Преработка на Golden AK, AWP и малък проблем с ArmyRank система
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d3ath2435
Извън линия - Рекламатор
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Re: Преработка на Golden AK, AWP и малък проблем с ArmyRank система
В бял цвят е и на двата отбора и сега отново при всеки респаун спами кой ранк съм
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JustInCase
Извън линия - Потребител
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Re: Преработка на Golden AK, AWP и малък проблем с ArmyRank система
Еми защо си ми дал този код тогава ?
MANSION - HNS : 45.144.155.99:27026
ONLINE
ONLINE
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d3ath2435
Извън линия - Рекламатор
- Мнения: 545
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Re: Преработка на Golden AK, AWP и малък проблем с ArmyRank система
Моя грешка
Код за потвърждение: Избери целия код
#include < amxmodx >
#include < amxmisc >
#include < fakemeta >
#include < engine >
#include < colorchat >
#include < hamsandwich >
#include < fun >
#include < nvault >
#define MAXRANKS 32
#define PLUGIN "SS Admin prefix with ranks"
#define VERSION "1.3"
#define AUTHOR "DGP-BG"
//ПРОМЕНЛИВИ
new PlayerRank[33], message[192]
new sayText, teamInfo, maxPlayers, g_AdminListen, g_AdminListenFlag,g_MsgHud, gVault
new strName[191], strText[191], alive[11], temp_cvar[2], g_name[32]
new gPlayerPoints[33], give[33],iTarget[33]
new const g_szTag[][] = {
"",
"^3HEAD^4ADMIN",
"^3SMS^4ADMIN",
"^3ADMIN",
"^3VIP"
}
new const rankNames[MAXRANKS][] =
{
"Newbie",
"Advanced",
"Killer",
"Mega Killer",
"Ultra Killer",
"Unstoppable",
"Pro",
"God of War",
"Gamer",
"Machine",
"Super Bhopper",
"SuperNova",
"Ultimate",
"Unreal",
"Hitman",
"Rambo",
"Hunter",
"Terminator",
"Freak",
"UNDEAD",
"Hero",
"Immortal",
"God Like",
"TEAM KILLER",
"Dod of Server",
"Incredible",
"Monster",
"Master",
"GOD",
"King Of War",
"King of server",
"DGP-BG BEST PLAYEY"
};
new const rankXP[MAXRANKS] =
{
0, 25, 50, 100, 150, 200, 250, 300, 350, 400, 450, 500, 550, 600, 650, 700, 800, 900, 1000, 1100, 1200, 1300, 1400, 1500, 1600, 1700, 1800, 2000, 2200, 2400, 2600, 2800
};
public plugin_init()
{
register_plugin(PLUGIN, VERSION, AUTHOR)
g_AdminListen = register_cvar("amx_listen", "1")
g_AdminListenFlag = register_cvar("amx_listen_flag", "c")
register_clcmd("say", "hook_say")
register_clcmd("say_team", "hook_teamsay")
register_clcmd("say /myrank", "cmdJumpRank")
register_clcmd("say_team /myrank", "cmdJumpRank")
register_clcmd("say /checkrank", "cmdCheckLevel")
register_clcmd("say_team /checkrank", "cmdCheckLevel")
register_clcmd("say /rankmenu", "cmdRankMenu", ADMIN_RCON)
register_clcmd("say_team /rankmenu", "cmdRankMenu", ADMIN_RCON)
register_concmd("Points_Amount", "cmdTyped", ADMIN_RCON);
sayText = get_user_msgid("SayText")
teamInfo = get_user_msgid("TeamInfo")
maxPlayers = get_maxplayers()
g_MsgHud = CreateHudSyncObj()
register_message(sayText, "avoid_duplicated")
register_event("DeathMsg", "Hook_Deathmessage", "a");
RegisterHam(Ham_Spawn, "player", "player_spawn", 1);
set_task(1.0, "taskHud", 0, _, _, "b")
gVault = nvault_open( "PlayerRanks" );
}
public player_spawn(id)
{
if( !is_user_alive( id ) ) return;
if(MAXRANKS == PlayerRank[id]+1)
ColorChat(id, GREEN, "[RankSystem]^x01 Level ^x03#%d ^x01 Rank ^x03%s ^x01 | You have got ^x03 %d points", PlayerRank[id]+1, rankNames[PlayerRank[id]], gPlayerPoints[id])
else
ColorChat(id, GREEN, "[RankSystem]^x01 Level ^x03#%d ^x01 Rank ^x03%s^x01 | ^x03 %d^x01 /^x03 %d^x01 Next Rank ->^x03 %s^x01", PlayerRank[id]+1, rankNames[PlayerRank[id]], gPlayerPoints[id], rankXP[PlayerRank[id]+1], rankNames[PlayerRank[id]+1])
switch( PlayerRank[ id ] )
{
case 28: set_user_health( id, get_user_health( id ) + 5 );
case 29: set_user_health( id, get_user_health( id ) + 10 );
case 30: set_user_health( id, get_user_health( id ) + 15 );
case 31: set_user_health( id, get_user_health( id ) + 20 );
case 32: set_user_health( id, get_user_health( id ) + 30 );
}
}
public cmdCheckLevel(id)
{
new iMenu = menu_create("\ySlackServ \d- \wChoose Player\r:", "checklevel_menu_handler")
new iPlayers[32], iNum, iTarget;
new UserName[34], szTempID[10];
get_players(iPlayers, iNum);
for(new i; i < iNum; i++)
{
iTarget = iPlayers[i];
if(!is_user_connected(iTarget))
continue;
get_user_name(iTarget, UserName, sizeof UserName - 1);
num_to_str(iTarget, szTempID, charsmax(szTempID));
menu_additem(iMenu, UserName, szTempID);
}
menu_setprop(iMenu, MPROP_EXIT, MEXIT_ALL);
menu_display(id, iMenu, 0);
}
public checklevel_menu_handler(id, iMenu, Item)
{
if(Item == MENU_EXIT)
{
menu_destroy(iMenu);
return PLUGIN_HANDLED;
}
new iData[6], iName[64];
new access, callback;
menu_item_getinfo(iMenu, Item, access, iData, charsmax(iData), iName, charsmax(iName), callback);
new target = str_to_num(iData);
if(!is_user_connected(target))
{
ColorChat(id, GREEN, "[RankSystem]^x01 The player you chose is not in the server.")
