Търся ArmyRank

В този раздел можете да задавате всякакви въпроси свързани със самата игра или сървъри за нея в случай, че въпросът ви не се отнася за AMXX.
Правила на форума
ВАЖНО

В този раздел се пускат теми само и единствено свързани с играта или сървъри за нея в случай, че темата не се отнася за AMXX. Ако темата ви е свързана с AMXX или плъгини за AMXX, пуснете я в този раздел.
Аватар
ElitePower
Извън линия
Потребител
Потребител
Мнения: 547
Регистриран на: 13 Окт 2016, 14:20
Се отблагодари: 7 пъти
Получена благодарност: 13 пъти

Re: Търся ArmyRank

Мнение от ElitePower » 26 Фев 2017, 23:26

Ако сега си изтеглил компилатора и си натиснал върху него така става. Взимаш плъгина и го поставяш върху компилатора.

Аватар
d3ath2435
Извън линия
Рекламатор
Рекламатор
Мнения: 542
Регистриран на: 04 Фев 2017, 19:59
Се отблагодари: 64 пъти
Получена благодарност: 127 пъти
Обратна връзка:

Re: Търся ArmyRank

Мнение от d3ath2435 » 26 Фев 2017, 23:31

Не става пробвах първо така дава същия еррор

Аватар
OciXCrom
Извън линия
Администратор
Администратор
Мнения: 7206
Регистриран на: 06 Окт 2016, 19:20
Местоположение: /resetscore
Се отблагодари: 117 пъти
Получена благодарност: 1295 пъти
Обратна връзка:

Re: Търся ArmyRank

Мнение от OciXCrom » 26 Фев 2017, 23:54

Изтегли си работещ компилатор от официалния уебсайт, а не някакъв измислен.

Аватар
d3ath2435
Извън линия
Рекламатор
Рекламатор
Мнения: 542
Регистриран на: 04 Фев 2017, 19:59
Се отблагодари: 64 пъти
Получена благодарност: 127 пъти
Обратна връзка:

Re: Търся ArmyRank

Мнение от d3ath2435 » 27 Фев 2017, 00:06

"ADMIN_RCON" "[HEAD ADMIN]"
"ADMIN_LEVEL_G" "[ADMIN]"
"ADMIN_LEVEL_F" "[SMS ADMIN]"
"ADMIN_LEVEL_H" "[VIP]"

Код за потвърждение: Избери целия код

#include < amxmodx >
#include < amxmisc >
#include < fakemeta >
#include < engine >
#include < colorchat >
#include < hamsandwich >
#include < fun >
#include < nvault >

#define MAXRANKS 32

#define PLUGIN "SS Admin prefix with ranks"
#define VERSION "1.3"
#define AUTHOR "DGP-BG"

//ПРОМЕНЛИВИ
new PlayerRank[33], message[192]
new sayText, teamInfo, maxPlayers, g_AdminListen,  g_AdminListenFlag,g_MsgHud, gVault
new strName[191], strText[191], alive[11], temp_cvar[2], g_name[32]
new gPlayerPoints[33], give[33],iTarget[33]

new const g_szTag[][] = {
       "",
       "^3HEAD^4ADMIN",
       "^3SMS^4ADMIN",
       "^3ADMIN",
	   "^3VIP"
}

new const rankNames[MAXRANKS][] =
{
"Newbie", 
"Jumper First Class", 
"Jumper", 
"Unstoppable", 
"Perfect", 
"Runner", 
"Great Bhop", 
"Bhopper", 
"Great Jumper", 
"Alien Jumper", 
"Super Bhopper", 
"LJ Master", 
"Technique", 
"Unreal", 
"Advanced", 
"Machine",
"Hunter", 
"PunisheR", 
"Quick", 
"Maniac",
"Jump Master", 
"Bhop Master",
"God Like", 
"3Unique", 
"PRO", 
"Immortal", 
"Hero", 
"Jarring", 
"ProffesionaL", 
"Danger ^1Bhopper",
"Speedrun ^1Master", 
"Deathrun ^1Master"
};

new const rankXP[MAXRANKS] =
{
	0, 25, 50, 100, 150, 200, 250, 300, 350, 400, 450, 500, 550, 600, 650, 700, 800, 900, 1000, 1100, 1200, 1300, 1400, 1500, 1600, 1700, 1800, 2000, 2200, 2400, 2600, 2800
};
public plugin_init()
{
	register_plugin(PLUGIN, VERSION, AUTHOR)
	
	g_AdminListen = register_cvar("amx_listen", "1")
	g_AdminListenFlag = register_cvar("amx_listen_flag", "c")

	register_clcmd("say", "hook_say")
	register_clcmd("say_team", "hook_teamsay")
	register_clcmd("say /myrank", "cmdJumpRank")
	register_clcmd("say_team /myrank", "cmdJumpRank")
	register_clcmd("say /checkrank", "cmdCheckLevel")
	register_clcmd("say_team /checkrank", "cmdCheckLevel")
	register_clcmd("say /rankmenu", "cmdRankMenu", ADMIN_RCON)
	register_clcmd("say_team /rankmenu", "cmdRankMenu", ADMIN_RCON)

	register_concmd("Points_Amount", "cmdTyped", ADMIN_RCON);

	sayText = get_user_msgid("SayText")
	teamInfo = get_user_msgid("TeamInfo")
	maxPlayers = get_maxplayers()
	g_MsgHud = CreateHudSyncObj()
	
	register_message(sayText, "avoid_duplicated")
	register_event("DeathMsg", "Hook_Deathmessage", "a");
	RegisterHam(Ham_Spawn, "player", "player_spawn", 1);
	
	set_task(1.0, "taskHud", 0, _, _, "b")
	
	gVault = nvault_open( "PlayerRanks" );
}

public player_spawn(id)
{
	if( !is_user_alive( id ) ) return;

	if(MAXRANKS == PlayerRank[id]+1)
		ColorChat(id, GREEN, "[RankSystem]^x01 Level ^x03#%d ^x01 Rank ^x03%s ^x01 | You have got ^x03 %d points", PlayerRank[id]+1, rankNames[PlayerRank[id]], gPlayerPoints[id])
	else
		ColorChat(id, GREEN, "[RankSystem]^x01 Level ^x03#%d ^x01 Rank ^x03%s^x01 | ^x03 %d^x01 /^x03 %d^x01 Next Rank ->^x03 %s^x01", PlayerRank[id]+1, rankNames[PlayerRank[id]], gPlayerPoints[id], rankXP[PlayerRank[id]+1], rankNames[PlayerRank[id]+1])
	
