, blCurrentZone, iMaxs[0], iMaxs[1], iMaxs[2], iMaxs[0], iMins[1], iMaxs[2])
draw_line(id, blCurrentZone, iMaxs[0], iMaxs[1], iMaxs[2], iMaxs[0], iMaxs[1], iMins[2])
draw_line(id, blCurrentZone, iMins[0], iMins[1], iMins[2], iMaxs[0], iMins[1], iMins[2])
draw_line(id, blCurrentZone, iMins[0], iMins[1], iMins[2], iMins[0], iMaxs[1], iMins[2])
draw_line(id, blCurrentZone, iMins[0], iMins[1], iMins[2], iMins[0], iMins[1], iMaxs[2])
draw_line(id, blCurrentZone, iMins[0], iMaxs[1], iMaxs[2], iMins[0], iMaxs[1], iMins[2])
draw_line(id, blCurrentZone, iMins[0], iMaxs[1], iMins[2], iMaxs[0], iMaxs[1], iMins[2])
draw_line(id, blCurrentZone, iMaxs[0], iMaxs[1], iMins[2], iMaxs[0], iMins[1], iMins[2])
draw_line(id, blCurrentZone, iMaxs[0], iMins[1], iMins[2], iMaxs[0], iMins[1], iMaxs[2])
draw_line(id, blCurrentZone, iMaxs[0], iMins[1], iMaxs[2], iMins[0], iMins[1], iMaxs[2])
draw_line(id, blCurrentZone, iMins[0], iMins[1], iMaxs[2], iMins[0], iMaxs[1], iMaxs[2])
}
}
public plugin_precache()
{
g_iZoneSprite = precache_model(ZONE_SPRITE)
#if defined SOUND_SETPOINT
precache_sound(SOUND_SETPOINT)
#endif
#if defined SOUND_SELECT
precache_sound(SOUND_SELECT)
#endif
#if defined SOUND_DELETE
precache_sound(SOUND_DELETE)
#endif
#if defined SOUND_DELETEALL
precache_sound(SOUND_DELETEALL)
#endif
#if defined SOUND_TELEPORT
precache_sound(SOUND_TELEPORT)
#endif
#if defined BEAM_ENABLED
g_iBeamSprite = precache_model(BEAM_SPRITE)
#endif
}
menu_reopen(id)
{
new iNewMenu, iMenu = player_menu_info(id, iMenu, iNewMenu)
if(iMenu)
{
show_menu(id, 0, "^n", 1)
menuZone(id)
}
}
#if defined BEAM_ENABLED
draw_beam(id, iZone = 0)
{
new iUserOrigin[3], iPointOrigin[3]
get_user_origin(id, iUserOrigin)
if(iZone && pev_valid(iZone))
{
new Float:flOrigin[3]
pev(iZone, pev_origin, flOrigin)
FVecIVec(flOrigin, iPointOrigin)
}
else get_user_origin(id, iPointOrigin, 3)
message_begin(MSG_BROADCAST, SVC_TEMPENTITY)
write_byte(TE_BEAMPOINTS)
write_coord(iUserOrigin[0])
write_coord(iUserOrigin[1])
write_coord(iUserOrigin[2])
write_coord(iPointOrigin[0])
write_coord(iPointOrigin[1])
write_coord(iPointOrigin[2])
write_short(g_iBeamSprite)
write_byte(BEAM_STARTFRAME)
write_byte(BEAM_FRAMERATE)
write_byte(BEAM_LIFE)
write_byte(BEAM_WIDTH)
write_byte(BEAM_NOISE)
write_byte(iZone ? BEAM_COLOR_SELECT_RED : BEAM_COLOR_RED)
write_byte(iZone ? BEAM_COLOR_SELECT_GREEN : BEAM_COLOR_GREEN)
write_byte(iZone ? BEAM_COLOR_SELECT_BLUE : BEAM_COLOR_BLUE)
write_byte(BEAM_BRIGHTNESS)
write_byte(BEAM_SPEED)
message_end()
}
#endif
draw_line(id, bool:blCurrentZone, x1, y1, z1, x2, y2, z2)
{
message_begin(id ? MSG_ONE_UNRELIABLE : MSG_BROADCAST, SVC_TEMPENTITY, _, id ? id : 0)
write_byte(TE_BEAMPOINTS)
write_coord(x1)
write_coord(y1)
write_coord(z1)
write_coord(x2)
write_coord(y2)
write_coord(z2)
write_short(g_iZoneSprite)
write_byte(ZONE_STARTFRAME)
write_byte(ZONE_FRAMERATE)