menu_destroy(iMenu);
cmdCheckLevel(id);
return PLUGIN_HANDLED;
}
menu_destroy(iMenu);
new szText[256], player_name[32];
get_user_name(target, player_name, 31);
if(MAXRANKS == PlayerRank[target]+1)
formatex(szText, charsmax(szText), "<html><head></head><body><br/>Name: %s<br/>Points: %d<br/>Level: %d/%d<br/>Rank: %s<br/></body></html>", player_name, gPlayerPoints[target], PlayerRank[target]+1, MAXRANKS, rankNames[PlayerRank[target]]);
else
formatex(szText, charsmax(szText), "<html><head></head><body><br/>Name: %s<br/>Points: %d/%d<br/>Level: %d/%d<br/>Rank: %s<br/>Next Rank: %s</body></html>", player_name, gPlayerPoints[target], rankXP[PlayerRank[target]+1], PlayerRank[target]+1, MAXRANKS, rankNames[PlayerRank[target]], rankNames[PlayerRank[target]+1]);
show_motd(id, szText, "SlackServ Rank System");
cmdCheckLevel(id);
return PLUGIN_HANDLED;
}
public taskHud()
{
new iPlayers[32], iNum, iTarget;
get_players(iPlayers, iNum);
for(new i; i < iNum; i++)
{
iTarget = iPlayers[i];
if(!is_user_connected(iTarget))
continue;
set_hudmessage(0, 191, 255, -1.0, 0.01, 0, 6.0, 1.0, 0.0, 0.0, -1)
if(MAXRANKS == PlayerRank[iTarget]+1)
ShowSyncHudMsg(iTarget, g_MsgHud, "Level: %d/%d^nRank: %s^nPoints: %d",PlayerRank[iTarget]+1, MAXRANKS, rankNames[PlayerRank[iTarget]], gPlayerPoints[iTarget])
else
ShowSyncHudMsg(iTarget, g_MsgHud, "Level: %d/%d^nRank: %s^nPoints: %d/%d",PlayerRank[iTarget]+1, MAXRANKS, rankNames[PlayerRank[iTarget]], gPlayerPoints[iTarget], rankXP[PlayerRank[iTarget]+1])
}
}
public cmdJumpRank(id)
{
if(MAXRANKS == PlayerRank[id]+1)
ColorChat(id, GREEN, "[RankSystem]^x01 Your level is ^x04#%d ^x01| Rank ^x04%s ^x01| Points:^x03 %d", PlayerRank[id]+1, rankNames[PlayerRank[id]], gPlayerPoints[id])
else
ColorChat(id, GREEN, "[RankSystem]^x01 Your level is ^x04#%d ^x01| Rank ^x04%s ^x01| Points:^x03 %d^x01 /^x04 %d^x01 to become^x04 %s^x01.", PlayerRank[id]+1, rankNames[PlayerRank[id]], gPlayerPoints[id], rankXP[PlayerRank[id]+1], rankNames[PlayerRank[id]+1])
}
public cmdRankMenu(id, level, cid)
{
if(!cmd_access(id, level, cid, 1))
return PLUGIN_HANDLED;
new iMenu = menu_create("Rank Menu", "rankmenu_menu_handler")
menu_additem(iMenu, "Give Points", "1");
menu_additem(iMenu, "Take Points", "2");
menu_setprop(iMenu, MPROP_EXIT, MEXIT_ALL);
menu_display(id, iMenu, 0);
return PLUGIN_CONTINUE;
}
public rankmenu_menu_handler(id, iMenu, Item)
{
if(Item == MENU_EXIT)
{
menu_destroy(iMenu);
return PLUGIN_HANDLED;
}
new iData[6], iName[64];
new access, callback;
menu_item_getinfo(iMenu, Item, access, iData, charsmax(iData), iName, charsmax(iName), callback);
give[id] = str_to_num(iData);
GiveTakeMenu(id);
return PLUGIN_HANDLED;
}
public GiveTakeMenu(id)
{
static szText[64]
formatex(szText, 63, "%s Points", give[id] == 1 ? "Give" : "Take")
new iMenu = menu_create(szText, "givetake_menu_handler")
new iPlayers[32], iNum, iTarget;
new UserName[34], szTempID[10];
get_players(iPlayers, iNum);
for(new i; i < iNum; i++)
{
iTarget = iPlayers[i];
if(!is_user_connected(iTarget))
continue;
get_user_name(iTarget, UserName, sizeof UserName - 1);
num_to_str(iTarget, szTempID, charsmax(szTempID));
menu_additem(iMenu, UserName, szTempID);
}
menu_setprop(iMenu, MPROP_EXIT, MEXIT_ALL);
menu_display(id, iMenu, 0);
}
public givetake_menu_handler(id, iMenu, Item)
{
if(Item == MENU_EXIT)
{
menu_destroy(iMenu);
return PLUGIN_HANDLED;
}
new iData[6], iName[64];
new access, callback;
menu_item_getinfo(iMenu, Item, access, iData, charsmax(iData), iName, charsmax(iName), callback);
iTarget[id] = str_to_num(iData);
if(!is_user_connected(iTarget[id]))
{
iTarget[id] = 0
ColorChat(id, GREEN, "[RankSystem]^x01 The player you chose is not in the server.")
return PLUGIN_HANDLED;
}
menu_destroy(iMenu);
client_cmd(id, "messagemode Points_Amount");
return PLUGIN_HANDLED;
}
public cmdTyped(id, level, cid)
{
if(!cmd_access(id, level, cid, 1))
return PLUGIN_HANDLED;
if(!iTarget[id] || give[id] <= 0)
return PLUGIN_HANDLED;
if(!is_user_connected(iTarget[id]))
{
ColorChat(id, GREEN, "[RankSystem]^x01 The player you chose is not in the server.")
return PLUGIN_HANDLED;
}
new iTyped[12];
read_argv(1, iTyped, sizeof iTyped - 1);
new g_points = str_to_num(iTyped)
new AdminName[32], PlayerName[32];
get_user_name(id, AdminName, 31)
get_user_name(iTarget[id], PlayerName, 31)
if(give[id] == 1)
{
gPlayerPoints[iTarget[id]] += g_points
ColorChat(0, GREEN,"[RankSystem]^x03 %s^x01 gave^x04 %d^x01 rank points to^x03 %s^x01.", AdminName, g_points, PlayerName)
}
else
{
if(g_points > gPlayerPoints[iTarget[id]])
gPlayerPoints[iTarget[id]] = 0
else
gPlayerPoints[iTarget[id]] -= g_points;
ColorChat(0, GREEN,"[RankSystem]^x03 %s^x01 took^x04 %d^x01 rank points from^x03 %s^x01.", AdminName, g_points, PlayerName)
}
new currentPlayerRank = 0;
while(currentPlayerRank < (MAXRANKS - 1))
{
if(gPlayerPoints[iTarget[id]] >= rankXP[currentPlayerRank + 1])
++currentPlayerRank;
else
break;
}
PlayerRank[iTarget[id]] = currentPlayerRank;
iTarget[id] = 0;
GiveTakeMenu(id);
Save( id );
return PLUGIN_HANDLED;
}
public client_authorized( id )
{
Load( id );
}
public client_disconnect( id )
{
Save( id );
}
public client_putinserver(id)
{
new currentPlayerRank = 0;
while(currentPlayerRank < (MAXRANKS - 1))
{
if(gPlayerPoints[id] >= rankXP[currentPlayerRank + 1])
++currentPlayerRank;
else
break;
}
PlayerRank[id] = currentPlayerRank;
}
public Load( id )
{
if( !is_user_bot( id ) && !is_user_hltv( id ) )
{
new vaultkey[ 64 ], vaultdata[ 256 ], points[ 33 ], UserName[ 33 ];
get_user_name( id, UserName, charsmax( UserName ) );
format( vaultkey, charsmax( vaultkey ), "%s", UserName );
format( vaultdata, charsmax( vaultdata ), "%i#", gPlayerPoints[ id ] );
nvault_get( gVault, vaultkey, vaultdata, 255 );
replace_all( vaultdata, 255, "#", " " );
parse( vaultdata, points, 32 );
gPlayerPoints[ id ] = str_to_num( points );
}
}
public Save( id )
{
if( !is_user_bot( id ) && !is_user_hltv( id ) )
{
new vaultkey[ 64 ], vaultdata[ 256 ], UserName[ 33 ];
get_user_name( id, UserName, charsmax( UserName ) );
