Gold Weapons

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lantimilan
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Foreigner
Foreigner
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Регистриран на: 29 Ное 2017, 22:49
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Gold Weapons

Мнение от lantimilan » 02 Ное 2019, 07:47

Hello do you know any plugin to have one menu /shop to open menu to buy special 3 models weapons ak47 m4a1 and awp, with new model not like in server and to have cost and to have 70 hp 70 ap and 3 grenades i have one similari plugin in menu to have 6 shopping

Код за потвърждение: Избери целия код

#include <amxmodx>
#include <cstrike>
#include <hamsandwich>
#include <fakemeta_util>
#include <WPMGPrintChatColor>

#define PLUGIN	"DeathMatch Shop"
#define VERSION	"1.0"
#define AUTHOR	"DarkStyle :D"

#define ACCESS	ADMIN_BAN

#define RegMenu(%1,%2)	register_menucmd(register_menuid(%1), 1023, %2)
#define Flag(%1)		get_user_flags(%1) & ACCESS
#define Connect(%1)		is_user_connected(%1)
#define Alive(%1)		is_user_alive(%1)
#define SetMoney(%1)	cs_set_user_money(%1)
#define GetMoney(%1)	cs_get_user_money(%1)

#define COST_ARMOR		get_pcvar_num(g_Cvar[2])
#define COST_ALLGREN	get_pcvar_num(g_Cvar[3])
#define COST_HEALTH		get_pcvar_num(g_Cvar[4])
#define COST_SMOKEGREN	get_pcvar_num(g_Cvar[5])
#define COST_HEGREN		get_pcvar_num(g_Cvar[6])
#define COST_FLASHGREN	get_pcvar_num(g_Cvar[7])
#define COST_INVIS		get_pcvar_num(g_Cvar[8])

new g_Discount[33]
new g_Cvar[9]
new bool:g_Once[33][8]

public plugin_init()
{
	register_plugin(PLUGIN, VERSION, AUTHOR)
	
	g_Cvar[0] = register_cvar("shop_enabled", "")
	g_Cvar[1] = register_cvar("shop_admdiscount", "")
	
	g_Cvar[2] = register_cvar("shop_costarmor", "")
	g_Cvar[3] = register_cvar("shop_costallgren", "")
	g_Cvar[4] = register_cvar("shop_costhealth", "")
	g_Cvar[5] = register_cvar("shop_costsmokegren", "")
	g_Cvar[6] = register_cvar("shop_costhegren", "")
	g_Cvar[7] = register_cvar("shop_costflashgren", "")
	g_Cvar[8] = register_cvar("shop_costinvis", "")
	
	RegisterHam(Ham_Spawn, "player", "HamSpawnPlayers", 1)
	
	RegMenu("ShopMenu", "ActionShop")
	register_clcmd("shop", "ClCmd_Shop")
	register_clcmd("say /shop", "ClCmd_Shop")
	register_clcmd("say_team /shop", "ClCmd_Shop")
	
	register_dictionary("deathmatchshop.txt")
}

public plugin_cfg()
{
	new g_Cfg[128]
	get_localinfo("amxx_configsdir", g_Cfg, charsmax(g_Cfg))
	return server_cmd("exec %s/deathmatchshop.cfg", g_Cfg)
}

public HamSpawnPlayers(id)
{
	if(!Connect(id))
		return HAM_IGNORED

	if(g_Once[id][7])
		fm_set_user_rendering(id)
		
	for(new i; i < 8; i++)
		g_Once[id][i] = true
		
	return HAM_IGNORED
}

public ClCmd_Shop(id)
{
	if(get_pcvar_num(g_Cvar[0]) == 0)
	{
		PrintChatColor(id, _, "%L %L", LANG_PLAYER, "SHOP_CHATPREFIX", LANG_PLAYER, "SHOP_DISABLED")
		return PLUGIN_HANDLED
	}

	if(Flag(id))	g_Discount[id] = get_pcvar_num(g_Cvar[1])
	else	g_Discount[id] = 0
	
	return ShowShopMenu(id)
}

public ShowShopMenu(id)
{
	if(!Alive(id))
	{
		PrintChatColor(id, _, "%L %L", LANG_PLAYER, "SHOP_CHATPREFIX", LANG_PLAYER, "SHOP_NOALIVE")
		return PLUGIN_HANDLED
	}
	
	new g_Menu[512], iLen, iKey
	iKey |= (1<<0)|(1<<1)|(1<<2)|(1<<3)|(1<<4)|(1<<5)|(1<<6)|(1<<9)
	