	switch( PlayerRank[ id ] )
	{
		case 28: set_user_health( id, get_user_health( id ) + 5 );
		case 29: set_user_health( id, get_user_health( id ) + 10 );
		case 30: set_user_health( id, get_user_health( id ) + 15 );
		case 31: set_user_health( id, get_user_health( id ) + 20 );
		case 32: set_user_health( id, get_user_health( id ) + 30 );
	}
}

public cmdCheckLevel(id)
{
	new iMenu = menu_create("\ySlackServ \d- \wChoose Player\r:", "checklevel_menu_handler")
	
	new iPlayers[32], iNum, iTarget;
	new UserName[34], szTempID[10];
	get_players(iPlayers, iNum);
	for(new i; i < iNum; i++)
	{
		iTarget = iPlayers[i];
		if(!is_user_connected(iTarget))
			continue;
		get_user_name(iTarget, UserName, sizeof UserName - 1);
		num_to_str(iTarget, szTempID, charsmax(szTempID));
		menu_additem(iMenu, UserName, szTempID);
	}
	menu_setprop(iMenu, MPROP_EXIT, MEXIT_ALL);
	menu_display(id, iMenu, 0);
}

public checklevel_menu_handler(id, iMenu, Item)
{
	if(Item == MENU_EXIT)
	{
		menu_destroy(iMenu);
		return PLUGIN_HANDLED;
	}
	new iData[6], iName[64];
	new access, callback;
	menu_item_getinfo(iMenu, Item, access, iData, charsmax(iData), iName, charsmax(iName), callback);
	new target = str_to_num(iData);
	if(!is_user_connected(target))
	{
		ColorChat(id, GREEN, "[RankSystem]^x01 The player you chose is not in the server.")
		menu_destroy(iMenu);
		cmdCheckLevel(id);
		return PLUGIN_HANDLED;
	}
	menu_destroy(iMenu);
	new szText[256], player_name[32];
	get_user_name(target, player_name, 31);
	if(MAXRANKS == PlayerRank[target]+1)
		formatex(szText, charsmax(szText), "<html><head></head><body><br/>Name: %s<br/>Points: %d<br/>Level: %d/%d<br/>Rank: %s<br/></body></html>", player_name, gPlayerPoints[target], PlayerRank[target]+1, MAXRANKS, rankNames[PlayerRank[target]]);
	else
		formatex(szText, charsmax(szText), "<html><head></head><body><br/>Name: %s<br/>Points: %d/%d<br/>Level: %d/%d<br/>Rank: %s<br/>Next Rank: %s</body></html>", player_name, gPlayerPoints[target], rankXP[PlayerRank[target]+1], PlayerRank[target]+1, MAXRANKS, rankNames[PlayerRank[target]], rankNames[PlayerRank[target]+1]);
	show_motd(id, szText, "SlackServ Rank System");
	cmdCheckLevel(id);
	return PLUGIN_HANDLED;
}

public taskHud()
{
	new iPlayers[32], iNum, iTarget;
	get_players(iPlayers, iNum);
	for(new i; i < iNum; i++)
	{
		iTarget = iPlayers[i];
		if(!is_user_connected(iTarget))
			continue;
	
		set_hudmessage(0, 191, 255, -1.0, 0.01, 0, 6.0, 1.0, 0.0, 0.0, -1)
		if(MAXRANKS == PlayerRank[iTarget]+1)
			ShowSyncHudMsg(iTarget, g_MsgHud, "Level: %d/%d^nRank: %s^nPoints: %d",PlayerRank[iTarget]+1, MAXRANKS, rankNames[PlayerRank[iTarget]], gPlayerPoints[iTarget])
		else
			ShowSyncHudMsg(iTarget, g_MsgHud, "Level: %d/%d^nRank: %s^nPoints: %d/%d",PlayerRank[iTarget]+1, MAXRANKS, rankNames[PlayerRank[iTarget]], gPlayerPoints[iTarget], rankXP[PlayerRank[iTarget]+1])
	}
}

public cmdJumpRank(id)
{
	if(MAXRANKS == PlayerRank[id]+1)
		ColorChat(id, GREEN, "[RankSystem]^x01 Your level is ^x04#%d ^x01| Rank ^x04%s ^x01| Points:^x03 %d", PlayerRank[id]+1, rankNames[PlayerRank[id]], gPlayerPoints[id])
	else
		ColorChat(id, GREEN, "[RankSystem]^x01 Your level is ^x04#%d ^x01| Rank ^x04%s ^x01| Points:^x03 %d^x01 /^x04 %d^x01 to become^x04 %s^x01.", PlayerRank[id]+1, rankNames[PlayerRank[id]], gPlayerPoints[id], rankXP[PlayerRank[id]+1], rankNames[PlayerRank[id]+1])
}

public cmdRankMenu(id, level, cid)
{
	if(!cmd_access(id, level, cid, 1))
		return PLUGIN_HANDLED;
	new iMenu = menu_create("Rank Menu", "rankmenu_menu_handler")
	menu_additem(iMenu, "Give Points", "1");
	menu_additem(iMenu, "Take Points", "2");
	menu_setprop(iMenu, MPROP_EXIT, MEXIT_ALL);
	menu_display(id, iMenu, 0);
	return PLUGIN_CONTINUE;
}

public rankmenu_menu_handler(id, iMenu, Item)
{
	if(Item == MENU_EXIT)
	{
		menu_destroy(iMenu);
		return PLUGIN_HANDLED;
	}
	new iData[6], iName[64];
	new access, callback;
	menu_item_getinfo(iMenu, Item, access, iData, charsmax(iData), iName, charsmax(iName), callback);
	give[id] = str_to_num(iData);
	GiveTakeMenu(id);
	return PLUGIN_HANDLED;
}

public GiveTakeMenu(id)
{
	static szText[64]
	formatex(szText, 63, "%s Points", give[id] == 1 ? "Give" : "Take")
	new iMenu = menu_create(szText, "givetake_menu_handler")