format( vaultkey, charsmax( vaultkey ), "%s", UserName );
format( vaultdata, charsmax( vaultdata ), "%i#", gPlayerPoints[ id ] );
nvault_set( gVault, vaultkey, vaultdata );
}
}
public avoid_duplicated(msgId, msgDest, receiver)
return PLUGIN_HANDLED;
public hook_say(id)
{
read_args(message, 191)
remove_quotes(message)
if(message[0] == '@' || message[0] == '/' || message[0] == '!' || message[0] == '#' || message[0] == '$' || equal(message, ""))
return PLUGIN_CONTINUE
get_user_name(id, g_name, charsmax(g_name))
new isAlive
new admin = 0, iFlags = get_user_flags(id)
if(iFlags & ADMIN_RCON) admin = 1 //HEAD ADMIN
else if(iFlags & ADMIN_LEVEL_G) admin = 2 //SMS ADMIN
else if(iFlags & ADMIN_LEVEL_F) admin = 3 //ADMIN
else if(iFlags & ADMIN_LEVEL_H) admin = 4 //VIP
if(is_user_alive(id))
{
isAlive = 1
alive = "^x01"
}
else
{
isAlive = 0
alive = "^x01*DEAD* "
}
static color[10]
if(admin)
{
get_user_team(id, color, 9)
format(strName, 191, "%s^x01[^x03%s^x01] ^x04%s ", alive, g_szTag[admin], g_name)
format(strText, 191, "^x03%s", message)
}
else
{
get_user_name(id, g_name, 32)
get_user_team(id, color, 9)
format(strName, 191, "%s^x03[^x01%s^x04] ^x03%s ", alive, rankNames[PlayerRank[id]], g_name)
format(strText, 191, "%s", message)
}
format(message, 191, "%s ^x01: %s", strName, strText)
sendMessage(color, isAlive)// Sends the colored message
return PLUGIN_CONTINUE;
}
public hook_teamsay(id)
{
read_args(message, 191)
remove_quotes(message)
if(message[0] == '@' || message[0] == '/' || message[0] == '!' || message[0] == '#' || message[0] == '$' || equal(message, "")) // Ignores Admin Hud Messages, Admin Slash commands
return PLUGIN_CONTINUE
new playerTeam = get_user_team(id)
new playerTeamName[19]
switch(playerTeam) // Team names which appear on team-only messages
{
case 1: copy(playerTeamName, 11, "Terrorists")
case 2: copy(playerTeamName, 18, "Counter-Terrorists")
default: copy(playerTeamName, 9, "Spectator")
}
get_user_name(id, g_name, charsmax(g_name))
new isAlive
new admin = 0, iFlags = get_user_flags(id)
if(iFlags & ADMIN_RCON) admin = 1 //HEAD ADMIN
else if(iFlags & ADMIN_LEVEL_G) admin = 2 //SMS ADMIN
else if(iFlags & ADMIN_LEVEL_F) admin = 3 //ADMIN
else if(iFlags & ADMIN_LEVEL_H) admin = 4 //VIP
if(is_user_alive(id))
{
isAlive = 1
alive = "^x01"
}
else
{
isAlive = 0
alive = "^x01*DEAD* "
}
static color[10]
if(admin)
{
get_user_team(id, color, 9)
format(strName, 191, "%s(%s) ^x01[^x03%s^x01] ^x04%s ", alive, playerTeamName, g_szTag[admin], g_name)
format(strText, 191, "^x03%s", message)
}
else
{
get_user_name(id, g_name, 32)
get_user_team(id, color, 9);
format(strName, 191, "%s(%s) ^x03[^x01%s^x04] ^x03%s ", alive, playerTeamName, rankNames[PlayerRank[id]], g_name)
format(strText, 191, "%s", message)
}
format(message, 191, "%s ^x01: %s", strName, strText)
sendTeamMessage(color, isAlive, playerTeam)
return PLUGIN_CONTINUE
}
public sendMessage(color[], alive)
{
new teamName[10]
for(new player = 1; player < maxPlayers; player++)
{
if(!is_user_connected(player))
continue
get_pcvar_string(g_AdminListenFlag, temp_cvar, charsmax(temp_cvar))
if(alive && is_user_alive(player) || !alive && !is_user_alive(player) || get_pcvar_num(g_AdminListen) && get_user_flags(player) & read_flags(temp_cvar))
{
get_user_team(player, teamName, 9)// Stores user's team name to change back after sending the message
changeTeamInfo(player, "SPECTATOR")// Changes user's team according to color choosen
writeMessage(player, message)// Writes the message on player's chat
changeTeamInfo(player, teamName)// Changes user's team back to original
}
}
}
public sendTeamMessage(color[], alive, playerTeam)
{
new teamName[10]
for(new player = 1; player < maxPlayers; player++)
{
if(!is_user_connected(player))
continue
get_pcvar_string(g_AdminListenFlag, temp_cvar, charsmax(temp_cvar))
if(get_user_team(player) == playerTeam || get_pcvar_num(g_AdminListen) && get_user_flags(player) & read_flags(temp_cvar))
{
if(alive && is_user_alive(player) || !alive && !is_user_alive(player) || get_pcvar_num(g_AdminListen) && get_user_flags(player) & read_flags(temp_cvar))
{
get_user_team(player, teamName, 9)// Stores user's team name to change back after sending the message
changeTeamInfo(player, "SPECTATOR")// Changes user's team according to color choosen
writeMessage(player, message)// Writes the message on player's chat
changeTeamInfo(player, teamName)// Changes user's team back to original
}
}
}
}
public changeTeamInfo(player, team[])
{
message_begin(MSG_ONE, teamInfo, _, player)// Tells to to modify teamInfo(Which is responsable for which time player is)
write_byte(player)// Write byte needed
write_string(team)// Changes player's team
message_end()// Also Needed
}
public writeMessage(player, message[])
{
message_begin(MSG_ONE, sayText, {0, 0, 0}, player)// Tells to modify sayText(Which is responsable for writing colored messages)
write_byte(player)// Write byte needed
write_string(message)// Effectively write the message, finally, afterall
message_end()// Needed as always
}
public Hook_Deathmessage()
{
new killer = read_data(1);
new victim = read_data(2);
if(killer == victim)
return PLUGIN_CONTINUE;
if(!killer || killer > maxPlayers)
return PLUGIN_CONTINUE;
gPlayerPoints[killer]++
new currentPlayerRank = 0;
while(currentPlayerRank < (MAXRANKS - 1))
{
if(gPlayerPoints[killer] >= rankXP[currentPlayerRank + 1])
++currentPlayerRank;
else
break;
}
new OldRank = PlayerRank[killer]
PlayerRank[killer] = currentPlayerRank
Save( killer );
if(OldRank < currentPlayerRank)
{
new g_name[32]
get_user_name(killer, g_name, 31)
ColorChat(0, GREEN, "[RankSystem] ^1Congratulations! ^x03%s^x01 got a new rank ^x04%s", g_name, rankNames[PlayerRank[killer]])
}
return PLUGIN_CONTINUE;
}
-
OciXCrom
Извън линия - Администратор
- Мнения: 7206
- Регистриран на: 06 Окт 2016, 19:20
- Местоположение: /resetscore
- Се отблагодари: 117 пъти
- Получена благодарност: 1295 пъти
- Обратна връзка:
Re: Преработка на Golden AK, AWP и малък проблем с ArmyRank система
В другата тема беше според отбора и искаше да е бял, сега искаш обратно???
