Problem with VIP Plugin

В този раздел можете да подавате всякакви заявки за намиране, изработка или преработка на плъгини/модове.
Аватар
lantimilan
Извън линия
Foreigner
Foreigner
Мнения: 424
Регистриран на: 29 Ное 2017, 22:49
Се отблагодари: 31 пъти
Получена благодарност: 3 пъти

Problem with VIP Plugin

Мнение от lantimilan » 14 Фев 2018, 16:07

Hi i have one problem i set one new weapons Aug but not working i dont know why , and i have one error who can help me to fix

Plugins :

Код за потвърждение: Избери целия код

#define DAMAGE_RECIEVED
#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <fun>

static const COLOR[] = "^x04" //green
static const CONTACT[] = ""
new maxplayers
new gmsgSayText
new mpd, mkb, mhb
new g_MsgSync
new health_add
new health_hs_add
new health_max
new nKiller
new nKiller_hp
new nHp_add
new nHp_max
new g_awp_active
new g_menu_active
new CurrentRound
new bool:HasC4[33]
#define Keysrod (1<<0)|(1<<1)|(1<<2)|(1<<9) // Keys: 1234567890
#if defined DAMAGE_RECIEVED
	new g_MsgSync2
#endif

public plugin_init()
{
	register_plugin("LS VIP", "3.1", "dunno")
	//mpd = register_cvar("money_per_damage","3")
	//mkb = register_cvar("money_kill_bonus","200")
	//mhb = register_cvar("money_hs_bonus","500")
	//health_add = register_cvar("amx_vip_hp", "15")
	//health_hs_add = register_cvar("amx_vip_hp_hs", "30")
	//health_max = register_cvar("amx_vip_max_hp", "100")
	g_awp_active = register_cvar("awp_active", "0")
	g_menu_active = register_cvar("menu_active", "1")
	//register_event("Damage","Damage","b")
	register_event("DeathMsg","death_msg","a")
	register_menucmd(register_menuid("rod"), Keysrod, "Pressedrod")
	register_clcmd("awp","HandleCmd")
    	register_clcmd("sg550","HandleCmd")
    	register_clcmd("g3sg1","HandleCmd")
	maxplayers = get_maxplayers()
	gmsgSayText = get_user_msgid("SayText")
	register_clcmd("say", "handle_say")
	register_cvar("amx_contactinfo", CONTACT, FCVAR_SERVER)
	register_logevent("LogEvent_RoundStart", 2, "1=Round_Start" );
	register_event("TextMsg","Event_RoundRestart","a","2&#Game_w")
	register_event("TextMsg","Event_RoundRestart","a","2&#Game_C");
	register_event("DeathMsg", "hook_death", "a", "1>0")
	register_event("Damage", "on_damage", "b", "2!0", "3=0", "4!0")
	g_MsgSync = CreateHudSyncObj()
#if defined DAMAGE_RECIEVED
	g_MsgSync2 = CreateHudSyncObj()
#endif	
}

public on_damage(id)
{
	new attacker = get_user_attacker(id)

#if defined DAMAGE_RECIEVED
	// id should be connected if this message is sent, but lets check anyway
	if ( is_user_connected(id) && is_user_connected(attacker) )
	if (get_user_flags(attacker) & ADMIN_LEVEL_H)
	{
		new damage = read_data(2)

		set_hudmessage(255, 0, 0, 0.45, 0.50, 2, 0.1, 4.0, 0.1, 0.1, -1)
		ShowSyncHudMsg(id, g_MsgSync2, "%i^n", damage)
#else
	if ( is_user_connected(attacker) && if (get_user_flags(attacker) & ADMIN_LEVEL_H) )
	{
		new damage = read_data(2)
#endif
		set_hudmessage(0, 100, 200, -1.0, 0.55, 2, 0.1, 4.0, 0.02, 0.02, -1)
		ShowSyncHudMsg(attacker, g_MsgSync, "%i^n", damage)
	}
}

public Damage(id)
{
	new weapon, hitpoint, attacker = get_user_attacker(id,weapon,hitpoint)
	if(attacker<=maxplayers && is_user_alive(attacker) && attacker!=id)
	if (get_user_flags(attacker) & ADMIN_LEVEL_H) 
	{
		new money = read_data(2) * get_pcvar_num(mpd)
		if(hitpoint==1) money += get_pcvar_num(mhb)
		cs_set_user_money(attacker,cs_get_user_money(attacker) + money)
	}
}

public death_msg()
{
	if(read_data(1)<=maxplayers && read_data(1) && read_data(1)!=read_data(2)) cs_set_user_money(read_data(1),cs_get_user_money(read_data(1)) + get_pcvar_num(mkb) - 300)
}

public LogEvent_RoundStart()
{
	CurrentRound++;
	new players[32], player, pnum;
	get_players(players, pnum, "a");
	for(new i = 0; i < pnum; i++)
	{
		player = players[i];
		if(is_user_alive(player) && get_user_flags(player) & ADMIN_LEVEL_H)
		{
			give_item(player, "weapon_hegrenade")
			give_item(player, "weapon_flashbang")
			give_item(player, "weapon_flashbang")
			give_item(player, "item_assaultsuit")
			give_item(player, "item_thighpack")
			
			if (!get_pcvar_num(g_menu_active))
				return PLUGIN_CONTINUE
			
			if(CurrentRound >= 3)
			{
				Showrod(player);
			}
		}
	}
	return PLUGIN_HANDLED
}

public Event_RoundRestart()
{
	CurrentRound=0;
}

public hook_death()
{
   // Killer id
   nKiller = read_data(1)
   
   if ( (read_data(3) == 1) && (read_data(5) == 0) )
   {
      nHp_add = get_pcvar_num (health_hs_add)
   }
   else
      nHp_add = get_pcvar_num (health_add)
   nHp_max = get_pcvar_num (health_max)
   // Updating Killer HP
   if(!(get_user_flags(nKiller) & ADMIN_LEVEL_H))
   return;

   nKiller_hp = get_user_health(nKiller)
   nKiller_hp += nHp_add
   // Maximum HP check
   if (nKiller_hp > nHp_max) nKiller_hp = nHp_max
   set_user_health(nKiller, nKiller_hp)
   // Hud message "Healed +15/+30 hp"
   set_hudmessage(0, 255, 0, -1.0, 0.15, 0, 1.0, 1.0, 0.1, 0.1, -1)
   show_hudmessage(nKiller, "Healed +%d hp", nHp_add)
   // Screen fading
   message_begin(MSG_ONE, get_user_msgid("ScreenFade"), {0,0,0}, nKiller)
   write_short(1<<10)
   write_short(1<<10)
   write_short(0x0000)
   write_byte(0)
   write_byte(0)
   write_byte(200)
   write_byte(75)
   message_end()
 
