Имам два плъгина единия е Respawn Shop другия е Golden Shop направен от OciXcrom идеята е че плъгина на Oci ползва нормалната валута $,
а моя Shop ползва Tokens и сме изключили $. Това, което трябва да се случи е да се добавят тези Golden оръжия в Respawn Shop-a и да се взимат с Tokens.
ето и кода на OciXCrom:
Код за потвърждение: Избери целия код
#include <amxmodx>
#include <cromchat>
#include <cstrike>
#include <fakemeta>
#include <fun>
#include <hamsandwich>
//#define USING_REAPI
#define REPLACE_OLD_WEAPONS
#if defined USING_REAPI
#include <reapi>
#else
#if defined REPLACE_OLD_WEAPONS
#include <stripweapons>
#endif
#endif
#define PLUGIN_VERSION "1.0"
#define SOUND_BUY "items/gunpickup2.wav"
#define NO_WEAPON -1
enum _:ItemInfo
{
Name[32],
Price,
Weapon[16],
Ammo,
Csw,
VModel[32],
PModel[32],
CsTeams:Team
}
new const g_eItems[][ItemInfo] =
{
/* "Name", Price, "weapon_id", Bullets, CSW_ID, "v_model", "p_model", "team" */
{ "Golden Deagle", 5000, "weapon_deagle", 35, CSW_DEAGLE, "models/v_deagle.mdl", "models/p_deagle.mdl", CS_TEAM_CT },
{ "Golden M4A1", 10000, "weapon_m4a1", 90, CSW_M4A1, "models/v_m4a1.mdl", "models/p_m4a1.mdl", CS_TEAM_CT },
{ "Golden Glock", 5000, "weapon_glock18", 30, CSW_GLOCK18, "models/v_glock18.mdl", "models/p_glock18.mdl", CS_TEAM_T },
{ "Golden AK47", 10000, "weapon_ak47", 90, CSW_AWP, "models/v_ak47.mdl", "models/p_ak47.mdl", CS_TEAM_T },
{ "Golden AWP", 16000, "weapon_awp", 30, CSW_AWP, "models/v_awp.mdl", "models/p_awp.mdl", CS_TEAM_CT|CS_TEAM_T }
}
new g_iWeapon[33]
public plugin_init()
{
register_plugin("Golden Shop", PLUGIN_VERSION, "OciXCrom")
register_cvar("CRXGoldenShop", PLUGIN_VERSION, FCVAR_SERVER|FCVAR_SPONLY|FCVAR_UNLOGGED)
register_event("CurWeapon", "OnChangeWeapon", "be", "1=1")
RegisterHam(Ham_Spawn, "player", "OnPlayerSpawn", 1)
RegisterHam(Ham_TakeDamage, "player", "PreTakeDamage", 0)
register_clcmd("say /gold", "Cmd_Shop")
register_clcmd("say_team /gold", "Cmd_Shop")
CC_SetPrefix("[&x04GOLD&x01]")
}
public plugin_precache()
{
precache_sound(SOUND_BUY)
for(new i; i < sizeof(g_eItems); i++)
{
if(g_eItems[i][VModel][0])
precache_model(g_eItems[i][VModel])
if(g_eItems[i][PModel][0])
precache_model(g_eItems[i][PModel])
}
}
public client_putinserver(id)
g_iWeapon[id] = NO_WEAPON
public OnPlayerSpawn(id)
g_iWeapon[id] = NO_WEAPON
public PreTakeDamage(iVictim, iInflictor, iAttacker, Float:fDamage, iDamageBits)
{
if(g_iWeapon[iAttacker] != NO_WEAPON)
SetHamParamFloat(4, fDamage * 2)
}
public OnChangeWeapon(id)
{
if(g_iWeapon[id] == NO_WEAPON || read_data(2) != g_eItems[g_iWeapon[id]][Csw])
return
if(g_eItems[g_iWeapon[id]][VModel][0])
set_pev(id, pev_viewmodel2, g_eItems[g_iWeapon[id]][VModel])
if(g_eItems[g_iWeapon[id]][PModel][0])
set_pev(id, pev_weaponmodel2, g_eItems[g_iWeapon[id]][PModel])
}
public Cmd_Shop(id)
{
if(!is_user_alive(id))
CC_SendMessage(id, "You need to be alive.")