Код за потвърждение: Избери целия код
#include < amxmodx >
#include < amxmisc >
#include < fakemeta >
#include < engine >
#include < colorchat >
#include < hamsandwich >
#include < fun >
#include < nvault >
#define MAXRANKS 32
#define PLUGIN "SS Admin prefix with ranks"
#define VERSION "1.3"
#define AUTHOR "DGP-BG"
//ПРОМЕНЛИВИ
new PlayerRank[33], message[192]
new sayText, teamInfo, maxPlayers, g_AdminListen, g_AdminListenFlag,g_MsgHud, gVault
new strName[191], strText[191], alive[11], temp_cvar[2], g_name[32]
new gPlayerPoints[33], give[33],iTarget[33]
new const g_szTag[][] = {
"",
"^3HEAD^4ADMIN",
"^3SMS^4ADMIN",
"^3ADMIN",
"^3VIP"
}
new const rankNames[MAXRANKS][] =
{
"Newbie",
"Advanced",
"Killer",
"Mega Killer",
"Ultra Killer",
"Unstoppable",
"Pro",
"God of War",
"Gamer",
"Machine",
"Super Bhopper",
"SuperNova",
"Ultimate",
"Unreal",
"Hitman",
"Rambo",
"Hunter",
"Terminator",
"Freak",
"UNDEAD",
"Hero",
"Immortal",
"God Like",
"TEAM KILLER",
"Dod of Server",
"Incredible",
"Monster",
"Master",
"GOD",
"King Of War",
"King of server",
"DGP-BG BEST PLAYEY"
};
new const rankXP[MAXRANKS] =
{
0, 25, 50, 100, 150, 200, 250, 300, 350, 400, 450, 500, 550, 600, 650, 700, 800, 900, 1000, 1100, 1200, 1300, 1400, 1500, 1600, 1700, 1800, 2000, 2200, 2400, 2600, 2800
};
public plugin_init()
{
register_plugin(PLUGIN, VERSION, AUTHOR)
g_AdminListen = register_cvar("amx_listen", "1")
g_AdminListenFlag = register_cvar("amx_listen_flag", "c")
register_clcmd("say", "hook_say")
register_clcmd("say_team", "hook_teamsay")
register_clcmd("say /myrank", "cmdJumpRank")
register_clcmd("say_team /myrank", "cmdJumpRank")
register_clcmd("say /checkrank", "cmdCheckLevel")
register_clcmd("say_team /checkrank", "cmdCheckLevel")
register_clcmd("say /rankmenu", "cmdRankMenu", ADMIN_RCON)
register_clcmd("say_team /rankmenu", "cmdRankMenu", ADMIN_RCON)
register_concmd("Points_Amount", "cmdTyped", ADMIN_RCON);
sayText = get_user_msgid("SayText")
teamInfo = get_user_msgid("TeamInfo")
maxPlayers = get_maxplayers()
g_MsgHud = CreateHudSyncObj()
register_message(sayText, "avoid_duplicated")
register_event("DeathMsg", "Hook_Deathmessage", "a");
RegisterHam(Ham_Spawn, "player", "player_spawn", 1);
set_task(1.0, "taskHud", 0, _, _, "b")
gVault = nvault_open( "PlayerRanks" );
}
public player_spawn(id)
{
if( !is_user_alive( id ) ) return;
if(MAXRANKS == PlayerRank[id]+1)
ColorChat(id, GREEN, "[RankSystem]^x01 Level ^x03#%d ^x01 Rank ^x03%s ^x01 | You have got ^x03 %d points", PlayerRank[id]+1, rankNames[PlayerRank[id]], gPlayerPoints[id])
else
ColorChat(id, GREEN, "[RankSystem]^x01 Level ^x03#%d ^x01 Rank ^x03%s^x01 | ^x03 %d^x01 /^x03 %d^x01 Next Rank ->^x03 %s^x01", PlayerRank[id]+1, rankNames[PlayerRank[id]], gPlayerPoints[id], rankXP[PlayerRank[id]+1], rankNames[PlayerRank[id]+1])
switch( PlayerRank[ id ] )
{
case 28: set_user_health( id, get_user_health( id ) + 5 );
case 29: set_user_health( id, get_user_health( id ) + 10 );
case 30: set_user_health( id, get_user_health( id ) + 15 );
case 31: set_user_health( id, get_user_health( id ) + 20 );
case 32: set_user_health( id, get_user_health( id ) + 30 );
}
}
public cmdCheckLevel(id)
{
new iMenu = menu_create("\ySlackServ \d- \wChoose Player\r:", "checklevel_menu_handler")
new iPlayers[32], iNum, iTarget;
new UserName[34], szTempID[10];
get_players(iPlayers, iNum);
for(new i; i < iNum; i++)
{
iTarget = iPlayers[i];
if(!is_user_connected(iTarget))
continue;
get_user_name(iTarget, UserName, sizeof UserName - 1);
num_to_str(iTarget, szTempID, charsmax(szTempID));
menu_additem(iMenu, UserName, szTempID);
}
menu_setprop(iMenu, MPROP_EXIT, MEXIT_ALL);
menu_display(id, iMenu, 0);
}
public checklevel_menu_handler(id, iMenu, Item)
{
if(Item == MENU_EXIT)
{
menu_destroy(iMenu);
return PLUGIN_HANDLED;
}
new iData[6], iName[64];
new access, callback;
menu_item_getinfo(iMenu, Item, access, iData, charsmax(iData), iName, charsmax(iName), callback);
new target = str_to_num(iData);
if(!is_user_connected(target))
{
ColorChat(id, GREEN, "[RankSystem]^x01 The player you chose is not in the server.")
menu_destroy(iMenu);
cmdCheckLevel(id);
return PLUGIN_HANDLED;
}
menu_destroy(iMenu);
new szText[256], player_name[32];
get_user_name(target, player_name, 31);
if(MAXRANKS == PlayerRank[target]+1)
formatex(szText, charsmax(szText), "<html><head></head><body><br/>Name: %s<br/>Points: %d<br/>Level: %d/%d<br/>Rank: %s<br/></body></html>", player_name, gPlayerPoints[target], PlayerRank[target]+1, MAXRANKS, rankNames[PlayerRank[target]]);
else
formatex(szText, charsmax(szText), "<html><head></head><body><br/>Name: %s<br/>Points: %d/%d<br/>Level: %d/%d<br/>Rank: %s<br/>Next Rank: %s</body></html>", player_name, gPlayerPoints[target], rankXP[PlayerRank[target]+1], PlayerRank[target]+1, MAXRANKS, rankNames[PlayerRank[target]], rankNames[PlayerRank[target]+1]);
show_motd(id, szText, "SlackServ Rank System");
cmdCheckLevel(id);
return PLUGIN_HANDLED;
}
public taskHud()
{
new iPlayers[32], iNum, iTarget;
get_players(iPlayers, iNum);
for(new i; i < iNum; i++)
{
iTarget = iPlayers[i];
if(!is_user_connected(iTarget))
continue;
set_hudmessage(0, 191, 255, -1.0, 0.01, 0, 6.0, 1.0, 0.0, 0.0, -1)
if(MAXRANKS == PlayerRank[iTarget]+1)
ShowSyncHudMsg(iTarget, g_MsgHud, "Level: %d/%d^nRank: %s^nPoints: %d",PlayerRank[iTarget]+1, MAXRANKS, rankNames[PlayerRank[iTarget]], gPlayerPoints[iTarget])
else
ShowSyncHudMsg(iTarget, g_MsgHud, "Level: %d/%d^nRank: %s^nPoints: %d/%d",PlayerRank[iTarget]+1, MAXRANKS, rankNames[PlayerRank[iTarget]], gPlayerPoints[iTarget], rankXP[PlayerRank[iTarget]+1])
}
}
public cmdJumpRank(id)
{
if(MAXRANKS == PlayerRank[id]+1)
ColorChat(id, GREEN, "[RankSystem]^x01 Your level is ^x04#%d ^x01| Rank ^x04%s ^x01| Points:^x03 %d", PlayerRank[id]+1, rankNames[PlayerRank[id]], gPlayerPoints[id])
else
ColorChat(id, GREEN, "[RankSystem]^x01 Your level is ^x04#%d ^x01| Rank ^x04%s ^x01| Points:^x03 %d^x01 /^x04 %d^x01 to become^x04 %s^x01.", PlayerRank[id]+1, rankNames[PlayerRank[id]], gPlayerPoints[id], rankXP[PlayerRank[id]+1], rankNames[PlayerRank[id]+1])
}
public cmdRankMenu(id, level, cid)
{
if(!cmd_access(id, level, cid, 1))
return PLUGIN_HANDLED;
new iMenu = menu_create("Rank Menu", "rankmenu_menu_handler")
menu_additem(iMenu, "Give Points", "1");
menu_additem(iMenu, "Take Points", "2");
menu_setprop(iMenu, MPROP_EXIT, MEXIT_ALL);
menu_display(id, iMenu, 0);
return PLUGIN_CONTINUE;
}
public rankmenu_menu_handler(id, iMenu, Item)
{
if(Item == MENU_EXIT)
{
menu_destroy(iMenu);
return PLUGIN_HANDLED;
}
new iData[6], iName[64];
new access, callback;
menu_item_getinfo(iMenu, Item, access, iData, charsmax(iData), iName, charsmax(iName), callback);
give[id] = str_to_num(iData);
GiveTakeMenu(id);
return PLUGIN_HANDLED;
}
public GiveTakeMenu(id)
{
static szText[64]
formatex(szText, 63, "%s Points", give[id] == 1 ? "Give" : "Take")
new iMenu = menu_create(szText, "givetake_menu_handler")
new iPlayers[32], iNum, iTarget;
new UserName[34], szTempID[10];
get_players(iPlayers, iNum);
for(new i; i < iNum; i++)
{
iTarget = iPlayers[i];
if(!is_user_connected(iTarget))
continue;
get_user_name(iTarget, UserName, sizeof UserName - 1);
num_to_str(iTarget, szTempID, charsmax(szTempID));
menu_additem(iMenu, UserName, szTempID);
}
menu_setprop(iMenu, MPROP_EXIT, MEXIT_ALL);
menu_display(id, iMenu, 0);
}
public givetake_menu_handler(id, iMenu, Item)
{
if(Item == MENU_EXIT)
{
menu_destroy(iMenu);
return PLUGIN_HANDLED;
}
new iData[6], iName[64];
new access, callback;
menu_item_getinfo(iMenu, Item, access, iData, charsmax(iData), iName, charsmax(iName), callback);
iTarget[id] = str_to_num(iData);
if(!is_user_connected(iTarget[id]))
{
iTarget[id] = 0
ColorChat(id, GREEN, "[RankSystem]^x01 The player you chose is not in the server.")