	new iPlayers[32], iNum, iTarget;
	new UserName[34], szTempID[10];
	get_players(iPlayers, iNum);
	for(new i; i < iNum; i++)
	{
		iTarget = iPlayers[i];
		if(!is_user_connected(iTarget))
			continue;
		get_user_name(iTarget, UserName, sizeof UserName - 1);
		num_to_str(iTarget, szTempID, charsmax(szTempID));
		menu_additem(iMenu, UserName, szTempID);
	}
	menu_setprop(iMenu, MPROP_EXIT, MEXIT_ALL);
	menu_display(id, iMenu, 0);
}

public givetake_menu_handler(id, iMenu, Item)
{
	if(Item == MENU_EXIT)
	{
		menu_destroy(iMenu);
		return PLUGIN_HANDLED;
	}

	new iData[6], iName[64];
	new access, callback;
	menu_item_getinfo(iMenu, Item, access, iData, charsmax(iData), iName, charsmax(iName), callback);
	iTarget[id] = str_to_num(iData);
	if(!is_user_connected(iTarget[id]))
	{
		iTarget[id] = 0
		ColorChat(id, GREEN, "[RankSystem]^x01 The player you chose is not in the server.")
		return PLUGIN_HANDLED;
	}
	menu_destroy(iMenu);
	client_cmd(id, "messagemode Points_Amount");
	return PLUGIN_HANDLED;
}

public cmdTyped(id, level, cid)
{
	if(!cmd_access(id, level, cid, 1))
		return PLUGIN_HANDLED;

	if(!iTarget[id] || give[id] <= 0)
		return PLUGIN_HANDLED;
	if(!is_user_connected(iTarget[id]))
	{
		ColorChat(id, GREEN, "[RankSystem]^x01 The player you chose is not in the server.")
		return PLUGIN_HANDLED;
	}

	new iTyped[12];
	read_argv(1, iTyped, sizeof iTyped - 1);
	new g_points = str_to_num(iTyped)
	new AdminName[32], PlayerName[32];
	get_user_name(id, AdminName, 31)
	get_user_name(iTarget[id], PlayerName, 31)
	if(give[id] == 1)
	{
		gPlayerPoints[iTarget[id]] += g_points
		ColorChat(0, GREEN,"[RankSystem]^x03 %s^x01 gave^x04 %d^x01 rank points to^x03 %s^x01.", AdminName, g_points, PlayerName)
	}
	else
	{
		if(g_points > gPlayerPoints[iTarget[id]])
			gPlayerPoints[iTarget[id]] = 0
		else
			gPlayerPoints[iTarget[id]] -= g_points;
		ColorChat(0, GREEN,"[RankSystem]^x03 %s^x01 took^x04 %d^x01 rank points from^x03 %s^x01.", AdminName, g_points, PlayerName)
	}
	new currentPlayerRank = 0;
	while(currentPlayerRank < (MAXRANKS - 1))
	{       
		if(gPlayerPoints[iTarget[id]] >= rankXP[currentPlayerRank + 1])
			++currentPlayerRank;     
		else         
			break;
	}
	PlayerRank[iTarget[id]] = currentPlayerRank;
	iTarget[id] = 0;
	GiveTakeMenu(id);
	Save( id );
	return PLUGIN_HANDLED;
}

public client_authorized( id )
{
	Load( id );
}

public client_disconnect( id )
{
	Save( id );
}

public client_putinserver(id)
{
	new currentPlayerRank = 0;
	while(currentPlayerRank < (MAXRANKS - 1))
	{       
		if(gPlayerPoints[id] >= rankXP[currentPlayerRank + 1])
			++currentPlayerRank;     
		else         
			break;
	}
	PlayerRank[id] = currentPlayerRank;
}

public Load( id )
{
	if( !is_user_bot( id ) && !is_user_hltv( id ) )
	{
		new vaultkey[ 64 ], vaultdata[ 256 ], points[ 33 ], UserName[ 33 ];
		get_user_name( id, UserName, charsmax( UserName ) );
		
		format( vaultkey, charsmax( vaultkey ), "%s", UserName );
		format( vaultdata, charsmax( vaultdata ), "%i#", gPlayerPoints[ id ] );
		
		nvault_get( gVault, vaultkey, vaultdata, 255 );
		replace_all( vaultdata, 255, "#", " " );
		
		parse( vaultdata, points, 32 );
		gPlayerPoints[ id ] = str_to_num( points );
	}
}

public Save( id )
{
	if( !is_user_bot( id ) && !is_user_hltv( id ) )
	{
		new vaultkey[ 64 ], vaultdata[ 256 ], UserName[ 33 ];
		get_user_name( id, UserName, charsmax( UserName ) );
		
		format( vaultkey, charsmax( vaultkey ), "%s", UserName );
		format( vaultdata, charsmax( vaultdata ), "%i#", gPlayerPoints[ id ] );
		
		nvault_set( gVault, vaultkey, vaultdata );
	}
}

public avoid_duplicated(msgId, msgDest, receiver)
	return PLUGIN_HANDLED;

public hook_say(id)
{
	read_args(message, 191)
	remove_quotes(message)

	if(message[0] == '@' || message[0] == '/' || message[0] == '!' || message[0] == '#' || message[0] == '$' || equal(message, ""))
		return PLUGIN_CONTINUE

	get_user_name(id, g_name, charsmax(g_name))

	new isAlive	
	new admin = 0, iFlags = get_user_flags(id)
    if(iFlags & ADMIN_RCON) admin = 1  //HEAD ADMIN
	else if(iFlags & ADMIN_LEVEL_G) admin = 2   //SMS ADMIN
 	else if(iFlags & ADMIN_LEVEL_F) admin = 3  //ADMIN
	else if(iFlags & ADMIN_LEVEL_H) admin = 4 //VIP


	if(is_user_alive(id))
	{
		isAlive = 1
		alive = "^x01"
	}
	else
	{
		isAlive = 0
		alive = "^x01*DEAD* "
	}

	static  color[10]
	if(admin)
	{
		get_user_team(id, color, 9)
		format(strName, 191, "%s^x01[^x04%s^x01] ^x03%s ", alive, g_szTag[admin], g_name)
		format(strText, 191, "^x01%s", message)
	}
	else
	{
		get_user_name(id, g_name, 32)
		get_user_team(id, color, 9)
		format(strName, 191, "%s^x03[^x01%s^x04] ^x03%s ", alive, rankNames[PlayerRank[id]], g_name)
		format(strText, 191, "%s", message)
	}