write_byte(ZONE_LIFE)
write_byte(ZONE_WIDTH)
write_byte(ZONE_NOISE)
write_byte(blCurrentZone ? ZONE_COLOR_SELECTED_RED : ZONE_COLOR_RED)
write_byte(blCurrentZone ? ZONE_COLOR_SELECTED_GREEN : ZONE_COLOR_GREEN)
write_byte(blCurrentZone ? ZONE_COLOR_SELECTED_BLUE : ZONE_COLOR_BLUE)
write_byte(ZONE_BRIGHTNESS)
write_byte(ZONE_SPEED)
message_end()
}
player_emitsound(id, szSound[])
emit_sound(id, CHAN_ITEM, szSound, 1.0, ATTN_NORM, 0, PITCH_NORM)
player_spksound(id, szSound[])
client_cmd(id, "spk %s", szSound)
noZones(id)
ColorChat(id, "%L", LANG_PLAYER, "DRZONE_NOZONES")
invalidZone(id)
ColorChat(id, "%L", LANG_PLAYER, "DRZONE_INVALID")
player_remove_zone(id)
{
new szZone[5]
num_to_str(g_iCurrentZone[id][0], szZone, charsmax(szZone))
ArrayDeleteItem(g_aZones, g_iCurrentZone[id][1])
TrieDeleteKey(g_tZones, szZone)
remove_entity(g_iCurrentZone[id][0])
g_iCurrentZone[id][0] = 0
g_iCurrentZone[id][1] = 0
g_iTotalZones--
}
bool:is_zone(iEnt)
{
if(!pev_valid(iEnt))
return false
new szClass[32]
pev(iEnt, pev_classname, szClass, charsmax(szClass))
return equal(szClass, g_szClassname) ? true : false
}
Float:get_float_difference(Float:flNumber1, Float:flNumber2)
return (flNumber1 > flNumber2) ? (flNumber1 - flNumber2) : (flNumber2 - flNumber1)
ColorChat(const id, const szInput[], any:...)
{
new iPlayers[32], iCount = 1
static szMessage[191]
vformat(szMessage, charsmax(szMessage), szInput, 3)
format(szMessage[0], charsmax(szMessage), "%s %s", g_szPrefix, szMessage)
replace_all(szMessage, charsmax(szMessage), "!g", "^4")
replace_all(szMessage, charsmax(szMessage), "!n", "^1")
replace_all(szMessage, charsmax(szMessage), "!t", "^3")
if(id)
iPlayers[0] = id
else
get_players(iPlayers, iCount, "ch")
for(new i; i < iCount; i++)
{
if(is_user_connected(iPlayers[i]))
{
message_begin(MSG_ONE_UNRELIABLE, g_msgSayText, _, iPlayers[i])
write_byte(iPlayers[i])
write_string(szMessage)
message_end()
}
}
}
- Прикачени файлове
-
- crx_drzones.sma
- (18.07 KiB) Свалено 105 пъти
- crx_drzones.sma
- (18.07 KiB) Свалено 105 пъти
Последно промяна от JustInCase на 31 Яну 2017, 19:26, променено общо 1 път.
MANSION - HNS : 45.144.155.99:27026
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ElitePower
Извън линия - Потребител
- Мнения: 547
- Регистриран на: 13 Окт 2016, 14:20
- Се отблагодари: 7 пъти
- Получена благодарност: 13 пъти
Re: Търся плъгин който те връща на spawna при преминаване на зона
RideeR ;] написа:ElitePower ако имаш свален плъгина, качи го тук, защото не мога да го сваля от iplay.
-
JustInCase
Извън линия - Потребител
- Мнения: 582
- Регистриран на: 14 Окт 2016, 23:31
- Се отблагодари: 4 пъти
- Получена благодарност: 15 пъти
Re: Търся плъгин който те връща на spawna при преминаване на зона
Обнових си мнението горе може да го свалиш.
MANSION - HNS : 45.144.155.99:27026
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