else
{
new iMenu = menu_create("\rGold Shop", "Shop_Handler")
new szItem[64], iMoney = cs_get_user_money(id)
for(new CsTeams:iTeam = cs_get_user_team(id), i; i < sizeof(g_eItems); i++)
{
if(g_eItems[i][Team] & iTeam)
{
if(g_iWeapon[id] == i)
formatex(szItem, charsmax(szItem), "\d%s \y[OWNED]", g_eItems[i][Name])
else
formatex(szItem, charsmax(szItem), "%s%s \r[%i$]", iMoney >= g_eItems[i][Price] ? "\w" : "\d", g_eItems[i][Name], g_eItems[i][Price])
menu_additem(iMenu, szItem)
}
}
menu_display(id, iMenu)
}
return PLUGIN_HANDLED
}
public Shop_Handler(id, iMenu, iItem)
{
if(iItem != MENU_EXIT && is_user_alive(id))
{
if(g_iWeapon[id] == iItem)
CC_SendMessage(id, "You already have this item.")
else
{
new iMoney = cs_get_user_money(id)
if(iMoney < g_eItems[iItem][Price])
CC_SendMessage(id, "You don't have enough money to purchase this item.")
else
{
cs_set_user_money(id, iMoney - g_eItems[iItem][Price])
CC_SendMessage(id, "You have bought ^3%s ^1for ^4%i$", g_eItems[iItem][Name], g_eItems[iItem][Price])
emit_sound(id, CHAN_ITEM, SOUND_BUY, 1.0, ATTN_NORM, 0, PITCH_NORM)
g_iWeapon[id] = iItem
#if defined USING_REAPI
#if defined REPLACE_OLD_WEAPONS
rg_give_item(id, g_eItems[iItem][Weapon], GT_REPLACE)
#else
rg_give_item(id, g_eItems[iItem][Weapon], GT_APPEND)
#endif
#else
#if defined REPLACE_OLD_WEAPONS
StripWeapons(id, Primary)
#endif
give_item(id, g_eItems[iItem][Weapon])
#endif
cs_set_user_bpammo(id, g_eItems[iItem][Csw], g_eItems[iItem][Ammo])
OnChangeWeapon(id)
}
}
}
menu_destroy(iMenu)
return PLUGIN_HANDLED
}
Код за потвърждение: Избери целия код
#include < amxmodx >
#include < amxmisc >
#include < cstrike >
#include < fun >
#include < fakemeta >
#include < engine >
#include < hamsandwich >
#include < nvault >
#include < colorchat >
native get_rank_prefix(id, prefix[], len)
native get_user_level(id);
native get_user_points(id);
native get_user_points_2(id);
native get_max_levels();
new const PLUGIN[ ] = "BetterPlay Respawn Shop";
new const VERSION[ ] = "1.1";
new const AUTHOR[ ] = "Smiley";
new const PREFIX[ ] = "[Respawn Shop]";
const ITEMS_LEFT = 2;
new const PlayerModels[ ][ ] =
{
"arctic", "leet", "guerilla", "terror", "gign", "urban", "sas", "gsg9"
}
enum gg_data
{
item_name[ 33 ],
item_cost
}
new bool:g_szUsedItem[ 8 ][ 33 ], bool:g_szHeImm[ 33 ];
new const gg_shop[ ][ gg_data ] =
{
//{ "imeto na item-a", cenata },
0,
{ "200 HP + 200 AP", 20 },
{ "HE Immunity [from 5 grenades]", 30 },
{ "Double HE Damage", 30 },
{ "470 Speed", 15 },
{ "Invisible", 25 },
{ "Chameleon", 15 },
{ "Knife Double Damage", 25 }
}
new iHeImmunes[ 33 ];
new g_szPoints[ 33 ], g_szSync, g_szVault, g_szMaxPlayers, bool:g_szAdmin[ 33 ], itemsleft[ 33 ];
public plugin_init( )
{
register_plugin( PLUGIN, VERSION, AUTHOR );
register_concmd( "ggshop_give_points", "GivePoints", ADMIN_RCON, "<name/@all> <points>" );
register_concmd( "ggshop_remove_points", "RemovePoints", ADMIN_RCON, "<name> <points>" );
register_event( "DeathMsg", "EventDeath", "a" );
register_event( "CurWeapon", "eventCurWeapon", "be", "1=1" );
RegisterHam( Ham_Spawn, "player", "fwdPlayerSpawn", 1 );