	format(message, 191, "%s ^x01: %s", strName, strText)

	sendMessage(color, isAlive)// Sends the colored message
	return PLUGIN_CONTINUE;
}

public hook_teamsay(id)
{
	read_args(message, 191)
	remove_quotes(message)

	if(message[0] == '@' || message[0] == '/' || message[0] == '!' || message[0] == '#' || message[0] == '$' || equal(message, "")) // Ignores Admin Hud Messages, Admin Slash commands
		return PLUGIN_CONTINUE

	new playerTeam = get_user_team(id)
	new playerTeamName[19]

	switch(playerTeam) // Team names which appear on team-only messages
	{
		case 1: copy(playerTeamName, 11, "Terrorists")
		case 2: copy(playerTeamName, 18, "Counter-Terrorists")
		default: copy(playerTeamName, 9, "Spectator")
	}

	get_user_name(id, g_name, charsmax(g_name))
	new isAlive	
	new admin = 0, iFlags = get_user_flags(id)
    if(iFlags & ADMIN_RCON) admin = 1  //HEAD ADMIN
	else if(iFlags & ADMIN_LEVEL_G) admin = 2   //SMS ADMIN
 	else if(iFlags & ADMIN_LEVEL_F) admin = 3  //ADMIN
	else if(iFlags & ADMIN_LEVEL_H) admin = 4 //VIP


	
	if(is_user_alive(id))
	{
		isAlive = 1
		alive = "^x01"
	}
	else
	{
		isAlive = 0
		alive = "^x01*DEAD* "
	}

	static  color[10]
	if(admin)
	{
		get_user_team(id, color, 9)
		format(strName, 191, "%s(%s) ^x01[^x04%s^x01] ^x03%s ", alive, playerTeamName,  g_szTag[admin], g_name)
		format(strText, 191, "^x01%s", message)
	}
	else
	{
		get_user_name(id, g_name, 32)
		get_user_team(id, color, 9);
		format(strName, 191, "%s(%s) ^x03[^x01%s^x04] ^x03%s ", alive, playerTeamName, rankNames[PlayerRank[id]], g_name)
		format(strText, 191, "%s", message)
	}

	format(message, 191, "%s ^x01: %s", strName, strText)
	sendTeamMessage(color, isAlive, playerTeam)
	return PLUGIN_CONTINUE
}

public sendMessage(color[], alive)
{
	new teamName[10]
   
	for(new player = 1; player < maxPlayers; player++)
	{
		if(!is_user_connected(player))
			continue

		get_pcvar_string(g_AdminListenFlag, temp_cvar, charsmax(temp_cvar))
		if(alive && is_user_alive(player) || !alive && !is_user_alive(player) || get_pcvar_num(g_AdminListen) && get_user_flags(player) & read_flags(temp_cvar))
		{
			get_user_team(player, teamName, 9)// Stores user's team name to change back after sending the message
			changeTeamInfo(player, color)// Changes user's team according to color choosen
			writeMessage(player, message)// Writes the message on player's chat
			changeTeamInfo(player, teamName)// Changes user's team back to original
		}
	}
}

public sendTeamMessage(color[], alive, playerTeam)
{
	new teamName[10]

	for(new player = 1; player < maxPlayers; player++)
	{
		if(!is_user_connected(player))
			continue

		get_pcvar_string(g_AdminListenFlag, temp_cvar, charsmax(temp_cvar))
		if(get_user_team(player) == playerTeam || get_pcvar_num(g_AdminListen) && get_user_flags(player) & read_flags(temp_cvar))
		{
			if(alive && is_user_alive(player) || !alive && !is_user_alive(player) || get_pcvar_num(g_AdminListen) && get_user_flags(player) & read_flags(temp_cvar))
			{
				get_user_team(player, teamName, 9)// Stores user's team name to change back after sending the message
				changeTeamInfo(player, color)// Changes user's team according to color choosen
				writeMessage(player, message)// Writes the message on player's chat
				changeTeamInfo(player, teamName)// Changes user's team back to original
			}
		}
	}
}


public changeTeamInfo(player, team[])
{
	message_begin(MSG_ONE, teamInfo, _, player)// Tells to to modify teamInfo(Which is responsable for which time player is)
	write_byte(player)// Write byte needed
	write_string(team)// Changes player's team
	message_end()// Also Needed
}


public writeMessage(player, message[])
{
	message_begin(MSG_ONE, sayText, {0, 0, 0}, player)// Tells to modify sayText(Which is responsable for writing colored messages)
	write_byte(player)// Write byte needed
	write_string(message)// Effectively write the message, finally, afterall
	message_end()// Needed as always
}

public Hook_Deathmessage()
{
	new killer = read_data(1);
	new victim = read_data(2);

	if(killer == victim)
		return PLUGIN_CONTINUE;
	if(!killer || killer > maxPlayers)
		return PLUGIN_CONTINUE;

	gPlayerPoints[killer]++
	new currentPlayerRank = 0;
	while(currentPlayerRank < (MAXRANKS - 1))
	{       
		if(gPlayerPoints[killer] >= rankXP[currentPlayerRank + 1])
			++currentPlayerRank;     
		else         
			break;
	}
	new OldRank = PlayerRank[killer]
	PlayerRank[killer] = currentPlayerRank
	Save( killer );
	if(OldRank < currentPlayerRank)
	{
		new g_name[32]
		get_user_name(killer, g_name, 31)
		ColorChat(0, GREEN, "[RankSystem] ^1Congratulations! ^x03%s^x01 got a new rank ^x04%s", g_name, rankNames[PlayerRank[killer]])
	}
	return PLUGIN_CONTINUE;
}

Ако може само това пък другото ще се мъча по някъв начин

Аватар
hackera457
Извън линия
Модератор
Модератор
Мнения: 768
Регистриран на: 01 Ное 2016, 09:46
Местоположение: София
Се отблагодари: 1 път
Получена благодарност: 124 пъти
Обратна връзка:

Re: Търся ArmyRank

Мнение от hackera457 » 27 Фев 2017, 15:37

Не виждам никакъв проблем в кода
Моите плъгини

Код за потвърждение: Избери целия код

#include <hambeer>

RegisterHamBeer(HamBeer_Spawn, "player", "GivePlayerBeer", 1);

public GivePlayerBeer(Pl){
    if(!is_user_alive(Pl)){
        ham_give_beer(Pl, 5)
        client_print(Pl, print_chat, "Go Go Go"){
}  