}

public Showrod(id) {
	show_menu(id, Keysrod, "\r[\yLS\r] \wVIP Menu\r:^n\y[\r1\y]. \wMerr \rM4A1 \w+ \yDeagle ^n\y[\r2\y]. \wMerr \rAK47 \w+ \yDeagle^n\y[\r3\y]. \wMerr \rFamas \w+ \yDeagle^n\y[\r4\y]. \wMerr \rAUG \w+ \yDeagle^n\y[\r0\y]. \rMbylle^n", -1, "rod") // Display menu
}
public Pressedrod(id, key) {
	/* Menu: LS | VIP Menu
	* LS | VIP Menu
	* 1. Merr M4A1+Deagle + Grenades
	* 2. Merr AK47+Deagle + Grenades
	* 3. Merr Famas+Deagle + Grenades
	* 4. Merr AUG+Deagle + Grenades
	* 0. Mbylle
	*/
	switch (key) {
		case 0: { 
			if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1)
				HasC4[id] = true;
			else
				HasC4[id] = false;
            
			strip_user_weapons (id)
			give_item(id,"weapon_m4a1")
			give_item(id,"ammo_556nato")
			give_item(id,"ammo_556nato")
			give_item(id,"ammo_556nato")
			give_item(id,"weapon_deagle")
			give_item(id,"ammo_50ae")
			give_item(id,"ammo_50ae")
			give_item(id,"ammo_50ae")
			give_item(id,"ammo_50ae")
			give_item(id,"ammo_50ae")
			give_item(id,"ammo_50ae")
			give_item(id,"ammo_50ae")
			give_item(id,"weapon_knife")
			give_item(id,"weapon_hegrenade")
			give_item(id, "weapon_flashbang");
			give_item(id, "weapon_flashbang");
			give_item(id, "item_assaultsuit");
			give_item(id, "item_thighpack");
			client_print(id, print_center, "Ju morret free M4A1 dhe Deagle")
			
			if (HasC4[id])
			{
				give_item(id, "weapon_c4");
				cs_set_user_plant( id );
			}
			}
		case 1: { 
			if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1)
				HasC4[id] = true;
			else
				HasC4[id] = false;
            
			strip_user_weapons (id)
			give_item(id,"weapon_ak47")
			give_item(id,"ammo_762nato")
			give_item(id,"ammo_762nato")
			give_item(id,"ammo_762nato")
			give_item(id,"weapon_deagle")
			give_item(id,"ammo_50ae")
			give_item(id,"ammo_50ae")
			give_item(id,"ammo_50ae")
			give_item(id,"ammo_50ae")
			give_item(id,"ammo_50ae")
			give_item(id,"ammo_50ae")
			give_item(id,"ammo_50ae")
			give_item(id,"weapon_knife")
			give_item(id,"weapon_hegrenade")
			give_item(id, "weapon_flashbang");
			give_item(id, "weapon_flashbang");
			give_item(id, "item_assaultsuit");
			give_item(id, "item_thighpack");
			client_print(id, print_center, "Ju morret free AK47 dhe Deagle")
			
			if (HasC4[id])
			{
				give_item(id, "weapon_c4");
				cs_set_user_plant( id );
			}
			}
			case 2: { 
			if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1)
				HasC4[id] = true;
			else
				HasC4[id] = false;
            
			strip_user_weapons (id)
			give_item(id,"weapon_famas")
			give_item(id,"ammo_338magnum")
			give_item(id,"ammo_338magnum")
			give_item(id,"ammo_338magnum")
			give_item(id,"weapon_deagle")
			give_item(id,"ammo_50ae")
			give_item(id,"ammo_50ae")
			give_item(id,"ammo_50ae")
			give_item(id,"ammo_50ae")
			give_item(id,"ammo_50ae")
			give_item(id,"ammo_50ae")
			give_item(id,"ammo_50ae")
			give_item(id,"weapon_knife")
			give_item(id,"weapon_hegrenade")
			give_item(id, "weapon_flashbang");
			give_item(id, "weapon_flashbang");
			give_item(id, "item_assaultsuit");
			give_item(id, "item_thighpack");
			client_print(id, print_center, "Ju morret free Famas dhe Deagle")
			
			if (HasC4[id])
			{
				give_item(id, "weapon_c4");
				cs_set_user_plant( id );
			}
			}
			case 3: { 
			if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1)
				HasC4[id] = true;
			else
				HasC4[id] = false;
            
			strip_user_weapons (id)
			give_item(id,"weapon_aug")
			give_item(id,"ammo_762nato")
			give_item(id,"ammo_762nato")
			give_item(id,"ammo_762nato")
			give_item(id,"weapon_deagle")
			give_item(id,"ammo_50ae")
			give_item(id,"ammo_50ae")
			give_item(id,"ammo_50ae")
			give_item(id,"ammo_50ae")
			give_item(id,"ammo_50ae")
			give_item(id,"ammo_50ae")
			give_item(id,"ammo_50ae")
			give_item(id,"weapon_knife")
			give_item(id,"weapon_hegrenade")
			give_item(id, "weapon_flashbang");
			give_item(id, "weapon_flashbang");
			give_item(id, "item_assaultsuit");
			give_item(id, "item_thighpack");
			client_print(id, print_center, "Ju morret free AUG dhe Deagle")
			