RegisterHam( Ham_TakeDamage, "player", "fwdPlayerTakeDamage" );
register_clcmd( "say /shop", "clcmdShop" );
register_clcmd( "say_team /shop", "clcmdShop" );
g_szSync = CreateHudSyncObj( );
g_szVault = nvault_open( "RespawnShop_Data" );
g_szMaxPlayers = get_maxplayers( );
set_task( 60.0, "TaskAdvertising", _, _, _, "b" );
set_task( 1.0, "task_Hud", _, _, _, "b" );
}
public task_Hud( )
{
for( new id = 1; id <= g_szMaxPlayers; id++ )
{
if( !is_user_connected( id ) || !is_user_alive( id ) ) continue;
static szPlaceHolder[64]
get_rank_prefix(id, szPlaceHolder, charsmax(szPlaceHolder))
set_hudmessage( 60, 60, 255, -1.0, 0.86, 0, 0.9, 0.9, 0.1, 0.1, -1 );
ShowSyncHudMsg( id, g_szSync, "Rank: %s | Level: %i / %i | Rank Points: %i / %i^nHealth: %d | Armor: %d | Token%s: %d | Item%s Left: %d", szPlaceHolder, get_user_level(id), get_max_levels(), get_user_points(id), get_user_points_2(id), get_user_health( id ), get_user_armor( id ), g_szPoints[ id ] == 1 ? "" : "s", g_szPoints[ id ], itemsleft[ id ] == 1 ? "" : "s", itemsleft[ id ] );
}
}
public GivePoints( id, level, cid )
{
if( !cmd_access( id, level, cid, 3) ) return PLUGIN_HANDLED;
new arg1[ 64 ], arg2[ 33 ], points;
read_argv( 1, arg1, charsmax( arg1 ) );
read_argv( 2, arg2, charsmax( arg2 ) );
points = str_to_num( arg2 );
if( points <= 0 ) return PLUGIN_HANDLED;
new AdminName[ 64 ];
get_user_name( id, AdminName, charsmax( AdminName ) );
if( equal( arg1, "@all" ) )
{
new iPlayers[ 32 ], iNum, all_index;
get_players( iPlayers, iNum, "ch" );
for( new i = 0; i < iNum; i++ )
{
all_index = iPlayers[ i ];
g_szPoints[ all_index ] += points;
SavePoints( all_index );
}
ColorChat( 0, TEAM_COLOR, "%s^1 ADMIN:^3 %s^1 gave^4 %d^1 Token%s to^3 All Players", PREFIX, AdminName, points, points == 1 ? "" : "s" );
}
else
{
new target = cmd_target( id, arg1, CMDTARGET_NO_BOTS );
if( !target ) return PLUGIN_HANDLED;
g_szPoints[ target ] += points;
SavePoints( target );
new TargetName[ 64 ];
get_user_name( target, TargetName, charsmax( TargetName ) );
ColorChat( 0, TEAM_COLOR, "%s^1 ADMIN:^3 %s^1 gave^4 %d^1 Token%s to^3 %s.", PREFIX, AdminName, points, points == 1 ? "" : "s", TargetName );
}
return PLUGIN_HANDLED;
}
public RemovePoints( id, level, cid )
{
if( !cmd_access( id, level, cid, 3) ) return PLUGIN_HANDLED;
new arg1[ 64 ], arg2[ 33 ], points;
read_argv( 1, arg1, charsmax( arg1 ) );
read_argv( 2, arg2, charsmax( arg2 ) );
new target = cmd_target( id, arg1, CMDTARGET_NO_BOTS );
if( !target ) return PLUGIN_HANDLED;
points = str_to_num( arg2 );
if( points <= 0 ) return PLUGIN_HANDLED;
new AdminName[ 64 ];
get_user_name( id, AdminName, charsmax( AdminName ) );
g_szPoints[ target ] -= points;
SavePoints( target );
new TargetName[ 64 ];
get_user_name( target, TargetName, charsmax( TargetName ) );
ColorChat( 0, TEAM_COLOR, "%s^1 ADMIN:^3 %s^1 removed^4 %d^1 Token%s from^3 %s.", PREFIX, AdminName, points, points == 1 ? "" : "s", TargetName );
return PLUGIN_HANDLED;
}
public client_authorized( id )
{
LoadPoints( id );
g_szAdmin[ id ] = bool:( get_user_flags( id ) & ADMIN_BAN );
}
public client_disconnected( id )
{
SavePoints( id );