	if(g_Discount[id] > 0) iLen = formatex(g_Menu, 511, "%L^n^n", LANG_PLAYER, "SHOP_TITLEDISC", GetMoney(id), g_Discount[id])
	else iLen = formatex(g_Menu, 511, "%L^n^n", LANG_PLAYER, "SHOP_TITLENODISC", GetMoney(id))
	
	if(GetMoney(id) >= GetItemCost(id, COST_ARMOR) && g_Once[id][1])
		iLen += formatex(g_Menu[iLen], 511 - iLen, "%L^n", LANG_PLAYER, "SHOP_ITEM1", GetItemCost(id, COST_ARMOR))
	else
	{
		iLen += formatex(g_Menu[iLen], 511 - iLen, "%L^n", LANG_PLAYER, "SHOP_ITEM1_1", GetItemCost(id, COST_ARMOR))
		iKey &= ~(1<<0)
	}
	
	if(GetMoney(id) >= GetItemCost(id, COST_ALLGREN) && g_Once[id][2])
		iLen += formatex(g_Menu[iLen], 511 - iLen, "%L^n", LANG_PLAYER, "SHOP_ITEM2", GetItemCost(id, COST_ALLGREN))
	else
	{
		iLen += formatex(g_Menu[iLen], 511 - iLen, "%L^n", LANG_PLAYER, "SHOP_ITEM2_1", GetItemCost(id, COST_ALLGREN))
		iKey &= ~(1<<1)
	}
	
	if(GetMoney(id) >= GetItemCost(id, COST_HEALTH) && g_Once[id][3])
		iLen += formatex(g_Menu[iLen], 511 - iLen, "%L^n", LANG_PLAYER, "SHOP_ITEM3", GetItemCost(id, COST_HEALTH))
	else
	{
		iLen += formatex(g_Menu[iLen], 511 - iLen, "%L^n", LANG_PLAYER, "SHOP_ITEM3_1", GetItemCost(id, COST_HEALTH))
		iKey &= ~(1<<2)
	}
	
	if(GetMoney(id) >= GetItemCost(id, COST_SMOKEGREN) && g_Once[id][4])
		iLen += formatex(g_Menu[iLen], 511 - iLen, "%L^n", LANG_PLAYER, "SHOP_ITEM4", GetItemCost(id, COST_SMOKEGREN))
	else
	{
		iLen += formatex(g_Menu[iLen], 511 - iLen, "%L^n", LANG_PLAYER, "SHOP_ITEM4_1", GetItemCost(id, COST_SMOKEGREN))
		iKey &= ~(1<<3)
	}
	
	if(GetMoney(id) >= GetItemCost(id, COST_HEGREN) && g_Once[id][5])
		iLen += formatex(g_Menu[iLen], 511 - iLen, "%L^n", LANG_PLAYER, "SHOP_ITEM5", GetItemCost(id, COST_HEGREN))
	else
	{
		iLen += formatex(g_Menu[iLen], 511 - iLen, "%L^n", LANG_PLAYER, "SHOP_ITEM5_1", GetItemCost(id, COST_HEGREN))
		iKey &= ~(1<<4)
	}
	
	if(GetMoney(id) >= GetItemCost(id, COST_FLASHGREN) && g_Once[id][6])
		iLen += formatex(g_Menu[iLen], 511 - iLen, "%L^n", LANG_PLAYER, "SHOP_ITEM6", GetItemCost(id, COST_FLASHGREN))
	else
	{
		iLen += formatex(g_Menu[iLen], 511 - iLen, "%L^n", LANG_PLAYER, "SHOP_ITEM6_1", GetItemCost(id, COST_FLASHGREN))
		iKey &= ~(1<<5)
	}
	
	if(GetMoney(id) >= GetItemCost(id, COST_INVIS) && g_Once[id][7])
		iLen += formatex(g_Menu[iLen], 511 - iLen, "%L^n", LANG_PLAYER, "SHOP_ITEM7", GetItemCost(id, COST_INVIS))
	else
	{
		iLen += formatex(g_Menu[iLen], 511 - iLen, "%L^n", LANG_PLAYER, "SHOP_ITEM7_1", GetItemCost(id, COST_INVIS))
		iKey &= ~(1<<6)
	}
	
	iLen += formatex(g_Menu[iLen], 511 - iLen, "^n%L", LANG_PLAYER, "SHOP_ITEMEXIT")
	
	return show_menu(id, iKey, g_Menu, -1, "ShopMenu")
}

public ActionShop(id, iKey)
{
	if(!Connect(id))
		return PLUGIN_HANDLED
		
	switch(iKey)
	{
		case 0:
		{
			if(GetMoney(id) < GetItemCost(id, COST_ARMOR) || !g_Once[id][1] || !Alive(id))
				return PLUGIN_CONTINUE
			