return PLUGIN_HANDLED;
}
menu_destroy(iMenu);
client_cmd(id, "messagemode Points_Amount");
return PLUGIN_HANDLED;
}
public cmdTyped(id, level, cid)
{
if(!cmd_access(id, level, cid, 1))
return PLUGIN_HANDLED;
if(!iTarget[id] || give[id] <= 0)
return PLUGIN_HANDLED;
if(!is_user_connected(iTarget[id]))
{
ColorChat(id, GREEN, "[RankSystem]^x01 The player you chose is not in the server.")
return PLUGIN_HANDLED;
}
new iTyped[12];
read_argv(1, iTyped, sizeof iTyped - 1);
new g_points = str_to_num(iTyped)
new AdminName[32], PlayerName[32];
get_user_name(id, AdminName, 31)
get_user_name(iTarget[id], PlayerName, 31)
if(give[id] == 1)
{
gPlayerPoints[iTarget[id]] += g_points
ColorChat(0, GREEN,"[RankSystem]^x03 %s^x01 gave^x04 %d^x01 rank points to^x03 %s^x01.", AdminName, g_points, PlayerName)
}
else
{
if(g_points > gPlayerPoints[iTarget[id]])
gPlayerPoints[iTarget[id]] = 0
else
gPlayerPoints[iTarget[id]] -= g_points;
ColorChat(0, GREEN,"[RankSystem]^x03 %s^x01 took^x04 %d^x01 rank points from^x03 %s^x01.", AdminName, g_points, PlayerName)
}
new currentPlayerRank = 0;
while(currentPlayerRank < (MAXRANKS - 1))
{
if(gPlayerPoints[iTarget[id]] >= rankXP[currentPlayerRank + 1])
++currentPlayerRank;
else
break;
}
PlayerRank[iTarget[id]] = currentPlayerRank;
iTarget[id] = 0;
GiveTakeMenu(id);
Save( id );
return PLUGIN_HANDLED;
}
public client_authorized( id )
{
Load( id );
}
public client_disconnect( id )
{
Save( id );
}
public client_putinserver(id)
{
new currentPlayerRank = 0;
while(currentPlayerRank < (MAXRANKS - 1))
{
if(gPlayerPoints[id] >= rankXP[currentPlayerRank + 1])
++currentPlayerRank;
else
break;
}
PlayerRank[id] = currentPlayerRank;
}
public Load( id )
{
if( !is_user_bot( id ) && !is_user_hltv( id ) )
{
new vaultkey[ 64 ], vaultdata[ 256 ], points[ 33 ], UserName[ 33 ];
get_user_name( id, UserName, charsmax( UserName ) );
format( vaultkey, charsmax( vaultkey ), "%s", UserName );
format( vaultdata, charsmax( vaultdata ), "%i#", gPlayerPoints[ id ] );
nvault_get( gVault, vaultkey, vaultdata, 255 );
replace_all( vaultdata, 255, "#", " " );
parse( vaultdata, points, 32 );
gPlayerPoints[ id ] = str_to_num( points );
}
}
public Save( id )
{
if( !is_user_bot( id ) && !is_user_hltv( id ) )
{
new vaultkey[ 64 ], vaultdata[ 256 ], UserName[ 33 ];
get_user_name( id, UserName, charsmax( UserName ) );
format( vaultkey, charsmax( vaultkey ), "%s", UserName );
format( vaultdata, charsmax( vaultdata ), "%i#", gPlayerPoints[ id ] );
nvault_set( gVault, vaultkey, vaultdata );
}
}
public avoid_duplicated(msgId, msgDest, receiver)
return PLUGIN_HANDLED;
public hook_say(id)
{
read_args(message, 191)
remove_quotes(message)
if(message[0] == '@' || message[0] == '/' || message[0] == '!' || message[0] == '#' || message[0] == '$' || equal(message, ""))
return PLUGIN_CONTINUE
get_user_name(id, g_name, charsmax(g_name))
new isAlive
new admin = 0, iFlags = get_user_flags(id)
if(iFlags & ADMIN_RCON) admin = 1 //HEAD ADMIN
else if(iFlags & ADMIN_LEVEL_G) admin = 2 //SMS ADMIN
else if(iFlags & ADMIN_LEVEL_F) admin = 3 //ADMIN
else if(iFlags & ADMIN_LEVEL_H) admin = 4 //VIP
if(is_user_alive(id))
{
isAlive = 1
alive = "^x01"
}
else
{
isAlive = 0
alive = "^x01*DEAD* "
}
static color[10]
if(admin)
{
get_user_team(id, color, 9)
format(strName, 191, "%s^x01[^x03%s^x01] ^x04%s ", alive, g_szTag[admin], g_name)
format(strText, 191, "^x03%s", message)
}
else
{
get_user_name(id, g_name, 32)
get_user_team(id, color, 9)
format(strName, 191, "%s^x03[^x01%s^x04] ^x03%s ", alive, rankNames[PlayerRank[id]], g_name)
format(strText, 191, "%s", message)
}
format(message, 191, "%s ^x01: %s", strName, strText)
sendMessage(color, isAlive)// Sends the colored message
return PLUGIN_CONTINUE;
}
public hook_teamsay(id)
{
read_args(message, 191)
remove_quotes(message)
if(message[0] == '@' || message[0] == '/' || message[0] == '!' || message[0] == '#' || message[0] == '$' || equal(message, "")) // Ignores Admin Hud Messages, Admin Slash commands
return PLUGIN_CONTINUE
new playerTeam = get_user_team(id)
new playerTeamName[19]
switch(playerTeam) // Team names which appear on team-only messages
{
case 1: copy(playerTeamName, 11, "Terrorists")
case 2: copy(playerTeamName, 18, "Counter-Terrorists")
default: copy(playerTeamName, 9, "Spectator")
}
get_user_name(id, g_name, charsmax(g_name))
new isAlive
new admin = 0, iFlags = get_user_flags(id)
if(iFlags & ADMIN_RCON) admin = 1 //HEAD ADMIN
else if(iFlags & ADMIN_LEVEL_G) admin = 2 //SMS ADMIN
else if(iFlags & ADMIN_LEVEL_F) admin = 3 //ADMIN
else if(iFlags & ADMIN_LEVEL_H) admin = 4 //VIP
if(is_user_alive(id))
{
isAlive = 1
alive = "^x01"
}
else
{
isAlive = 0
alive = "^x01*DEAD* "
}
static color[10]
if(admin)
{
get_user_team(id, color, 9)
format(strName, 191, "%s(%s) ^x01[^x03%s^x01] ^x04%s ", alive, playerTeamName, g_szTag[admin], g_name)
format(strText, 191, "^x03%s", message)
}
else
{
get_user_name(id, g_name, 32)
get_user_team(id, color, 9);
format(strName, 191, "%s(%s) ^x03[^x01%s^x04] ^x03%s ", alive, playerTeamName, rankNames[PlayerRank[id]], g_name)
format(strText, 191, "%s", message)
}
format(message, 191, "%s ^x01: %s", strName, strText)
sendTeamMessage(color, isAlive, playerTeam)
return PLUGIN_CONTINUE
}
public sendMessage(color[], alive)
{
new teamName[10]
for(new player = 1; player < maxPlayers; player++)
{
if(!is_user_connected(player))
continue
get_pcvar_string(g_AdminListenFlag, temp_cvar, charsmax(temp_cvar))
if(alive && is_user_alive(player) || !alive && !is_user_alive(player) || get_pcvar_num(g_AdminListen) && get_user_flags(player) & read_flags(temp_cvar))
{
get_user_team(player, teamName, 9)// Stores user's team name to change back after sending the message
changeTeamInfo(player, color)// Changes user's team according to color choosen
writeMessage(player, message)// Writes the message on player's chat
changeTeamInfo(player, teamName)// Changes user's team back to original
}
}
}
public sendTeamMessage(color[], alive, playerTeam)
{
new teamName[10]
for(new player = 1; player < maxPlayers; player++)
{
if(!is_user_connected(player))