g_szAdmin[ id ] = false;
}
public EventDeath( )
{
new killer = read_data( 1 ), victim = read_data( 2 );
if( is_user_connected( killer ) && is_user_alive( killer ) && killer != victim )
{
if( cs_get_user_team( killer ) == cs_get_user_team( victim ) )
{
new lost_points = 20;
g_szPoints[ killer ] -= lost_points;
SavePoints( killer );
ColorChat( killer, TEAM_COLOR, "%s^1 You lost^3 %d^4 token%s^1 for killing^3 teammate^1.", PREFIX, lost_points, lost_points == 1 ? "" : "s" );
lost_points = 0;
}
else
{
new win_points;
if( read_data( 3 ) ) win_points = g_szAdmin[ killer ] ? 4 : 2;
else win_points = g_szAdmin[ killer ] ? 2 : 1;
if( win_points )
{
g_szPoints[ killer ] += win_points;
win_points = 0;
SavePoints( killer );
}
}
}
}
public clcmdShop( id )
{
if( cs_get_user_team( id ) == CS_TEAM_SPECTATOR )
{
return PLUGIN_CONTINUE;
}
if( !itemsleft[ id ] )
{
ColorChat( id, TEAM_COLOR, "%s^1 Please^3 wait^4 next^1 spawn^3 to^4 use^1 the^3 shop^4 again^1.", PREFIX );
return PLUGIN_CONTINUE;
}
if( !is_user_alive( id ) )
{
ColorChat( id, TEAM_COLOR, "%s^1 Need to be^3 alive to^4 use the^1 shop!", PREFIX );
return PLUGIN_CONTINUE;
}
ShowGGShop( id );
return PLUGIN_CONTINUE;
}
public ShowGGShop( id )
{
new iTitle[ 256 ];
formatex( iTitle, charsmax( iTitle ), "\d[ \rRespawn Shop \d]" );
new menu = menu_create( iTitle, "GGShopHandler" );
for( new i = 1; i < sizeof( gg_shop ); i++ )
{
new tempid[ 10 ], g_szItem[ 64 ];
num_to_str( i, tempid, charsmax( tempid ) );
if( g_szPoints[ id ] < gg_shop[ i ][ item_cost ] || g_szUsedItem[ i ][ id ] )
{
formatex( g_szItem, charsmax( g_szItem ), "%s [%d token%s]", gg_shop[ i ][ item_name ], gg_shop[ i ][ item_cost ], gg_shop[ i ][ item_cost ] == 1 ? "" : "s" );
}
else
{
formatex( g_szItem, charsmax( g_szItem ), "\y%s \w[\r%d \ytoken%s\w]", gg_shop[ i ][ item_name ], gg_shop[ i ][ item_cost ], gg_shop[ i ][ item_cost ] == 1 ? "" : "s" );
}
menu_additem( menu, g_szItem, tempid, _, menu_makecallback( "GGShopCallback" ) );
}
menu_display( id, menu, 0 );
}
public GGShopCallback( id, menu, item )
{
new g_szAccess, g_szInfo[ 3 ], g_szCallback;
menu_item_getinfo( menu, item, g_szAccess, g_szInfo, charsmax( g_szInfo ), _, _, g_szCallback );
if( g_szPoints[ id ] < gg_shop[ str_to_num( g_szInfo ) ][ item_cost ] || g_szUsedItem[ str_to_num( g_szInfo ) ][ id ] )
{
return ITEM_DISABLED;
}
return ITEM_ENABLED;
}
public GGShopHandler( id, menu, item )
{
if( item == MENU_EXIT )
{
menu_destroy( menu );
return PLUGIN_HANDLED;
}
new iData[ 6 ], iName[ 63 ], iAccess, iCallback;
menu_item_getinfo( menu, item, iAccess, iData, charsmax( iData ), iName, charsmax( iName ), iCallback );
if( !is_user_alive( id ) ) return PLUGIN_HANDLED;
new g_szData = str_to_num( iData );
switch( g_szData )
{
case 1:
{
set_user_health( id, 200 );
cs_set_user_armor( id, 200, CS_ARMOR_VESTHELM );
GGShopData( id, g_szData );
}
case 2:
{
g_szHeImm[ id ] = true;
GGShopData( id, g_szData );
}
case 3: GGShopData( id, g_szData );
case 4:
{
set_user_maxspeed( id, 700.0 );
client_cmd( id, "cl_forwardspeed 700" );
GGShopData( id, g_szData );
}
case 5:
{