			if (HasC4[id])
			{
				give_item(id, "weapon_c4");
				cs_set_user_plant( id );
			}
			}
		case 9: { 			
		}
	}
	return PLUGIN_CONTINUE
}

public HandleCmd(id){
	if (!get_pcvar_num(g_awp_active))
      return PLUGIN_CONTINUE
	if(get_user_flags(id) & ADMIN_LEVEL_H) 
		return PLUGIN_CONTINUE
	client_print(id, print_center, "AWP vetem per VIP")
	return PLUGIN_HANDLED
}
public handle_say(id) {
	new said[192]
	read_args(said,192)
	if( ( containi(said, "who") != -1 && containi(said, "admin") != -1 ) || contain(said, "/vips") != -1 )
		set_task(0.1,"print_adminlist",id)
	return PLUGIN_CONTINUE
}

public print_adminlist(user) 
{
	new adminnames[33][32]
	new message[256]
	new contactinfo[256], contact[112]
	new id, count, x, len
	
	for(id = 1 ; id <= maxplayers ; id++)
		if(is_user_connected(id))
			if(get_user_flags(id) & ADMIN_LEVEL_H)
				get_user_name(id, adminnames[count++], 31)

	len = format(message, 255, "%s VIPAT ONLINE: ",COLOR)
	if(count > 0) {
		for(x = 0 ; x < count ; x++) {
			len += format(message[len], 255-len, "%s%s ", adminnames[x], x < (count-1) ? ", ":"")
			if(len > 96 ) {
				print_message(user, message)
				len = format(message, 255, "%s ",COLOR)
			}
		}
		print_message(user, message)
	}
	else {
		len += format(message[len], 255-len, "Nuk ka VIP Online.")
		print_message(user, message)
	}
	
	get_cvar_string("amx_contactinfo", contact, 63)
	if(contact[0])  {
		format(contactinfo, 111, "%s Kontakto Shefin -- %s", COLOR, contact)
		print_message(user, contactinfo)
	}
}

print_message(id, msg[]) {
	message_begin(MSG_ONE, gmsgSayText, {0,0,0}, id)
	write_byte(id)	
	write_string(msg)
	message_end()
}

/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
*{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1033\\ f0\\ fs16 \n\\ par }
*/
Errror :

Код за потвърждение: Избери целия код

L 02/14/2018 - 14:48:35: [AMXX] Displaying debug trace (plugin "LS-VIP.amxx") 
L 02/14/2018 - 14:48:35: [AMXX] Run time error 10: native error (native "get_pcvar_num") 
L 02/14/2018 - 14:48:35: [AMXX]    [0] h4b3qk22.sma.p::hook_death (line 144) 
L 02/14/2018 - 14:49:05: Invalid CVAR pointer 
L 02/14/2018 - 14:49:05: [AMXX] Displaying debug trace (plugin "LS-VIP.amxx") 
L 02/14/2018 - 14:49:05: [AMXX] Run time error 10: native error (native "get_pcvar_num") 
L 02/14/2018 - 14:49:05: [AMXX]    [0] h4b3qk22.sma.p::death_msg (line 98) 
L 02/14/2018 - 14:49:05: Invalid CVAR pointer 
L 02/14/2018 - 14:49:05: [AMXX] Displaying debug trace (plugin "LS-VIP.amxx") 
L 02/14/2018 - 14:49:05: [AMXX] Run time error 10: native error (native "get_pcvar_num") 
L 02/14/2018 - 14:49:05: [AMXX]    [0] h4b3qk22.sma.p::hook_death (line 141) 
L 02/14/2018 - 14:49:33: Invalid CVAR pointer 
L 02/14/2018 - 14:49:33: [AMXX] Displaying debug trace (plugin "LS-VIP.amxx") 
L 02/14/2018 - 14:49:33: [AMXX] Run time error 10: native error (native "get_pcvar_num") 
L 02/14/2018 - 14:49:33: [AMXX]    [0] h4b3qk22.sma.p::death_msg (line 98) 
L 02/14/2018 - 14:49:33: Invalid CVAR pointer 
L 02/14/2018 - 14:49:33: [AMXX] Displaying debug trace (plugin "LS-VIP.amxx") 
L 02/14/2018 - 14:49:33: [AMXX] Run time error 10: native error (native "get_pcvar_num") 
L 02/14/2018 - 14:49:33: [AMXX]    [0] h4b3qk22.sma.p::hook_death (line 144) 
L 02/14/2018 - 14:50:01: Invalid CVAR pointer 
L 02/14/2018 - 14:50:01: [AMXX] Displaying debug trace (plugin "LS-VIP.amxx") 
L 02/14/2018 - 14:50:01: [AMXX] Run time error 10: native error (native "get_pcvar_num") 
L 02/14/2018 - 14:50:01: [AMXX]    [0] h4b3qk22.sma.p::death_msg (line 98) 
L 02/14/2018 - 14:50:01: Invalid CVAR pointer 
L 02/14/2018 - 14:50:01: [AMXX] Displaying debug trace (plugin "LS-VIP.amxx") 
L 02/14/2018 - 14:50:01: [AMXX] Run time error 10: native error (native "get_pcvar_num") 
L 02/14/2018 - 14:50:01: [AMXX]    [0] h4b3qk22.sma.p::hook_death (line 144)  

Аватар
OciXCrom
Извън линия
Администратор
Администратор
Мнения: 7206
Регистриран на: 06 Окт 2016, 19:20
Местоположение: /resetscore
Се отблагодари: 117 пъти
Получена благодарност: 1295 пъти
Обратна връзка:

Problem with VIP Plugin

Мнение от OciXCrom » 14 Фев 2018, 21:52

Код за потвърждение: Избери целия код

//mpd = register_cvar("money_per_damage","3")
//mkb = register_cvar("money_kill_bonus","200")
//mhb = register_cvar("money_hs_bonus","500")
//health_add = register_cvar("amx_vip_hp", "15")
//health_hs_add = register_cvar("amx_vip_hp_hs", "30")
//health_max = register_cvar("amx_vip_max_hp", "100")
Why are all the cvars removed? Lines starting with "//" are comments, so you get those errors because the cvars aren't even in the code. Did you try to remove the cvars yourself or you found the code somewhere? Doing that breaks the entire plugin's functionallity. Fixed code:

Код за потвърждение: Избери целия код

#define DAMAGE_RECIEVED
#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <fun>

static const COLOR[] = "^x04" //green
static const CONTACT[] = ""
new maxplayers
new gmsgSayText
new mpd, mkb, mhb
new g_MsgSync
new health_add
new health_hs_add
new health_max
new nKiller
new nKiller_hp
new nHp_add
new nHp_max
new g_awp_active
new g_menu_active
new CurrentRound
new bool:HasC4[33]
#define Keysrod (1<<0)|(1<<1)|(1<<2)|(1<<3)|(1<<9) // Keys: 1234567890
#if defined DAMAGE_RECIEVED
	new g_MsgSync2
#endif

public plugin_init()
{
	register_plugin("LS VIP", "3.1", "dunno")
	mpd = register_cvar("money_per_damage","3")
	mkb = register_cvar("money_kill_bonus","200")
	mhb = register_cvar("money_hs_bonus","500")
	health_add = register_cvar("amx_vip_hp", "15")
	health_hs_add = register_cvar("amx_vip_hp_hs", "30")
	health_max = register_cvar("amx_vip_max_hp", "100")
	g_awp_active = register_cvar("awp_active", "0")
	g_menu_active = register_cvar("menu_active", "1")
	//register_event("Damage","Damage","b")
	register_event("DeathMsg","death_msg","a")
	register_menucmd(register_menuid("rod"), Keysrod, "Pressedrod")
	register_clcmd("awp","HandleCmd")
    	register_clcmd("sg550","HandleCmd")
    	register_clcmd("g3sg1","HandleCmd")
	maxplayers = get_maxplayers()
	gmsgSayText = get_user_msgid("SayText")
	register_clcmd("say", "handle_say")
	register_cvar("amx_contactinfo", CONTACT, FCVAR_SERVER)
	register_logevent("LogEvent_RoundStart", 2, "1=Round_Start" );
	register_event("TextMsg","Event_RoundRestart","a","2&#Game_w")
	register_event("TextMsg","Event_RoundRestart","a","2&#Game_C");
	register_event("DeathMsg", "hook_death", "a", "1>0")
	register_event("Damage", "on_damage", "b", "2!0", "3=0", "4!0")
	g_MsgSync = CreateHudSyncObj()
#if defined DAMAGE_RECIEVED
	g_MsgSync2 = CreateHudSyncObj()
#endif	
}

public on_damage(id)
{
	new attacker = get_user_attacker(id)

#if defined DAMAGE_RECIEVED
	// id should be connected if this message is sent, but lets check anyway
	if ( is_user_connected(id) && is_user_connected(attacker) )
	if (get_user_flags(attacker) & ADMIN_LEVEL_H)
	{
		new damage = read_data(2)

		set_hudmessage(255, 0, 0, 0.45, 0.50, 2, 0.1, 4.0, 0.1, 0.1, -1)
		ShowSyncHudMsg(id, g_MsgSync2, "%i^n", damage)
#else
	if ( is_user_connected(attacker) && if (get_user_flags(attacker) & ADMIN_LEVEL_H) )
	{
		new damage = read_data(2)
#endif
		set_hudmessage(0, 100, 200, -1.0, 0.55, 2, 0.1, 4.0, 0.02, 0.02, -1)
		ShowSyncHudMsg(attacker, g_MsgSync, "%i^n", damage)
	}
}

public Damage(id)
{
	new weapon, hitpoint, attacker = get_user_attacker(id,weapon,hitpoint)
	if(attacker<=maxplayers && is_user_alive(attacker) && attacker!=id)
	if (get_user_flags(attacker) & ADMIN_LEVEL_H) 
	{
		new money = read_data(2) * get_pcvar_num(mpd)
		if(hitpoint==1) money += get_pcvar_num(mhb)
		cs_set_user_money(attacker,cs_get_user_money(attacker) + money)
	}
}

public death_msg()
{
	if(read_data(1)<=maxplayers && read_data(1) && read_data(1)!=read_data(2)) cs_set_user_money(read_data(1),cs_get_user_money(read_data(1)) + get_pcvar_num(mkb) - 300)
}

public LogEvent_RoundStart()
{
	CurrentRound++;
	new players[32], player, pnum;
	get_players(players, pnum, "a");
	for(new i = 0; i < pnum; i++)
	{
		player = players[i];
		if(is_user_alive(player) && get_user_flags(player) & ADMIN_LEVEL_H)
		{
			give_item(player, "weapon_hegrenade")
			give_item(player, "weapon_flashbang")
			give_item(player, "weapon_flashbang")
			give_item(player, "item_assaultsuit")
			give_item(player, "item_thighpack")
			
			if (!get_pcvar_num(g_menu_active))
				return PLUGIN_CONTINUE
			
			if(CurrentRound >= 3)
			{
				Showrod(player);
			}
		}
	}
	return PLUGIN_HANDLED
}

public Event_RoundRestart()
{
	CurrentRound=0;
}

public hook_death()
{
   // Killer id
   nKiller = read_data(1)
   
   if ( (read_data(3) == 1) && (read_data(5) == 0) )
   {
      nHp_add = get_pcvar_num (health_hs_add)
   }
   else
      nHp_add = get_pcvar_num (health_add)
   nHp_max = get_pcvar_num (health_max)
   // Updating Killer HP
   if(!(get_user_flags(nKiller) & ADMIN_LEVEL_H))
   return;

   nKiller_hp = get_user_health(nKiller)
   nKiller_hp += nHp_add
   // Maximum HP check
   if (nKiller_hp > nHp_max) nKiller_hp = nHp_max
   set_user_health(nKiller, nKiller_hp)
   // Hud message "Healed +15/+30 hp"
   set_hudmessage(0, 255, 0, -1.0, 0.15, 0, 1.0, 1.0, 0.1, 0.1, -1)
   show_hudmessage(nKiller, "Healed +%d hp", nHp_add)
   // Screen fading
   message_begin(MSG_ONE, get_user_msgid("ScreenFade"), {0,0,0}, nKiller)
   write_short(1<<10)
   write_short(1<<10)
   write_short(0x0000)
   write_byte(0)
   write_byte(0)
   write_byte(200)
   write_byte(75)
   message_end()
 