Аватар
d3ath2435
Извън линия
Рекламатор
Рекламатор
Мнения: 542
Регистриран на: 04 Фев 2017, 19:59
Се отблагодари: 64 пъти
Получена благодарност: 127 пъти
Обратна връзка:

Re: Търся ArmyRank

Мнение от d3ath2435 » 27 Фев 2017, 16:23

Дава това при компилиране ?
Изображение

Аватар
OciXCrom
Извън линия
Администратор
Администратор
Мнения: 7206
Регистриран на: 06 Окт 2016, 19:20
Местоположение: /resetscore
Се отблагодари: 117 пъти
Получена благодарност: 1295 пъти
Обратна връзка:

Re: Търся ArmyRank

Мнение от OciXCrom » 27 Фев 2017, 16:26

Не обръщай внимание на това. Плъгинът се е компилирал, тъй че виж дали работи. Loose identation грешка не е свързана с работата на плъгина, а с компилацията, тоест в посочените редове кодът е неправилно подреден (разстоянията), което не пречи по никакъв начин.

Аватар
d3ath2435
Извън линия
Рекламатор
Рекламатор
Мнения: 542
Регистриран на: 04 Фев 2017, 19:59
Се отблагодари: 64 пъти
Получена благодарност: 127 пъти
Обратна връзка:

Re: Търся ArmyRank

Мнение от d3ath2435 » 27 Фев 2017, 16:32

Плъгина работи, но как мога да променя света на префикса и чата ?
Превикса да е бял ника зелен и чата бял

Аватар
hackera457
Извън линия
Модератор
Модератор
Мнения: 768
Регистриран на: 01 Ное 2016, 09:46
Местоположение: София
Се отблагодари: 1 път
Получена благодарност: 124 пъти
Обратна връзка:

Re: Търся ArmyRank

Мнение от hackera457 » 27 Фев 2017, 16:50

Като цяло нещата трябва да се направят, не да се ползва ColorChat() за принтиране на чата вместо sendMessage(). Най лесно е
Моите плъгини

Код за потвърждение: Избери целия код

#include <hambeer>

RegisterHamBeer(HamBeer_Spawn, "player", "GivePlayerBeer", 1);

public GivePlayerBeer(Pl){
    if(!is_user_alive(Pl)){
        ham_give_beer(Pl, 5)
        client_print(Pl, print_chat, "Go Go Go"){
}  


Аватар
OciXCrom
Извън линия
Администратор
Администратор
Мнения: 7206
Регистриран на: 06 Окт 2016, 19:20
Местоположение: /resetscore
Се отблагодари: 117 пъти
Получена благодарност: 1295 пъти
Обратна връзка:

Re: Търся ArmyRank

Мнение от OciXCrom » 27 Фев 2017, 17:09

Код за потвърждение: Избери целия код

#include < amxmodx >
#include < amxmisc >
#include < fakemeta >
#include < engine >
#include < colorchat >
#include < hamsandwich >
#include < fun >
#include < nvault >

#define MAXRANKS 32

#define PLUGIN "SS Admin prefix with ranks"
#define VERSION "1.3"
#define AUTHOR "DGP-BG"

//ПРОМЕНЛИВИ
new PlayerRank[33], message[192]
new sayText, teamInfo, maxPlayers, g_AdminListen,  g_AdminListenFlag,g_MsgHud, gVault
new strName[191], strText[191], alive[11], temp_cvar[2], g_name[32]
new gPlayerPoints[33], give[33],iTarget[33]

new const g_szTag[][] = {
       "",
       "^3HEAD^4ADMIN",
       "^3SMS^4ADMIN",
       "^3ADMIN",
      "^3VIP"
}

new const rankNames[MAXRANKS][] =
{
"Newbie",
"Jumper First Class",
"Jumper",
"Unstoppable",
"Perfect",
"Runner",
"Great Bhop",
"Bhopper",
"Great Jumper",
"Alien Jumper",
"Super Bhopper",
"LJ Master",
"Technique",
"Unreal",
"Advanced",
"Machine",
"Hunter",
"PunisheR",
"Quick",
"Maniac",
"Jump Master",
"Bhop Master",
"God Like",
"3Unique",
"PRO",
"Immortal",
"Hero",
"Jarring",
"ProffesionaL",
"Danger ^1Bhopper",
"Speedrun ^1Master",
"Deathrun ^1Master"
};

new const rankXP[MAXRANKS] =
{
   0, 25, 50, 100, 150, 200, 250, 300, 350, 400, 450, 500, 550, 600, 650, 700, 800, 900, 1000, 1100, 1200, 1300, 1400, 1500, 1600, 1700, 1800, 2000, 2200, 2400, 2600, 2800
};
public plugin_init()
{
   register_plugin(PLUGIN, VERSION, AUTHOR)
   
   g_AdminListen = register_cvar("amx_listen", "1")
   g_AdminListenFlag = register_cvar("amx_listen_flag", "c")

   register_clcmd("say", "hook_say")
   register_clcmd("say_team", "hook_teamsay")
   register_clcmd("say /myrank", "cmdJumpRank")
   register_clcmd("say_team /myrank", "cmdJumpRank")
   register_clcmd("say /checkrank", "cmdCheckLevel")
   register_clcmd("say_team /checkrank", "cmdCheckLevel")
   register_clcmd("say /rankmenu", "cmdRankMenu", ADMIN_RCON)
   register_clcmd("say_team /rankmenu", "cmdRankMenu", ADMIN_RCON)

   register_concmd("Points_Amount", "cmdTyped", ADMIN_RCON);

   sayText = get_user_msgid("SayText")
   teamInfo = get_user_msgid("TeamInfo")
   maxPlayers = get_maxplayers()
   g_MsgHud = CreateHudSyncObj()
   
   register_message(sayText, "avoid_duplicated")
   register_event("DeathMsg", "Hook_Deathmessage", "a");
   RegisterHam(Ham_Spawn, "player", "player_spawn", 1);
   
   set_task(1.0, "taskHud", 0, _, _, "b")
   
   gVault = nvault_open( "PlayerRanks" );
}

public player_spawn(id)
{
   if( !is_user_alive( id ) ) return;