continue
get_pcvar_string(g_AdminListenFlag, temp_cvar, charsmax(temp_cvar))
if(get_user_team(player) == playerTeam || get_pcvar_num(g_AdminListen) && get_user_flags(player) & read_flags(temp_cvar))
{
if(alive && is_user_alive(player) || !alive && !is_user_alive(player) || get_pcvar_num(g_AdminListen) && get_user_flags(player) & read_flags(temp_cvar))
{
get_user_team(player, teamName, 9)// Stores user's team name to change back after sending the message
changeTeamInfo(player, color)// Changes user's team according to color choosen
writeMessage(player, message)// Writes the message on player's chat
changeTeamInfo(player, teamName)// Changes user's team back to original
}
}
}
}
public changeTeamInfo(player, team[])
{
message_begin(MSG_ONE, teamInfo, _, player)// Tells to to modify teamInfo(Which is responsable for which time player is)
write_byte(player)// Write byte needed
write_string(team)// Changes player's team
message_end()// Also Needed
}
public writeMessage(player, message[])
{
message_begin(MSG_ONE, sayText, {0, 0, 0}, player)// Tells to modify sayText(Which is responsable for writing colored messages)
write_byte(player)// Write byte needed
write_string(message)// Effectively write the message, finally, afterall
message_end()// Needed as always
}
public Hook_Deathmessage()
{
new killer = read_data(1);
new victim = read_data(2);
if(killer == victim)
return PLUGIN_CONTINUE;
if(!killer || killer > maxPlayers)
return PLUGIN_CONTINUE;
gPlayerPoints[killer]++
new currentPlayerRank = 0;
while(currentPlayerRank < (MAXRANKS - 1))
{
if(gPlayerPoints[killer] >= rankXP[currentPlayerRank + 1])
++currentPlayerRank;
else
break;
}
new OldRank = PlayerRank[killer]
PlayerRank[killer] = currentPlayerRank
Save( killer );
if(OldRank < currentPlayerRank)
{
new g_name[32]
get_user_name(killer, g_name, 31)
ColorChat(0, GREEN, "[RankSystem] ^1Congratulations! ^x03%s^x01 got a new rank ^x04%s", g_name, rankNames[PlayerRank[killer]])
}
return PLUGIN_CONTINUE;
}
-
d3ath2435
Извън линия - Рекламатор
- Мнения: 545
- Регистриран на: 04 Фев 2017, 19:59
- Се отблагодари: 64 пъти
- Получена благодарност: 127 пъти
- Обратна връзка:
Re: Преработка на Golden AK, AWP и малък проблем с ArmyRank система
Това е старият плъгин който постоянно спамеше. Бях дал пример. Сега ги дава според отбора, но префиксите и спама са от стария плъгин това е новият последния които преработихте само ако може там да се направи да ги изкарва според отбора
Код за потвърждение: Избери целия код
#include < amxmodx >
#include < amxmisc >
#include < fakemeta >
#include < engine >
#include < colorchat >
#include < hamsandwich >
#include < fun >
#include < nvault >
#define MAXRANKS 32
#define PLUGIN "SS Admin prefix with ranks"
#define VERSION "1.3"
#define AUTHOR "DGP-BG"
//ПРОМЕНЛИВИ
new PlayerRank[33], message[192]
new sayText, teamInfo, maxPlayers, g_AdminListen, g_AdminListenFlag,g_MsgHud, gVault
new strName[191], strText[191], alive[11], temp_cvar[2], g_name[32]
new gPlayerPoints[33], give[33],iTarget[33]
new const g_szTag[][] = {
"",
"^3HEAD ADMIN",
"^3SMS ADMIN",
"^3ADMIN",
"^3VIP"
}
new const rankNames[MAXRANKS][] = {
"Newbie",
"Advanced",
"Killer",
"Mega Killer",
"Ultra Killer",
"Unstoppable",
"Pro",
"God of War",
"Gamer",
"Machine",
"Super Bhopper",
"SuperNova",
"Ultimate",
"Unreal",
"Hitman",
"Rambo",
"Hunter",
"Terminator",
"Freak",
"UNDEAD",
"Hero",
"Immortal",
"God Like",
"TEAM KILLER",
"Dod of Server",
"Incredible",
"Monster",
"Master",
"GOD",
"King Of War",
"King of server",
"DGP-BG BEST PLAYEY"
};
new const rankXP[MAXRANKS] = {
0, 25, 50, 100, 150, 200, 250, 300, 350, 400, 450, 500, 550, 600, 650, 700, 800, 900, 1000, 1100, 1200, 1300, 1400, 1500, 1600, 1700, 1800, 2000, 2200, 2400, 2600, 2800
};
public plugin_init()
{
register_plugin(PLUGIN, VERSION, AUTHOR)
g_AdminListen = register_cvar("amx_listen", "1")
g_AdminListenFlag = register_cvar("amx_listen_flag", "c")
register_clcmd("say", "hook_say")
register_clcmd("say_team", "hook_teamsay")
register_clcmd("say /myrank", "cmdJumpRank")
register_clcmd("say_team /myrank", "cmdJumpRank")
register_clcmd("say /checkrank", "cmdCheckLevel")
register_clcmd("say_team /checkrank", "cmdCheckLevel")
register_clcmd("say /rankmenu", "cmdRankMenu", ADMIN_RCON)
register_clcmd("say_team /rankmenu", "cmdRankMenu", ADMIN_RCON)
register_concmd("Points_Amount", "cmdTyped", ADMIN_RCON);
sayText = get_user_msgid("SayText")
teamInfo = get_user_msgid("TeamInfo")
maxPlayers = get_maxplayers()
g_MsgHud = CreateHudSyncObj()
register_message(sayText, "avoid_duplicated")
register_event("DeathMsg", "Hook_Deathmessage", "a");
RegisterHam(Ham_Spawn, "player", "player_spawn", 1);
set_task(1.0, "taskHud", 0, _, _, "b")
gVault = nvault_open( "PlayerRanks" );
}
public player_spawn(id)
{
if( !is_user_alive( id ) ) return;
switch( PlayerRank[ id ] )
{
case 28: set_user_health( id, get_user_health( id ) + 5 );
case 29: set_user_health( id, get_user_health( id ) + 10 );
case 30: set_user_health( id, get_user_health( id ) + 15 );
case 31: set_user_health( id, get_user_health( id ) + 20 );
case 32: set_user_health( id, get_user_health( id ) + 30 );
}
}
public cmdCheckLevel(id)
{
new iMenu = menu_create("\ySlackServ \d- \wChoose Player\r:", "checklevel_menu_handler")
new iPlayers[32], iNum, iTarget;
new UserName[34], szTempID[10];
get_players(iPlayers, iNum);
for(new i; i < iNum; i++)
{
iTarget = iPlayers[i];
if(!is_user_connected(iTarget))
continue;
get_user_name(iTarget, UserName, sizeof UserName - 1);
num_to_str(iTarget, szTempID, charsmax(szTempID));
menu_additem(iMenu, UserName, szTempID);
}
menu_setprop(iMenu, MPROP_EXIT, MEXIT_ALL);
menu_display(id, iMenu, 0);
}
public checklevel_menu_handler(id, iMenu, Item)
{
if(Item == MENU_EXIT)
{
menu_destroy(iMenu);
return PLUGIN_HANDLED;
}
new iData[6], iName[64];
new access, callback;
menu_item_getinfo(iMenu, Item, access, iData, charsmax(iData), iName, charsmax(iName), callback);
new target = str_to_num(iData);
if(!is_user_connected(target))
{
ColorChat(id, GREEN, "[RankSystem]^x01 The player you chose is not in the server.")