set_user_rendering( id, kRenderFxGlowShell, 0, 0, 0, kRenderTransColor, 60 );
GGShopData( id, g_szData );
}
case 6:
{
cs_set_user_model( id, PlayerModels[ cs_get_user_team( id ) == CS_TEAM_CT ? random_num( 0, 3 ) : random_num( 4,7 ) ] );
GGShopData( id, g_szData );
}
case 7: GGShopData( id, g_szData );
}
menu_destroy( menu );
return PLUGIN_HANDLED;
}
stock GGShopData( index, g_Item )
{
itemsleft[ index ]--;
g_szUsedItem[ g_Item ][ index ] = true;
g_szPoints[ index ] -= gg_shop[ g_Item ][ item_cost ];
ColorChat( index, TEAM_COLOR, "%s^3 You^1 bought^4 %s^3.", PREFIX, gg_shop[ g_Item ][ item_name ] );
}
public fwdPlayerSpawn( id )
{
if( is_user_alive( id ) )
{
Reset( id );
}
}
public fwdPlayerTakeDamage( victim, inflictor, attacker, Float:damage, damagebits )
{
if( damagebits & ( 1 << 24 ) )
{
new Float:gOrigin[ 3 ], Float:tOrigin[ 3 ];
pev( inflictor, pev_origin, gOrigin );
pev( victim, pev_origin, tOrigin );
if( vector_distance( gOrigin, tOrigin ) > 260.0 ) return HAM_IGNORED;
if( g_szHeImm[ victim ] && iHeImmunes[ victim ] < 5 )
{
iHeImmunes[ victim ]++;
client_print( victim, print_center, "Immunity from HEGrenades: %d of 5", iHeImmunes[ victim ] );
SetHamParamFloat( 4, 0.0 );
}
else
{
g_szHeImm[ victim ] = false;
}
if( g_szUsedItem[ 3 ][ attacker ] && ( 1 <= attacker <= g_szMaxPlayers ) && victim != attacker )
{
SetHamParamFloat( 4, ( damage * 2 ) );
}
else if( !g_szHeImm[ victim ] && !g_szUsedItem[ 3 ][ attacker ] )
{
new Float:dmg = random_float( 35.0, 75.0 );
SetHamParamFloat( 4, dmg );
}
}
else
{
if( g_szUsedItem[ 7 ][ attacker ] && ( 1 <= attacker <= g_szMaxPlayers ) && victim != attacker && get_user_weapon( attacker ) == CSW_KNIFE )
{
SetHamParamFloat( 4, ( damage * 2 ) );
}
}
return HAM_IGNORED;
}
public eventCurWeapon( id )
{
if( g_szUsedItem[ 4 ][ id ] )
{
set_user_maxspeed( id, 700.0 );
}
}
stock Reset( index )
{
for( new i = 1; i < sizeof( gg_shop ); i++ )
{
g_szUsedItem[ i ][ index ] = false;
}
itemsleft[ index ] = ITEMS_LEFT;
iHeImmunes[ index ] = 0;
g_szHeImm[ index ] = false;
remove_task( index );
set_user_maxspeed( index, 250.0 );
client_cmd( index, "cl_forwardspeed 400" );
set_user_rendering( index, kRenderFxGlowShell, 0, 0, 0, kRenderTransAlpha, 255 );
cs_reset_user_model( index );
}
public LoadPoints( id )
{
if( !is_user_bot( id ) && !is_user_hltv( id ) )
{
new vaultdata[ 256 ], points[ 33 ], UserName[ 33 ];
get_user_name( id, UserName, charsmax( UserName ) );
format( vaultdata, charsmax( vaultdata ), "%i#", g_szPoints[ id ] );
nvault_get( g_szVault, UserName, vaultdata, 255 );
replace_all( vaultdata, 255, "#", " " );
parse( vaultdata, points, 32 );
g_szPoints[ id ] = str_to_num( points );
}
}
public SavePoints( id )
{
if( !is_user_bot( id ) && !is_user_hltv( id ) )
{
new vaultdata[ 256 ], UserName[ 33 ];
get_user_name( id, UserName, charsmax( UserName ) );
format( vaultdata, charsmax( vaultdata ), "%i#", g_szPoints[ id ] );
nvault_set( g_szVault, UserName, vaultdata );
}
}
public TaskAdvertising( )
{
for( new i = 1; i <= 32; i++ )
{
if( !is_user_connected( i ) ) continue;
ColorChat( i, TEAM_COLOR, "%s^1 Type^4 /shop^1 to buy^3 items^1.", PREFIX );
}
}