auto X рестарт round броенето да започва броенето от 10 секунди

Ако имате затруднения при изработката/преработката на даден плъгин - пишете тук, ще се опитаме да ви помогнем!
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stop cry!
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auto X рестарт round броенето да започва броенето от 10 секунди

Мнение от stop cry! » 25 Мар 2019, 12:56

Здравейте искам кода рунда да се рестартира след 30 секунди, но броенето да започва от 10 не да спами от 30 до 1 ..

Код за потвърждение: Избери целия код

/*
*
*
*   *    *    *****   *****        *       *****    *    *    *****   *    *   *       *
*   *    *   *             *      * *      *    *   *   **   *        *   **   * *   * *
*   ******   ******   ******     *   *     ******   *  * *   *        *  * *   *  * *  *
*   *    *   *             *    *******    *    *   * *  *   *        * *  *   *   *   *
*   *    *    *****   *****    *       *   *****    *    *    *****   *    *   *       *
*
*
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
* AMX Mod X script.                                                 *
* Plugin made by He3aBuCuM(a.k.a. independent).                     *
* Important! You can modify the code, but DO NOT modify the author! *
* Contacts with me:                                                 *
* E-mail: [email protected]                                      *
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
*
* * * * * * * * * * * * * * * * * * * * * * * *
* Special thanks to:                          *
* [email protected]   -  for the idea    *
* * * * * * * * * * * * * * * * * * * * * * * *
*
*
*/

#include <amxmodx>
#define ARIXR_VERSION "0.3"

new cRound, cvar_rounds, cvar_time, cvar_notice, cvar_message, cvar_message_color, cvar_hud, cvar_hud_color, cvar_sound, cvar_restart, hudsync, counter
new prefix[] = "ARIXR"

/*START - From colorchat.inc by Numb */
enum Color {
	NORMAL = 1,
	GREEN,
	TEAM_COLOR,
	GREY,
	RED,
	BLUE,
}

new TeamName[][] = {
	"",
	"TERRORIST",
	"CT",
	"SPECTATOR"
}
/*END - From colorchat.inc by Numb */

public plugin_init() {
    register_plugin("Auto Restart In X Round", ARIXR_VERSION, "He3aBuCuM")
    register_logevent("roundStart", 2, "1=Round_Start")
    cvar_rounds = register_cvar("amx_restart_round", "2")
    cvar_time = register_cvar("amx_restart_time", "30.0")
    cvar_notice = register_cvar("amx_restart_notice", "3")
    cvar_message = register_cvar("amx_restart_message", "That's the %round% round!Restarting...")
    cvar_message_color = register_cvar("amx_restart_message_color", "4")
    cvar_hud = register_cvar("amx_restart_hud", "%seconds% seconds until restart!")
    cvar_hud_color = register_cvar("amx_restart_hud_color", "0 255 0")
    cvar_sound = register_cvar("amx_restart_sound", "1")
    cvar_restart = get_cvar_pointer("sv_restart")
    register_cvar("arixr_version", ARIXR_VERSION, FCVAR_SERVER | FCVAR_SPONLY)
    hudsync = CreateHudSyncObj()
}

public roundStart() {
    new rounds = get_pcvar_num(cvar_rounds)
    cRound++

    if(cRound == rounds) {
        switch(get_pcvar_num(cvar_notice)) {
            case 0: set_task(get_pcvar_float(cvar_time), "restartRound", 123457)
            case 1: {
                set_task(get_pcvar_float(cvar_time), "show_chat_message", 123458)
                set_task(get_pcvar_float(cvar_time), "restartRound", 123457)
            }
            case 2: {
                set_task(1.0, "hudTimer", 123456, _, _, "a", get_pcvar_num(cvar_time))
                set_task(get_pcvar_float(cvar_time), "restartRound", 123457)
            }
            case 3: {
                set_task(1.0, "hudTimer", 123456, _, _, "a", get_pcvar_num(cvar_time))
                set_task(get_pcvar_float(cvar_time), "restartRound", 123457)
                set_task(get_pcvar_float(cvar_time), "show_chat_message", 123458)
            }
            default: set_task(get_pcvar_float(cvar_time), "restartRound", 123457)
        }