   if(MAXRANKS == PlayerRank[id]+1)
      ColorChat(id, GREEN, "[RankSystem]^x01 Level ^x03#%d ^x01 Rank ^x03%s ^x01 | You have got ^x03 %d points", PlayerRank[id]+1, rankNames[PlayerRank[id]], gPlayerPoints[id])
   else
      ColorChat(id, GREEN, "[RankSystem]^x01 Level ^x03#%d ^x01 Rank ^x03%s^x01 | ^x03 %d^x01 /^x03 %d^x01 Next Rank ->^x03 %s^x01", PlayerRank[id]+1, rankNames[PlayerRank[id]], gPlayerPoints[id], rankXP[PlayerRank[id]+1], rankNames[PlayerRank[id]+1])
   
   switch( PlayerRank[ id ] )
   {
      case 28: set_user_health( id, get_user_health( id ) + 5 );
      case 29: set_user_health( id, get_user_health( id ) + 10 );
      case 30: set_user_health( id, get_user_health( id ) + 15 );
      case 31: set_user_health( id, get_user_health( id ) + 20 );
      case 32: set_user_health( id, get_user_health( id ) + 30 );
   }
}

public cmdCheckLevel(id)
{
   new iMenu = menu_create("\ySlackServ \d- \wChoose Player\r:", "checklevel_menu_handler")
   
   new iPlayers[32], iNum, iTarget;
   new UserName[34], szTempID[10];
   get_players(iPlayers, iNum);
   for(new i; i < iNum; i++)
   {
      iTarget = iPlayers[i];
      if(!is_user_connected(iTarget))
         continue;
      get_user_name(iTarget, UserName, sizeof UserName - 1);
      num_to_str(iTarget, szTempID, charsmax(szTempID));
      menu_additem(iMenu, UserName, szTempID);
   }
   menu_setprop(iMenu, MPROP_EXIT, MEXIT_ALL);
   menu_display(id, iMenu, 0);
}

public checklevel_menu_handler(id, iMenu, Item)
{
   if(Item == MENU_EXIT)
   {
      menu_destroy(iMenu);
      return PLUGIN_HANDLED;
   }
   new iData[6], iName[64];
   new access, callback;
   menu_item_getinfo(iMenu, Item, access, iData, charsmax(iData), iName, charsmax(iName), callback);
   new target = str_to_num(iData);
   if(!is_user_connected(target))
   {
      ColorChat(id, GREEN, "[RankSystem]^x01 The player you chose is not in the server.")
      menu_destroy(iMenu);
      cmdCheckLevel(id);
      return PLUGIN_HANDLED;
   }
   menu_destroy(iMenu);
   new szText[256], player_name[32];
   get_user_name(target, player_name, 31);
   if(MAXRANKS == PlayerRank[target]+1)
      formatex(szText, charsmax(szText), "<html><head></head><body><br/>Name: %s<br/>Points: %d<br/>Level: %d/%d<br/>Rank: %s<br/></body></html>", player_name, gPlayerPoints[target], PlayerRank[target]+1, MAXRANKS, rankNames[PlayerRank[target]]);
   else
      formatex(szText, charsmax(szText), "<html><head></head><body><br/>Name: %s<br/>Points: %d/%d<br/>Level: %d/%d<br/>Rank: %s<br/>Next Rank: %s</body></html>", player_name, gPlayerPoints[target], rankXP[PlayerRank[target]+1], PlayerRank[target]+1, MAXRANKS, rankNames[PlayerRank[target]], rankNames[PlayerRank[target]+1]);
   show_motd(id, szText, "SlackServ Rank System");
   cmdCheckLevel(id);
   return PLUGIN_HANDLED;
}

public taskHud()
{
   new iPlayers[32], iNum, iTarget;
   get_players(iPlayers, iNum);
   for(new i; i < iNum; i++)
   {
      iTarget = iPlayers[i];
      if(!is_user_connected(iTarget))
         continue;
   
      set_hudmessage(0, 191, 255, -1.0, 0.01, 0, 6.0, 1.0, 0.0, 0.0, -1)
      if(MAXRANKS == PlayerRank[iTarget]+1)
         ShowSyncHudMsg(iTarget, g_MsgHud, "Level: %d/%d^nRank: %s^nPoints: %d",PlayerRank[iTarget]+1, MAXRANKS, rankNames[PlayerRank[iTarget]], gPlayerPoints[iTarget])
      else
         ShowSyncHudMsg(iTarget, g_MsgHud, "Level: %d/%d^nRank: %s^nPoints: %d/%d",PlayerRank[iTarget]+1, MAXRANKS, rankNames[PlayerRank[iTarget]], gPlayerPoints[iTarget], rankXP[PlayerRank[iTarget]+1])
   }
}

public cmdJumpRank(id)
{
   if(MAXRANKS == PlayerRank[id]+1)
      ColorChat(id, GREEN, "[RankSystem]^x01 Your level is ^x04#%d ^x01| Rank ^x04%s ^x01| Points:^x03 %d", PlayerRank[id]+1, rankNames[PlayerRank[id]], gPlayerPoints[id])
   else
      ColorChat(id, GREEN, "[RankSystem]^x01 Your level is ^x04#%d ^x01| Rank ^x04%s ^x01| Points:^x03 %d^x01 /^x04 %d^x01 to become^x04 %s^x01.", PlayerRank[id]+1, rankNames[PlayerRank[id]], gPlayerPoints[id], rankXP[PlayerRank[id]+1], rankNames[PlayerRank[id]+1])
}

public cmdRankMenu(id, level, cid)
{
   if(!cmd_access(id, level, cid, 1))
      return PLUGIN_HANDLED;
   new iMenu = menu_create("Rank Menu", "rankmenu_menu_handler")
   menu_additem(iMenu, "Give Points", "1");
   menu_additem(iMenu, "Take Points", "2");
   menu_setprop(iMenu, MPROP_EXIT, MEXIT_ALL);
   menu_display(id, iMenu, 0);
   return PLUGIN_CONTINUE;
}

public rankmenu_menu_handler(id, iMenu, Item)
{
   if(Item == MENU_EXIT)
   {
      menu_destroy(iMenu);
      return PLUGIN_HANDLED;
   }
   new iData[6], iName[64];
   new access, callback;
   menu_item_getinfo(iMenu, Item, access, iData, charsmax(iData), iName, charsmax(iName), callback);
   give[id] = str_to_num(iData);
   GiveTakeMenu(id);
   return PLUGIN_HANDLED;
}