			PrintChatColor(id, _, "%L %L", LANG_PLAYER, "SHOP_CHATPREFIX", LANG_PLAYER, "SHOP_COSTARMOR")
			SetMoney(id, GetMoney(id) - GetItemCost(id, COST_ARMOR))
			cs_set_user_armor(id, 100, CS_ARMOR_VESTHELM)
			g_Once[id][1] = false
			ShowShopMenu(id)
		}
		
		case 1:
		{
			if(GetMoney(id) < GetItemCost(id, COST_ALLGREN) || !g_Once[id][2] || !Alive(id))
				return PLUGIN_CONTINUE
			
			PrintChatColor(id, _, "%L %L", LANG_PLAYER, "SHOP_CHATPREFIX", LANG_PLAYER, "SHOP_COSTALLGREN")
			SetMoney(id, GetMoney(id) - GetItemCost(id, COST_ALLGREN))
			fm_give_item(id, "weapon_hegrenade")
			fm_give_item(id, "weapon_flashbang")
			fm_give_item(id, "weapon_flashbang")
			fm_give_item(id, "weapon_smokegrenade")
			g_Once[id][2] = false
			ShowShopMenu(id)
		}
		
		case 2:
		{
			if(GetMoney(id) < GetItemCost(id, COST_HEALTH) || !g_Once[id][3] || !Alive(id))
				return PLUGIN_CONTINUE
			
			PrintChatColor(id, _, "%L %L", LANG_PLAYER, "SHOP_CHATPREFIX", LANG_PLAYER, "SHOP_COSTHEALTH")
			SetMoney(id, GetMoney(id) - GetItemCost(id, COST_HEALTH))
			fm_set_user_health(id, 100)
			g_Once[id][3] = false
			ShowShopMenu(id)
		}
		
		case 3:
		{
			if(GetMoney(id) < GetItemCost(id, COST_SMOKEGREN) || !g_Once[id][4] || !Alive(id))
				return PLUGIN_CONTINUE
			
			PrintChatColor(id, _, "%L %L", LANG_PLAYER, "SHOP_CHATPREFIX", LANG_PLAYER, "SHOP_COSTSMOKEGREN")
			SetMoney(id, GetMoney(id) - GetItemCost(id, COST_SMOKEGREN))
			fm_give_item(id, "weapon_smokegrenade")
			g_Once[id][4] = false
			ShowShopMenu(id)
		}
		
		case 4:
		{
			if(GetMoney(id) < GetItemCost(id, COST_HEGREN) || !g_Once[id][5] || !Alive(id))
				return PLUGIN_CONTINUE
			
			PrintChatColor(id, _, "%L %L", LANG_PLAYER, "SHOP_CHATPREFIX", LANG_PLAYER, "SHOP_COSTHEGREN")
			SetMoney(id, GetMoney(id) - GetItemCost(id, COST_HEGREN))
			fm_give_item(id, "weapon_hegrenade")
			g_Once[id][5] = false
			ShowShopMenu(id)
		}
		
		case 5:
		{
			if(GetMoney(id) < GetItemCost(id, COST_FLASHGREN) || !g_Once[id][6] || !Alive(id))
				return PLUGIN_CONTINUE
			
			PrintChatColor(id, _, "%L %L", LANG_PLAYER, "SHOP_CHATPREFIX", LANG_PLAYER, "SHOP_COSTFLASHGREN")
			SetMoney(id, GetMoney(id) - GetItemCost(id, COST_FLASHGREN))
			fm_give_item(id, "weapon_flashbang")
			fm_give_item(id, "weapon_flashbang")
			g_Once[id][6] = false
			ShowShopMenu(id)
		}
		
		case 6:
		{
			if(GetMoney(id) < GetItemCost(id, COST_INVIS) || !g_Once[id][7] || !Alive(id))
				return PLUGIN_CONTINUE
			
			PrintChatColor(id, _, "%L %L", LANG_PLAYER, "SHOP_CHATPREFIX", LANG_PLAYER, "SHOP_COSTINVIS")
			SetMoney(id, GetMoney(id) - GetItemCost(id, COST_INVIS))
			fm_set_user_rendering(id, kRenderFxGlowShell, 0, 0, 0, kRenderTransAlpha, 50)
			g_Once[id][7] = false
			ShowShopMenu(id)
		}
	}
	return PLUGIN_HANDLED
}

GetItemCost(id, iCost)
{
	iCost -= floatround(iCost / 100.0 * g_Discount[id])
	return iCost
}

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