menu_destroy(iMenu);
cmdCheckLevel(id);
return PLUGIN_HANDLED;
}
menu_destroy(iMenu);
new szText[256], player_name[32];
get_user_name(target, player_name, 31);
if(MAXRANKS == PlayerRank[target]+1)
formatex(szText, charsmax(szText), "<html><head></head><body><br/>Name: %s<br/>Points: %d<br/>Level: %d/%d<br/>Rank: %s<br/></body></html>", player_name, gPlayerPoints[target], PlayerRank[target]+1, MAXRANKS, rankNames[PlayerRank[target]]);
else
formatex(szText, charsmax(szText), "<html><head></head><body><br/>Name: %s<br/>Points: %d/%d<br/>Level: %d/%d<br/>Rank: %s<br/>Next Rank: %s</body></html>", player_name, gPlayerPoints[target], rankXP[PlayerRank[target]+1], PlayerRank[target]+1, MAXRANKS, rankNames[PlayerRank[target]], rankNames[PlayerRank[target]+1]);
show_motd(id, szText, "SlackServ Rank System");
cmdCheckLevel(id);
return PLUGIN_HANDLED;
}
public taskHud()
{
new iPlayers[32], iNum, iTarget;
get_players(iPlayers, iNum);
for(new i; i < iNum; i++)
{
iTarget = iPlayers[i];
if(!is_user_connected(iTarget))
continue;
set_hudmessage(0, 191, 255, -1.0, 0.01, 0, 6.0, 1.0, 0.0, 0.0, -1)
if(MAXRANKS == PlayerRank[iTarget]+1)
ShowSyncHudMsg(iTarget, g_MsgHud, "Level: %d/%d^nRank: %s^nPoints: %d",PlayerRank[iTarget]+1, MAXRANKS, rankNames[PlayerRank[iTarget]], gPlayerPoints[iTarget])
else
ShowSyncHudMsg(iTarget, g_MsgHud, "Level: %d/%d^nRank: %s^nPoints: %d/%d",PlayerRank[iTarget]+1, MAXRANKS, rankNames[PlayerRank[iTarget]], gPlayerPoints[iTarget], rankXP[PlayerRank[iTarget]+1])
}
}
public cmdJumpRank(id)
{
if(MAXRANKS == PlayerRank[id]+1)
ColorChat(id, GREEN, "[RankSystem]^x01 Your level is ^x04#%d ^x01| Rank ^x04%s ^x01| Points:^x03 %d", PlayerRank[id]+1, rankNames[PlayerRank[id]], gPlayerPoints[id])
else
ColorChat(id, GREEN, "[RankSystem]^x01 Your level is ^x04#%d ^x01| Rank ^x04%s ^x01| Points:^x03 %d^x01 /^x04 %d^x01 to become^x04 %s^x01.", PlayerRank[id]+1, rankNames[PlayerRank[id]], gPlayerPoints[id], rankXP[PlayerRank[id]+1], rankNames[PlayerRank[id]+1])
}
public cmdRankMenu(id, level, cid)
{
if(!cmd_access(id, level, cid, 1))
return PLUGIN_HANDLED;
new iMenu = menu_create("Rank Menu", "rankmenu_menu_handler")
menu_additem(iMenu, "Give Points", "1");
menu_additem(iMenu, "Take Points", "2");
menu_setprop(iMenu, MPROP_EXIT, MEXIT_ALL);
menu_display(id, iMenu, 0);
return PLUGIN_CONTINUE;
}
public rankmenu_menu_handler(id, iMenu, Item)
{
if(Item == MENU_EXIT)
{
menu_destroy(iMenu);
return PLUGIN_HANDLED;
}
new iData[6], iName[64];
new access, callback;
menu_item_getinfo(iMenu, Item, access, iData, charsmax(iData), iName, charsmax(iName), callback);
give[id] = str_to_num(iData);
GiveTakeMenu(id);
return PLUGIN_HANDLED;
}
public GiveTakeMenu(id)
{
static szText[64]
formatex(szText, 63, "%s Points", give[id] == 1 ? "Give" : "Take")
new iMenu = menu_create(szText, "givetake_menu_handler")
new iPlayers[32], iNum, iTarget;
new UserName[34], szTempID[10];
get_players(iPlayers, iNum);
for(new i; i < iNum; i++)
{
iTarget = iPlayers[i];
if(!is_user_connected(iTarget))
continue;
get_user_name(iTarget, UserName, sizeof UserName - 1);
num_to_str(iTarget, szTempID, charsmax(szTempID));
menu_additem(iMenu, UserName, szTempID);
}
menu_setprop(iMenu, MPROP_EXIT, MEXIT_ALL);
menu_display(id, iMenu, 0);
}
public givetake_menu_handler(id, iMenu, Item)
{
if(Item == MENU_EXIT)
{
menu_destroy(iMenu);
return PLUGIN_HANDLED;
}
new iData[6], iName[64];
new access, callback;
menu_item_getinfo(iMenu, Item, access, iData, charsmax(iData), iName, charsmax(iName), callback);
iTarget[id] = str_to_num(iData);
if(!is_user_connected(iTarget[id]))
{
iTarget[id] = 0
ColorChat(id, GREEN, "[RankSystem]^x01 The player you chose is not in the server.")
return PLUGIN_HANDLED;
}
menu_destroy(iMenu);
client_cmd(id, "messagemode Points_Amount");
return PLUGIN_HANDLED;
}
public cmdTyped(id, level, cid)
{
if(!cmd_access(id, level, cid, 1))
return PLUGIN_HANDLED;
if(!iTarget[id] || give[id] <= 0)
return PLUGIN_HANDLED;
if(!is_user_connected(iTarget[id]))
{
ColorChat(id, GREEN, "[RankSystem]^x01 The player you chose is not in the server.")
return PLUGIN_HANDLED;
}
new iTyped[12];
read_argv(1, iTyped, sizeof iTyped - 1);
new g_points = str_to_num(iTyped)
new AdminName[32], PlayerName[32];
get_user_name(id, AdminName, 31)
get_user_name(iTarget[id], PlayerName, 31)
if(give[id] == 1)
{
gPlayerPoints[iTarget[id]] += g_points
ColorChat(0, GREEN,"[RankSystem]^x03 %s^x01 gave^x04 %d^x01 rank points to^x03 %s^x01.", AdminName, g_points, PlayerName)
}
else
{
if(g_points > gPlayerPoints[iTarget[id]])
gPlayerPoints[iTarget[id]] = 0
else
gPlayerPoints[iTarget[id]] -= g_points;
ColorChat(0, GREEN,"[RankSystem]^x03 %s^x01 took^x04 %d^x01 rank points from^x03 %s^x01.", AdminName, g_points, PlayerName)
}
new currentPlayerRank = 0;
while(currentPlayerRank < (MAXRANKS - 1))
{
if(gPlayerPoints[iTarget[id]] >= rankXP[currentPlayerRank + 1])
++currentPlayerRank;
else
break;
}
PlayerRank[iTarget[id]] = currentPlayerRank;
iTarget[id] = 0;
GiveTakeMenu(id);
Save( id );
return PLUGIN_HANDLED;
}
public client_authorized( id )
{
Load( id );
}
public client_disconnect( id )
{
Save( id );
}
public client_putinserver(id)
{
new currentPlayerRank = 0;
while(currentPlayerRank < (MAXRANKS - 1))
{
if(gPlayerPoints[id] >= rankXP[currentPlayerRank + 1])
++currentPlayerRank;
else
break;
}
PlayerRank[id] = currentPlayerRank;
set_task(3.0, "edited", id)
}
public edited(id){
if(MAXRANKS == PlayerRank[id]+1)
ColorChat(id, GREEN, "[RankSystem]^x01 Level ^x03#%d ^x01 Rank ^x03%s ^x01 | You have got ^x03 %d points", PlayerRank[id]+1, rankNames[PlayerRank[id]], gPlayerPoints[id])
else
ColorChat(id, GREEN, "[RankSystem]^x01 Level ^x03#%d ^x01 Rank ^x03%s^x01 | ^x03 %d^x01 /^x03 %d^x01 Next Rank ->^x03 %s^x01", PlayerRank[id]+1, rankNames[PlayerRank[id]], gPlayerPoints[id], rankXP[PlayerRank[id]+1], rankNames[PlayerRank[id]+1])
}
public Load( id )
{
if( !is_user_bot( id ) && !is_user_hltv( id ) )
{
new vaultkey[ 64 ], vaultdata[ 256 ], points[ 33 ], UserName[ 33 ];
get_user_name( id, UserName, charsmax( UserName ) );
format( vaultkey, charsmax( vaultkey ), "%s", UserName );
format( vaultdata, charsmax( vaultdata ), "%i#", gPlayerPoints[ id ] );
nvault_get( gVault, vaultkey, vaultdata, 255 );
replace_all( vaultdata, 255, "#", " " );
parse( vaultdata, points, 32 );
gPlayerPoints[ id ] = str_to_num( points );
}
}
public Save( id )
{