}

public Showrod(id) {
	show_menu(id, Keysrod, "\r[\yLS\r] \wVIP Menu\r:^n\y[\r1\y]. \wMerr \rM4A1 \w+ \yDeagle ^n\y[\r2\y]. \wMerr \rAK47 \w+ \yDeagle^n\y[\r3\y]. \wMerr \rFamas \w+ \yDeagle^n\y[\r4\y]. \wMerr \rAUG \w+ \yDeagle^n\y[\r0\y]. \rMbylle^n", -1, "rod") // Display menu
}
public Pressedrod(id, key) {
	/* Menu: LS | VIP Menu
	* LS | VIP Menu
	* 1. Merr M4A1+Deagle + Grenades
	* 2. Merr AK47+Deagle + Grenades
	* 3. Merr Famas+Deagle + Grenades
	* 4. Merr AUG+Deagle + Grenades
	* 0. Mbylle
	*/
	switch (key) {
		case 0: { 
			if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1)
				HasC4[id] = true;
			else
				HasC4[id] = false;
            
			strip_user_weapons (id)
			give_item(id,"weapon_m4a1")
			give_item(id,"ammo_556nato")
			give_item(id,"ammo_556nato")
			give_item(id,"ammo_556nato")
			give_item(id,"weapon_deagle")
			give_item(id,"ammo_50ae")
			give_item(id,"ammo_50ae")
			give_item(id,"ammo_50ae")
			give_item(id,"ammo_50ae")
			give_item(id,"ammo_50ae")
			give_item(id,"ammo_50ae")
			give_item(id,"ammo_50ae")
			give_item(id,"weapon_knife")
			give_item(id,"weapon_hegrenade")
			give_item(id, "weapon_flashbang");
			give_item(id, "weapon_flashbang");
			give_item(id, "item_assaultsuit");
			give_item(id, "item_thighpack");
			client_print(id, print_center, "Ju morret free M4A1 dhe Deagle")
			
			if (HasC4[id])
			{
				give_item(id, "weapon_c4");
				cs_set_user_plant( id );
			}
			}
		case 1: { 
			if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1)
				HasC4[id] = true;
			else
				HasC4[id] = false;
            
			strip_user_weapons (id)
			give_item(id,"weapon_ak47")
			give_item(id,"ammo_762nato")
			give_item(id,"ammo_762nato")
			give_item(id,"ammo_762nato")
			give_item(id,"weapon_deagle")
			give_item(id,"ammo_50ae")
			give_item(id,"ammo_50ae")
			give_item(id,"ammo_50ae")
			give_item(id,"ammo_50ae")
			give_item(id,"ammo_50ae")
			give_item(id,"ammo_50ae")
			give_item(id,"ammo_50ae")
			give_item(id,"weapon_knife")
			give_item(id,"weapon_hegrenade")
			give_item(id, "weapon_flashbang");
			give_item(id, "weapon_flashbang");
			give_item(id, "item_assaultsuit");
			give_item(id, "item_thighpack");
			client_print(id, print_center, "Ju morret free AK47 dhe Deagle")
			
			if (HasC4[id])
			{
				give_item(id, "weapon_c4");
				cs_set_user_plant( id );
			}
			}
			case 2: { 
			if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1)
				HasC4[id] = true;
			else
				HasC4[id] = false;
            
			strip_user_weapons (id)
			give_item(id,"weapon_famas")
			give_item(id,"ammo_338magnum")
			give_item(id,"ammo_338magnum")
			give_item(id,"ammo_338magnum")
			give_item(id,"weapon_deagle")
			give_item(id,"ammo_50ae")
			give_item(id,"ammo_50ae")
			give_item(id,"ammo_50ae")
			give_item(id,"ammo_50ae")
			give_item(id,"ammo_50ae")
			give_item(id,"ammo_50ae")
			give_item(id,"ammo_50ae")
			give_item(id,"weapon_knife")
			give_item(id,"weapon_hegrenade")
			give_item(id, "weapon_flashbang");
			give_item(id, "weapon_flashbang");
			give_item(id, "item_assaultsuit");
			give_item(id, "item_thighpack");
			client_print(id, print_center, "Ju morret free Famas dhe Deagle")
			
			if (HasC4[id])
			{
				give_item(id, "weapon_c4");
				cs_set_user_plant( id );
			}
			}
			case 3: { 
			if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1)
				HasC4[id] = true;
			else
				HasC4[id] = false;
            
			strip_user_weapons (id)
			give_item(id,"weapon_aug")
			give_item(id,"ammo_762nato")
			give_item(id,"ammo_762nato")
			give_item(id,"ammo_762nato")
			give_item(id,"weapon_deagle")
			give_item(id,"ammo_50ae")
			give_item(id,"ammo_50ae")
			give_item(id,"ammo_50ae")
			give_item(id,"ammo_50ae")
			give_item(id,"ammo_50ae")
			give_item(id,"ammo_50ae")
			give_item(id,"ammo_50ae")
			give_item(id,"weapon_knife")
			give_item(id,"weapon_hegrenade")
			give_item(id, "weapon_flashbang");
			give_item(id, "weapon_flashbang");
			give_item(id, "item_assaultsuit");
			give_item(id, "item_thighpack");
			client_print(id, print_center, "Ju morret free AUG dhe Deagle")
			
			if (HasC4[id])
			{
				give_item(id, "weapon_c4");
				cs_set_user_plant( id );
			}
			}
		case 9: { 			
		}
	}
	return PLUGIN_CONTINUE
}