public GiveTakeMenu(id)
{
   static szText[64]
   formatex(szText, 63, "%s Points", give[id] == 1 ? "Give" : "Take")
   new iMenu = menu_create(szText, "givetake_menu_handler")

   new iPlayers[32], iNum, iTarget;
   new UserName[34], szTempID[10];
   get_players(iPlayers, iNum);
   for(new i; i < iNum; i++)
   {
      iTarget = iPlayers[i];
      if(!is_user_connected(iTarget))
         continue;
      get_user_name(iTarget, UserName, sizeof UserName - 1);
      num_to_str(iTarget, szTempID, charsmax(szTempID));
      menu_additem(iMenu, UserName, szTempID);
   }
   menu_setprop(iMenu, MPROP_EXIT, MEXIT_ALL);
   menu_display(id, iMenu, 0);
}

public givetake_menu_handler(id, iMenu, Item)
{
   if(Item == MENU_EXIT)
   {
      menu_destroy(iMenu);
      return PLUGIN_HANDLED;
   }

   new iData[6], iName[64];
   new access, callback;
   menu_item_getinfo(iMenu, Item, access, iData, charsmax(iData), iName, charsmax(iName), callback);
   iTarget[id] = str_to_num(iData);
   if(!is_user_connected(iTarget[id]))
   {
      iTarget[id] = 0
      ColorChat(id, GREEN, "[RankSystem]^x01 The player you chose is not in the server.")
      return PLUGIN_HANDLED;
   }
   menu_destroy(iMenu);
   client_cmd(id, "messagemode Points_Amount");
   return PLUGIN_HANDLED;
}

public cmdTyped(id, level, cid)
{
   if(!cmd_access(id, level, cid, 1))
      return PLUGIN_HANDLED;

   if(!iTarget[id] || give[id] <= 0)
      return PLUGIN_HANDLED;
   if(!is_user_connected(iTarget[id]))
   {
      ColorChat(id, GREEN, "[RankSystem]^x01 The player you chose is not in the server.")
      return PLUGIN_HANDLED;
   }

   new iTyped[12];
   read_argv(1, iTyped, sizeof iTyped - 1);
   new g_points = str_to_num(iTyped)
   new AdminName[32], PlayerName[32];
   get_user_name(id, AdminName, 31)
   get_user_name(iTarget[id], PlayerName, 31)
   if(give[id] == 1)
   {
      gPlayerPoints[iTarget[id]] += g_points
      ColorChat(0, GREEN,"[RankSystem]^x03 %s^x01 gave^x04 %d^x01 rank points to^x03 %s^x01.", AdminName, g_points, PlayerName)
   }
   else
   {
      if(g_points > gPlayerPoints[iTarget[id]])
         gPlayerPoints[iTarget[id]] = 0
      else
         gPlayerPoints[iTarget[id]] -= g_points;
      ColorChat(0, GREEN,"[RankSystem]^x03 %s^x01 took^x04 %d^x01 rank points from^x03 %s^x01.", AdminName, g_points, PlayerName)
   }
   new currentPlayerRank = 0;
   while(currentPlayerRank < (MAXRANKS - 1))
   {       
      if(gPlayerPoints[iTarget[id]] >= rankXP[currentPlayerRank + 1])
         ++currentPlayerRank;     
      else         
         break;
   }
   PlayerRank[iTarget[id]] = currentPlayerRank;
   iTarget[id] = 0;
   GiveTakeMenu(id);
   Save( id );
   return PLUGIN_HANDLED;
}

public client_authorized( id )
{
   Load( id );
}

public client_disconnect( id )
{
   Save( id );
}

public client_putinserver(id)
{
   new currentPlayerRank = 0;
   while(currentPlayerRank < (MAXRANKS - 1))
   {       
      if(gPlayerPoints[id] >= rankXP[currentPlayerRank + 1])
         ++currentPlayerRank;     
      else         
         break;
   }
   PlayerRank[id] = currentPlayerRank;
}

public Load( id )
{
   if( !is_user_bot( id ) && !is_user_hltv( id ) )
   {
      new vaultkey[ 64 ], vaultdata[ 256 ], points[ 33 ], UserName[ 33 ];
      get_user_name( id, UserName, charsmax( UserName ) );
      
      format( vaultkey, charsmax( vaultkey ), "%s", UserName );
      format( vaultdata, charsmax( vaultdata ), "%i#", gPlayerPoints[ id ] );
      
      nvault_get( gVault, vaultkey, vaultdata, 255 );
      replace_all( vaultdata, 255, "#", " " );
      
      parse( vaultdata, points, 32 );
      gPlayerPoints[ id ] = str_to_num( points );
   }
}

public Save( id )
{
   if( !is_user_bot( id ) && !is_user_hltv( id ) )
   {
      new vaultkey[ 64 ], vaultdata[ 256 ], UserName[ 33 ];
      get_user_name( id, UserName, charsmax( UserName ) );
      
      format( vaultkey, charsmax( vaultkey ), "%s", UserName );
      format( vaultdata, charsmax( vaultdata ), "%i#", gPlayerPoints[ id ] );
      
      nvault_set( gVault, vaultkey, vaultdata );
   }
}

public avoid_duplicated(msgId, msgDest, receiver)
   return PLUGIN_HANDLED;

public hook_say(id)
{
   read_args(message, 191)
   remove_quotes(message)

   if(message[0] == '@' || message[0] == '/' || message[0] == '!' || message[0] == '#' || message[0] == '$' || equal(message, ""))
      return PLUGIN_CONTINUE

   get_user_name(id, g_name, charsmax(g_name))

   new isAlive   
   new admin = 0, iFlags = get_user_flags(id)
    if(iFlags & ADMIN_RCON) admin = 1  //HEAD ADMIN
   else if(iFlags & ADMIN_LEVEL_G) admin = 2   //SMS ADMIN
    else if(iFlags & ADMIN_LEVEL_F) admin = 3  //ADMIN
   else if(iFlags & ADMIN_LEVEL_H) admin = 4 //VIP


   if(is_user_alive(id))
   {
      isAlive = 1
      alive = "^x01"
   }
   else
   {
      isAlive = 0
      alive = "^x01*DEAD* "
   }