if( !is_user_bot( id ) && !is_user_hltv( id ) )
{
new vaultkey[ 64 ], vaultdata[ 256 ], UserName[ 33 ];
get_user_name( id, UserName, charsmax( UserName ) );
format( vaultkey, charsmax( vaultkey ), "%s", UserName );
format( vaultdata, charsmax( vaultdata ), "%i#", gPlayerPoints[ id ] );
nvault_set( gVault, vaultkey, vaultdata );
}
}
public avoid_duplicated(msgId, msgDest, receiver)
return PLUGIN_HANDLED;
public hook_say(id)
{
read_args(message, 191)
remove_quotes(message)
if(message[0] == '@' || message[0] == '/' || message[0] == '!' || message[0] == '#' || message[0] == '$' || equal(message, ""))
return PLUGIN_CONTINUE
get_user_name(id, g_name, charsmax(g_name))
new isAlive
new admin = 0, iFlags = get_user_flags(id)
if(iFlags & ADMIN_RCON) admin = 1 //HEAD ADMIN
else if(iFlags & ADMIN_LEVEL_G) admin = 2 //SMS ADMIN
else if(iFlags & ADMIN_LEVEL_F) admin = 3 //ADMIN
else if(iFlags & ADMIN_LEVEL_H) admin = 4 //VIP
if(is_user_alive(id))
{
isAlive = 1
alive = "^x01"
}
else
{
isAlive = 0
alive = "^x01*DEAD* "
}
static color[10]
if(admin)
{
get_user_team(id, color, 9)
format(strName, 191, "%s^x01[^x03%s^x01] ^x04%s ", alive, g_szTag[admin], g_name)
format(strText, 191, "^x03%s", message)
}
else
{
get_user_name(id, g_name, 32)
get_user_team(id, color, 9)
format(strName, 191, "%s^x03[^x01%s^x04] ^x03%s ", alive, rankNames[PlayerRank[id]], g_name)
format(strText, 191, "%s", message)
}
format(message, 191, "%s ^x01: %s", strName, strText)
sendMessage(color, isAlive)// Sends the colored message
return PLUGIN_CONTINUE;
}
public hook_teamsay(id)
{
read_args(message, 191)
remove_quotes(message)
if(message[0] == '@' || message[0] == '/' || message[0] == '!' || message[0] == '#' || message[0] == '$' || equal(message, "")) // Ignores Admin Hud Messages, Admin Slash commands
return PLUGIN_CONTINUE
new playerTeam = get_user_team(id)
new playerTeamName[19]
switch(playerTeam) // Team names which appear on team-only messages
{
case 1: copy(playerTeamName, 11, "Terrorists")
case 2: copy(playerTeamName, 18, "Counter-Terrorists")
default: copy(playerTeamName, 9, "Spectator")
}
get_user_name(id, g_name, charsmax(g_name))
new isAlive
new admin = 0, iFlags = get_user_flags(id)
if(iFlags & ADMIN_RCON) admin = 1 //HEAD ADMIN
else if(iFlags & ADMIN_LEVEL_G) admin = 2 //SMS ADMIN
else if(iFlags & ADMIN_LEVEL_F) admin = 3 //ADMIN
else if(iFlags & ADMIN_LEVEL_H) admin = 4 //VIP
if(is_user_alive(id))
{
isAlive = 1
alive = "^x01"
}
else
{
isAlive = 0
alive = "^x01*DEAD* "
}
static color[10]
if(admin)
{
get_user_team(id, color, 9)
format(strName, 191, "%s(%s) ^x01[^x03%s^x01] ^x04%s ", alive, playerTeamName, g_szTag[admin], g_name)
format(strText, 191, "^x03%s", message)
}
else
{
get_user_name(id, g_name, 32)
get_user_team(id, color, 9);
format(strName, 191, "%s(%s) ^x03[^x01%s^x04] ^x03%s ", alive, playerTeamName, rankNames[PlayerRank[id]], g_name)
format(strText, 191, "%s", message)
}
format(message, 191, "%s ^x01: %s", strName, strText)
sendTeamMessage(color, isAlive, playerTeam)
return PLUGIN_CONTINUE
}
public sendMessage(color[], alive)
{
new teamName[10]
for(new player = 1; player < maxPlayers; player++)
{
if(!is_user_connected(player))
continue
get_pcvar_string(g_AdminListenFlag, temp_cvar, charsmax(temp_cvar))
if(alive && is_user_alive(player) || !alive && !is_user_alive(player) || get_pcvar_num(g_AdminListen) && get_user_flags(player) & read_flags(temp_cvar))
{
get_user_team(player, teamName, 9)// Stores user's team name to change back after sending the message
changeTeamInfo(player, "SPECTATOR")// Changes user's team according to color choosen
writeMessage(player, message)// Writes the message on player's chat
changeTeamInfo(player, teamName)// Changes user's team back to original
}
}
}
public sendTeamMessage(color[], alive, playerTeam)
{
new teamName[10]
for(new player = 1; player < maxPlayers; player++)
{
if(!is_user_connected(player))
continue
get_pcvar_string(g_AdminListenFlag, temp_cvar, charsmax(temp_cvar))
if(get_user_team(player) == playerTeam || get_pcvar_num(g_AdminListen) && get_user_flags(player) & read_flags(temp_cvar))
{
if(alive && is_user_alive(player) || !alive && !is_user_alive(player) || get_pcvar_num(g_AdminListen) && get_user_flags(player) & read_flags(temp_cvar))
{
get_user_team(player, teamName, 9)// Stores user's team name to change back after sending the message
changeTeamInfo(player, "SPECTATOR")// Changes user's team according to color choosen
writeMessage(player, message)// Writes the message on player's chat
changeTeamInfo(player, teamName)// Changes user's team back to original
}
}
}
}
public changeTeamInfo(player, team[])
{
message_begin(MSG_ONE, teamInfo, _, player)// Tells to to modify teamInfo(Which is responsable for which time player is)
write_byte(player)// Write byte needed
write_string(team)// Changes player's team
message_end()// Also Needed
}
public writeMessage(player, message[])
{
message_begin(MSG_ONE, sayText, {0, 0, 0}, player)// Tells to modify sayText(Which is responsable for writing colored messages)
write_byte(player)// Write byte needed
write_string(message)// Effectively write the message, finally, afterall
message_end()// Needed as always
}
public Hook_Deathmessage()
{
new killer = read_data(1);
new victim = read_data(2);
if(killer == victim)
return PLUGIN_CONTINUE;
if(!killer || killer > maxPlayers)
return PLUGIN_CONTINUE;
gPlayerPoints[killer]++
new currentPlayerRank = 0;
while(currentPlayerRank < (MAXRANKS - 1))
{
if(gPlayerPoints[killer] >= rankXP[currentPlayerRank + 1])
++currentPlayerRank;
else
break;
}
new OldRank = PlayerRank[killer]
PlayerRank[killer] = currentPlayerRank
Save( killer );
if(OldRank < currentPlayerRank)
{
new g_name[32]
get_user_name(killer, g_name, 31)
ColorChat(0, GREEN, "[RankSystem] ^1Congratulations! ^x03%s^x01 got a new rank ^x04%s", g_name, rankNames[PlayerRank[killer]])
}
return PLUGIN_CONTINUE;
}
-
OciXCrom
Извън линия - Администратор
- Мнения: 7206
- Регистриран на: 06 Окт 2016, 19:20
- Местоположение: /resetscore
- Се отблагодари: 117 пъти
- Получена благодарност: 1295 пъти
- Обратна връзка:
Re: Преработка на Golden AK, AWP и малък проблем с ArmyRank система
Търсиш:
... и го заменяш с:
... има го на две различни места.
Код за потвърждение: Избери целия код
changeTeamInfo(player, "SPECTATOR")
Код за потвърждение: Избери целия код
changeTeamInfo(player, color)
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