public HandleCmd(id){
	if (!get_pcvar_num(g_awp_active))
      return PLUGIN_CONTINUE
	if(get_user_flags(id) & ADMIN_LEVEL_H) 
		return PLUGIN_CONTINUE
	client_print(id, print_center, "AWP vetem per VIP")
	return PLUGIN_HANDLED
}
public handle_say(id) {
	new said[192]
	read_args(said,192)
	if( ( containi(said, "who") != -1 && containi(said, "admin") != -1 ) || contain(said, "/vips") != -1 )
		set_task(0.1,"print_adminlist",id)
	return PLUGIN_CONTINUE
}

public print_adminlist(user) 
{
	new adminnames[33][32]
	new message[256]
	new contactinfo[256], contact[112]
	new id, count, x, len
	
	for(id = 1 ; id <= maxplayers ; id++)
		if(is_user_connected(id))
			if(get_user_flags(id) & ADMIN_LEVEL_H)
				get_user_name(id, adminnames[count++], 31)

	len = format(message, 255, "%s VIPAT ONLINE: ",COLOR)
	if(count > 0) {
		for(x = 0 ; x < count ; x++) {
			len += format(message[len], 255-len, "%s%s ", adminnames[x], x < (count-1) ? ", ":"")
			if(len > 96 ) {
				print_message(user, message)
				len = format(message, 255, "%s ",COLOR)
			}
		}
		print_message(user, message)
	}
	else {
		len += format(message[len], 255-len, "Nuk ka VIP Online.")
		print_message(user, message)
	}
	
	get_cvar_string("amx_contactinfo", contact, 63)
	if(contact[0])  {
		format(contactinfo, 111, "%s Kontakto Shefin -- %s", COLOR, contact)
		print_message(user, contactinfo)
	}
}

print_message(id, msg[]) {
	message_begin(MSG_ONE, gmsgSayText, {0,0,0}, id)
	write_byte(id)	
	write_string(msg)
	message_end()
}

/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
*{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1033\\ f0\\ fs16 \n\\ par }
*/
The plugin is using the old menu system, so when you're adding an item in the menu (in this case the AUG), you also need to add the menu button that needs to be pressed (3) manually:

Код за потвърждение: Избери целия код

#define Keysrod (1<<0)|(1<<1)|(1<<2)|(1<<9) // Keys: 1234567890
(1<<3) needs to be added in the list. I added it in the code above.

Аватар
lantimilan
Извън линия
Foreigner
Foreigner
Мнения: 424
Регистриран на: 29 Ное 2017, 22:49
Се отблагодари: 31 пъти
Получена благодарност: 3 пъти

Problem with VIP Plugin

Мнение от lantimilan » 15 Фев 2018, 09:47

thanks bro for all

Аватар
lantimilan
Извън линия
Foreigner
Foreigner
Мнения: 424
Регистриран на: 29 Ное 2017, 22:49
Се отблагодари: 31 пъти
Получена благодарност: 3 пъти

Problem with VIP Plugin

Мнение от lantimilan » 27 Фев 2018, 10:39

Hello i have one problem when i chose Famas and AUG i have just 30 bullets i not have 90 same AK and MK do you know why can you check anybody

Код за потвърждение: Избери целия код

#define DAMAGE_RECIEVED
#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <fun>

static const COLOR[] = "^x04" //green
static const CONTACT[] = ""
new maxplayers
new gmsgSayText
new mpd, mkb, mhb
new g_MsgSync
new health_add
new health_hs_add
new health_max
new nKiller
new nKiller_hp
new nHp_add
new nHp_max
new g_awp_active
new g_menu_active
new CurrentRound
new bool:HasC4[33]
#define Keysrod (1<<0)|(1<<1)|(1<<2)|(1<<3)|(1<<9) // Keys: 1234567890
#if defined DAMAGE_RECIEVED
	new g_MsgSync2
#endif

public plugin_init()
{
	register_plugin("LS VIP", "3.1", "dunno")
	mpd = register_cvar("money_per_damage","3")
	mkb = register_cvar("money_kill_bonus","200")
	mhb = register_cvar("money_hs_bonus","500")
	health_add = register_cvar("amx_vip_hp", "15")
	health_hs_add = register_cvar("amx_vip_hp_hs", "30")
	health_max = register_cvar("amx_vip_max_hp", "100")
	g_awp_active = register_cvar("awp_active", "0")
	g_menu_active = register_cvar("menu_active", "1")
	register_event("Damage","Damage","b")
	register_event("DeathMsg","death_msg","a")
	register_menucmd(register_menuid("rod"), Keysrod, "Pressedrod")
	register_clcmd("awp","HandleCmd")
    	register_clcmd("sg550","HandleCmd")
    	register_clcmd("g3sg1","HandleCmd")
	maxplayers = get_maxplayers()
	gmsgSayText = get_user_msgid("SayText")
	register_clcmd("say", "handle_say")
	register_cvar("amx_contactinfo", CONTACT, FCVAR_SERVER)
	register_logevent("LogEvent_RoundStart", 2, "1=Round_Start" );
	register_event("TextMsg","Event_RoundRestart","a","2&#Game_w")
	register_event("TextMsg","Event_RoundRestart","a","2&#Game_C");
	register_event("DeathMsg", "hook_death", "a", "1>0")
	register_event("Damage", "on_damage", "b", "2!0", "3=0", "4!0")
	g_MsgSync = CreateHudSyncObj()
#if defined DAMAGE_RECIEVED
	g_MsgSync2 = CreateHudSyncObj()
#endif	
}

public on_damage(id)
{
	new attacker = get_user_attacker(id)