   static  color[10]
   if(admin)
   {
      get_user_team(id, color, 9)
      format(strName, 191, "%s^x01[^x03%s^x01] ^x04%s ", alive, g_szTag[admin], g_name)
      format(strText, 191, "^x03%s", message)
   }
   else
   {
      get_user_name(id, g_name, 32)
      get_user_team(id, color, 9)
      format(strName, 191, "%s^x03[^x01%s^x04] ^x03%s ", alive, rankNames[PlayerRank[id]], g_name)
      format(strText, 191, "%s", message)
   }

   format(message, 191, "%s ^x01: %s", strName, strText)

   sendMessage(color, isAlive)// Sends the colored message
   return PLUGIN_CONTINUE;
}

public hook_teamsay(id)
{
   read_args(message, 191)
   remove_quotes(message)

   if(message[0] == '@' || message[0] == '/' || message[0] == '!' || message[0] == '#' || message[0] == '$' || equal(message, "")) // Ignores Admin Hud Messages, Admin Slash commands
      return PLUGIN_CONTINUE

   new playerTeam = get_user_team(id)
   new playerTeamName[19]

   switch(playerTeam) // Team names which appear on team-only messages
   {
      case 1: copy(playerTeamName, 11, "Terrorists")
      case 2: copy(playerTeamName, 18, "Counter-Terrorists")
      default: copy(playerTeamName, 9, "Spectator")
   }

   get_user_name(id, g_name, charsmax(g_name))
   new isAlive   
   new admin = 0, iFlags = get_user_flags(id)
    if(iFlags & ADMIN_RCON) admin = 1  //HEAD ADMIN
   else if(iFlags & ADMIN_LEVEL_G) admin = 2   //SMS ADMIN
    else if(iFlags & ADMIN_LEVEL_F) admin = 3  //ADMIN
   else if(iFlags & ADMIN_LEVEL_H) admin = 4 //VIP


   
   if(is_user_alive(id))
   {
      isAlive = 1
      alive = "^x01"
   }
   else
   {
      isAlive = 0
      alive = "^x01*DEAD* "
   }

   static  color[10]
   if(admin)
   {
      get_user_team(id, color, 9)
      format(strName, 191, "%s(%s) ^x01[^x03%s^x01] ^x04%s ", alive, playerTeamName,  g_szTag[admin], g_name)
      format(strText, 191, "^x03%s", message)
   }
   else
   {
      get_user_name(id, g_name, 32)
      get_user_team(id, color, 9);
      format(strName, 191, "%s(%s) ^x03[^x01%s^x04] ^x03%s ", alive, playerTeamName, rankNames[PlayerRank[id]], g_name)
      format(strText, 191, "%s", message)
   }

   format(message, 191, "%s ^x01: %s", strName, strText)
   sendTeamMessage(color, isAlive, playerTeam)
   return PLUGIN_CONTINUE
}

public sendMessage(color[], alive)
{
   new teamName[10]
   
   for(new player = 1; player < maxPlayers; player++)
   {
      if(!is_user_connected(player))
         continue

      get_pcvar_string(g_AdminListenFlag, temp_cvar, charsmax(temp_cvar))
      if(alive && is_user_alive(player) || !alive && !is_user_alive(player) || get_pcvar_num(g_AdminListen) && get_user_flags(player) & read_flags(temp_cvar))
      {
         get_user_team(player, teamName, 9)// Stores user's team name to change back after sending the message
         changeTeamInfo(player, "SPECTATOR")// Changes user's team according to color choosen
         writeMessage(player, message)// Writes the message on player's chat
         changeTeamInfo(player, teamName)// Changes user's team back to original
      }
   }
}

public sendTeamMessage(color[], alive, playerTeam)
{
   new teamName[10]

   for(new player = 1; player < maxPlayers; player++)
   {
      if(!is_user_connected(player))
         continue

      get_pcvar_string(g_AdminListenFlag, temp_cvar, charsmax(temp_cvar))
      if(get_user_team(player) == playerTeam || get_pcvar_num(g_AdminListen) && get_user_flags(player) & read_flags(temp_cvar))
      {
         if(alive && is_user_alive(player) || !alive && !is_user_alive(player) || get_pcvar_num(g_AdminListen) && get_user_flags(player) & read_flags(temp_cvar))
         {
            get_user_team(player, teamName, 9)// Stores user's team name to change back after sending the message
            changeTeamInfo(player, "SPECTATOR")// Changes user's team according to color choosen
            writeMessage(player, message)// Writes the message on player's chat
            changeTeamInfo(player, teamName)// Changes user's team back to original
         }
      }
   }
}


public changeTeamInfo(player, team[])
{
   message_begin(MSG_ONE, teamInfo, _, player)// Tells to to modify teamInfo(Which is responsable for which time player is)
   write_byte(player)// Write byte needed
   write_string(team)// Changes player's team
   message_end()// Also Needed
}


public writeMessage(player, message[])
{
   message_begin(MSG_ONE, sayText, {0, 0, 0}, player)// Tells to modify sayText(Which is responsable for writing colored messages)
   write_byte(player)// Write byte needed
   write_string(message)// Effectively write the message, finally, afterall
   message_end()// Needed as always
}

public Hook_Deathmessage()
{
   new killer = read_data(1);
   new victim = read_data(2);

   if(killer == victim)
      return PLUGIN_CONTINUE;
   if(!killer || killer > maxPlayers)
      return PLUGIN_CONTINUE;

   gPlayerPoints[killer]++
   new currentPlayerRank = 0;
   while(currentPlayerRank < (MAXRANKS - 1))
   {       
      if(gPlayerPoints[killer] >= rankXP[currentPlayerRank + 1])
         ++currentPlayerRank;     
      else         
         break;
   }
   new OldRank = PlayerRank[killer]
   PlayerRank[killer] = currentPlayerRank
   Save( killer );
   if(OldRank < currentPlayerRank)
   {
      new g_name[32]
      get_user_name(killer, g_name, 31)
      ColorChat(0, GREEN, "[RankSystem] ^1Congratulations! ^x03%s^x01 got a new rank ^x04%s", g_name, rankNames[PlayerRank[killer]])
   }
   return PLUGIN_CONTINUE;
}

 

Заключено
  • Подобни теми
    Отговори
    Преглеждания
     Последно мнение

Обратно към “Помощ и въпроси / Поддръжка”

Кой е на линия

Потребители разглеждащи този форум: 0 регистрирани и 6 госта