#if defined DAMAGE_RECIEVED
	// id should be connected if this message is sent, but lets check anyway
	if ( is_user_connected(id) && is_user_connected(attacker) )
	if (get_user_flags(attacker) & ADMIN_LEVEL_H)
	{
		new damage = read_data(2)

		set_hudmessage(255, 0, 0, 0.45, 0.50, 2, 0.1, 4.0, 0.1, 0.1, -1)
		ShowSyncHudMsg(id, g_MsgSync2, "%i^n", damage)
#else
	if ( is_user_connected(attacker) && if (get_user_flags(attacker) & ADMIN_LEVEL_H) )
	{
		new damage = read_data(2)
#endif
		set_hudmessage(0, 100, 200, -1.0, 0.55, 2, 0.1, 4.0, 0.02, 0.02, -1)
		ShowSyncHudMsg(attacker, g_MsgSync, "%i^n", damage)
	}
}

public Damage(id)
{
	new weapon, hitpoint, attacker = get_user_attacker(id,weapon,hitpoint)
	if(attacker<=maxplayers && is_user_alive(attacker) && attacker!=id)
	if (get_user_flags(attacker) & ADMIN_LEVEL_H) 
	{
		new money = read_data(2) * get_pcvar_num(mpd)
		if(hitpoint==1) money += get_pcvar_num(mhb)
		cs_set_user_money(attacker,cs_get_user_money(attacker) + money)
	}
}

public death_msg()
{
	if(read_data(1)<=maxplayers && read_data(1) && read_data(1)!=read_data(2)) cs_set_user_money(read_data(1),cs_get_user_money(read_data(1)) + get_pcvar_num(mkb) - 300)
}

public LogEvent_RoundStart()
{
	CurrentRound++;
	new players[32], player, pnum;
	get_players(players, pnum, "a");
	for(new i = 0; i < pnum; i++)
	{
		player = players[i];
		if(is_user_alive(player) && get_user_flags(player) & ADMIN_LEVEL_H)
		{
			give_item(player, "weapon_hegrenade")
			give_item(player, "weapon_flashbang")
			give_item(player, "weapon_flashbang")
			give_item(player, "item_assaultsuit")
			give_item(player, "item_thighpack")
			
			if (!get_pcvar_num(g_menu_active))
				return PLUGIN_CONTINUE
			
			if(CurrentRound >= 3)
			{
				Showrod(player);
			}
		}
	}
	return PLUGIN_HANDLED
}

public Event_RoundRestart()
{
	CurrentRound=0;
}

public hook_death()
{
   // Killer id
   nKiller = read_data(1)
   
   if ( (read_data(3) == 1) && (read_data(5) == 0) )
   {
      nHp_add = get_pcvar_num (health_hs_add)
   }
   else
      nHp_add = get_pcvar_num (health_add)
   nHp_max = get_pcvar_num (health_max)
   // Updating Killer HP
   if(!(get_user_flags(nKiller) & ADMIN_LEVEL_H))
   return;

   nKiller_hp = get_user_health(nKiller)
   nKiller_hp += nHp_add
   // Maximum HP check
   if (nKiller_hp > nHp_max) nKiller_hp = nHp_max
   set_user_health(nKiller, nKiller_hp)
   // Hud message "Healed +15/+30 hp"
   set_hudmessage(0, 255, 0, -1.0, 0.15, 0, 1.0, 1.0, 0.1, 0.1, -1)
   show_hudmessage(nKiller, "Healed +%d hp", nHp_add)
   // Screen fading
   message_begin(MSG_ONE, get_user_msgid("ScreenFade"), {0,0,0}, nKiller)
   write_short(1<<10)
   write_short(1<<10)
   write_short(0x0000)
   write_byte(0)
   write_byte(0)
   write_byte(200)
   write_byte(75)
   message_end()
 
}

public Showrod(id) {
	show_menu(id, Keysrod, "\wVIP Menu\r:^n\y[\r1\y]. \wMerr \rM4A1 \w+ \yDeagle ^n\y[\r2\y]. \wMerr \rAK47 \w+ \yDeagle^n\y[\r3\y]. \wMerr \rFamas \w+ \yDeagle^n\y[\r4\y]. \wMerr \rAUG \w+ \yDeagle^n\y[\r0\y]. \rMbylle^n", -1, "rod") // Display menu
}
public Pressedrod(id, key) {
	switch (key) {
		case 0: { 
			if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1)
				HasC4[id] = true;
			else
				HasC4[id] = false;
            
			strip_user_weapons (id)
			give_item(id,"weapon_m4a1")
			give_item(id,"ammo_556nato")
			give_item(id,"ammo_556nato")
			give_item(id,"ammo_556nato")
			give_item(id,"weapon_deagle")
			give_item(id,"ammo_50ae")
			give_item(id,"ammo_50ae")
			give_item(id,"ammo_50ae")
			give_item(id,"ammo_50ae")
			give_item(id,"ammo_50ae")
			give_item(id,"ammo_50ae")
			give_item(id,"ammo_50ae")
			give_item(id,"weapon_knife")
			give_item(id,"weapon_hegrenade")
			give_item(id, "weapon_flashbang");
			give_item(id, "weapon_flashbang");
			give_item(id, "item_assaultsuit");
			give_item(id, "item_thighpack");
			client_print(id, print_center, "Ju morret free M4A1 dhe Deagle")
			
			if (HasC4[id])
			{
				give_item(id, "weapon_c4");
				cs_set_user_plant( id );
			}
			}
		case 1: { 
			if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1)
				HasC4[id] = true;
			else
				HasC4[id] = false;
            
			strip_user_weapons (id)
			give_item(id,"weapon_ak47")
			give_item(id,"ammo_762nato")
			give_item(id,"ammo_762nato")
			give_item(id,"ammo_762nato")
			give_item(id,"weapon_deagle")
			give_item(id,"ammo_50ae")
			give_item(id,"ammo_50ae")
			give_item(id,"ammo_50ae")
			give_item(id,"ammo_50ae")
			give_item(id,"ammo_50ae")
			give_item(id,"ammo_50ae")
			give_item(id,"ammo_50ae")
			give_item(id,"weapon_knife")
			give_item(id,"weapon_hegrenade")
			give_item(id, "weapon_flashbang");
			give_item(id, "weapon_flashbang");
			give_item(id, "item_assaultsuit");
			give_item(id, "item_thighpack");
			client_print(id, print_center, "Ju morret free AK47 dhe Deagle")
			
			if (HasC4[id])
			{
				give_item(id, "weapon_c4");
				cs_set_user_plant( id );
			}
			}
			case 2: { 
			if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1)
				HasC4[id] = true;
			else
				HasC4[id] = false;
            
			strip_user_weapons (id)
			give_item(id,"weapon_famas")
			give_item(id,"ammo_338magnum")
			give_item(id,"ammo_338magnum")
			give_item(id,"ammo_338magnum")
			give_item(id,"weapon_deagle")
			give_item(id,"ammo_50ae")
			give_item(id,"ammo_50ae")
			give_item(id,"ammo_50ae")
			give_item(id,"ammo_50ae")
			give_item(id,"ammo_50ae")
			give_item(id,"ammo_50ae")
			give_item(id,"ammo_50ae")
			give_item(id,"weapon_knife")
			give_item(id,"weapon_hegrenade")
			give_item(id, "weapon_flashbang");
			give_item(id, "weapon_flashbang");
			give_item(id, "item_assaultsuit");
			give_item(id, "item_thighpack");
			client_print(id, print_center, "Ju morret free Famas dhe Deagle")
			
			if (HasC4[id])
			{
				give_item(id, "weapon_c4");
				cs_set_user_plant( id );
			}
			}
			case 3: { 
			if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1)
				HasC4[id] = true;
			else
				HasC4[id] = false;
            
			strip_user_weapons (id)
			give_item(id,"weapon_aug")
			give_item(id,"ammo_762nato")
			give_item(id,"ammo_762nato")
			give_item(id,"ammo_762nato")
			give_item(id,"weapon_deagle")
			give_item(id,"ammo_50ae")
			give_item(id,"ammo_50ae")
			give_item(id,"ammo_50ae")
			give_item(id,"ammo_50ae")
			give_item(id,"ammo_50ae")
			give_item(id,"ammo_50ae")
			give_item(id,"ammo_50ae")
			give_item(id,"weapon_knife")
			give_item(id,"weapon_hegrenade")
			give_item(id, "weapon_flashbang");
			give_item(id, "weapon_flashbang");
			give_item(id, "item_assaultsuit");
			give_item(id, "item_thighpack");
			client_print(id, print_center, "Ju morret free AUG dhe Deagle")
			
			if (HasC4[id])
			{
				give_item(id, "weapon_c4");
				cs_set_user_plant( id );
			}
			}
		case 9: { 			
		}
	}
	return PLUGIN_CONTINUE
}

public HandleCmd(id){
	if (!get_pcvar_num(g_awp_active))
      return PLUGIN_CONTINUE
	if(get_user_flags(id) & ADMIN_LEVEL_H) 
		return PLUGIN_CONTINUE
	client_print(id, print_center, "AWP vetem per VIP")
	return PLUGIN_HANDLED
}
public handle_say(id) {
	new said[192]
	read_args(said,192)
	if( ( containi(said, "who") != -1 && containi(said, "admin") != -1 ) || contain(said, "/vips") != -1 )
		set_task(0.1,"print_adminlist",id)
	return PLUGIN_CONTINUE
}

public print_adminlist(user) 
{
	new adminnames[33][32]
	new message[256]
	new contactinfo[256], contact[112]
	new id, count, x, len
	
	for(id = 1 ; id <= maxplayers ; id++)
		if(is_user_connected(id))
			if(get_user_flags(id) & ADMIN_LEVEL_H)
				get_user_name(id, adminnames[count++], 31)

	len = format(message, 255, "%s VIPAT ONLINE: ",COLOR)
	if(count > 0) {
		for(x = 0 ; x < count ; x++) {
			len += format(message[len], 255-len, "%s%s ", adminnames[x], x < (count-1) ? ", ":"")
			if(len > 96 ) {
				print_message(user, message)
				len = format(message, 255, "%s ",COLOR)
			}
		}
		print_message(user, message)
	}
	else {
		len += format(message[len], 255-len, "Nuk ka VIP Online.")
		print_message(user, message)
	}
	
	get_cvar_string("amx_contactinfo", contact, 63)
	if(contact[0])  {
		format(contactinfo, 111, "%s Kontakto Shefin -- %s", COLOR, contact)
		print_message(user, contactinfo)
	}
}

print_message(id, msg[]) {
	message_begin(MSG_ONE, gmsgSayText, {0,0,0}, id)
	write_byte(id)	
	write_string(msg)
	message_end()
}

/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
*{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1033\\ f0\\ fs16 \n\\ par }
*/

Аватар
OciXCrom
Извън линия
Администратор
Администратор
Мнения: 7206
Регистриран на: 06 Окт 2016, 19:20
Местоположение: /resetscore
Се отблагодари: 117 пъти
Получена благодарност: 1295 пъти
Обратна връзка:

Problem with VIP Plugin

Мнение от OciXCrom » 27 Фев 2018, 20:09

Because you're not giving enough ammo? Instead of doing this:

Код за потвърждение: Избери целия код

give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
Simply do this:

Код за потвърждение: Избери целия код

cs_set_user_bpammo(id, CSW_DEAGLE, 35)
35 is how many bullets (for the deagle in this case).

Same goes for all other ammo types. Example for AUG:
Change this:

Код за потвърждение: Избери целия код

give_item(id,"ammo_762nato")
give_item(id,"ammo_762nato")
give_item(id,"ammo_762nato")
To this:

Код за потвърждение: Избери целия код

cs_set_user_bpammo(id, CSW_AUG, 90)
The AUG has 90 bullets, so you type 90. Do this for all other weapons.

Аватар
lantimilan
Извън линия
Foreigner
Foreigner
Мнения: 424
Регистриран на: 29 Ное 2017, 22:49
Се отблагодари: 31 пъти
Получена благодарност: 3 пъти

Problem with VIP Plugin

Мнение от lantimilan » 18 Мар 2018, 09:10

Fixed close topic ;)

Заключено
  • Подобни теми
    Отговори
    Преглеждания
     Последно мнение

Обратно към “Заявки за плъгини”

Кой е на линия

Потребители разглеждащи този форум: 0 регистрирани и 21 госта