        if(get_pcvar_num(cvar_sound))
            set_task(1.0, "spkSound", 123456, _, _, "a", get_pcvar_num(cvar_time))
    }

    return PLUGIN_CONTINUE
}

public show_chat_message() {
    if(get_playersnum(1) == 0)
        return PLUGIN_HANDLED

    new message[190], rounds[10]
    get_pcvar_string(cvar_message, message, charsmax(message))
    format(rounds, charsmax(rounds), "%d", cRound)

    replace_all(message, charsmax(message), "%round%", rounds)

    switch(get_pcvar_num(cvar_message_color)) {
        case 1: ColorChat(0, GREEN, "[%s] %s", prefix, message)
        case 2: ColorChat(0, RED, "[%s] %s", prefix, message)
        case 3: ColorChat(0, GREY, "[%s] %s", prefix, message)
        case 4: ColorChat(0, BLUE, "[%s] %s", prefix, message)
        case 5: ColorChat(0, NORMAL, "[%s] %s", prefix, message)
        case 6: ColorChat(0, TEAM_COLOR, "[%s] %s", prefix, message)
        default: ColorChat(0, NORMAL, "[%s] %s", prefix, message)
    }

    return PLUGIN_CONTINUE
}

public hudTimer() {
    if(get_playersnum(1) == 0)
        return PLUGIN_HANDLED

    counter++
    new hud[190], rounds[10], seconds[10], red, green, blue
    get_pcvar_string(cvar_hud, hud, charsmax(hud))
    format(rounds, charsmax(rounds), "%d", cRound)
    format(seconds, charsmax(seconds), "%d", get_pcvar_num(cvar_time) - counter)
    get_hud_color(red, green, blue)

    replace_all(hud, charsmax(hud), "%round%", rounds)
    replace_all(hud, charsmax(hud), "%seconds%", seconds)
    replace_all(hud, charsmax(hud), "/n", "^n")

    set_hudmessage(red, green, blue, 0.05, 0.60, 0, 0.01, 1.0, 0.0, 0.0, -1)
    ShowSyncHudMsg(0, hudsync, hud)

    return PLUGIN_CONTINUE
}

public spkSound() {
    if(get_playersnum(1) == 0)
        return PLUGIN_HANDLED

    new sound[32]
    num_to_word(get_pcvar_num(cvar_time) - counter, sound, charsmax(sound))
    client_cmd(0, "spk ^"vox/%s^"", sound)

    return PLUGIN_CONTINUE
}

public restartRound()
    set_pcvar_num(cvar_restart, 2)

get_hud_color(&r, &g, &b) {
    new color[20]
    static red[5], green[5], blue[5]
    get_pcvar_string(cvar_hud_color, color, charsmax(color))
    parse(color, red, charsmax(red), green, charsmax(green), blue, charsmax(blue))

    r = str_to_num(red)
    g = str_to_num(green)
    b = str_to_num(blue)
}

/*START - From colorchat.inc by Numb */
ColorChat(id, Color:type, const msg[], {Float, Sql, Result,_}:...) {
	new message[256]

	switch(type) {
		case NORMAL: message[0] = 0x01
		case GREEN: message[0] = 0x04
		default: message[0] = 0x03
	}

	vformat(message[1], 251, msg, 4)

	message[192] = '^0'

	new team, ColorChange, index, MSG_Type

	if(id) {
		MSG_Type = MSG_ONE
		index = id
	} else {
		index = FindPlayer()
		MSG_Type = MSG_ALL
	}

	team = get_user_team(index)
	ColorChange = ColorSelection(index, MSG_Type, type)

	ShowColorMessage(index, MSG_Type, message)

	if(ColorChange)
		Team_Info(index, MSG_Type, TeamName[team])
}

ShowColorMessage(id, type, message[]) {
	static bool:saytext_used
	static get_user_msgid_saytext

	if(!saytext_used) {
		get_user_msgid_saytext = get_user_msgid("SayText")
		saytext_used = true
	}

	message_begin(type, get_user_msgid_saytext, _, id)
	write_byte(id)
	write_string(message)
	message_end()
}

Team_Info(id, type, team[]) {
	static bool:teaminfo_used
	static get_user_msgid_teaminfo

	if(!teaminfo_used) {
		get_user_msgid_teaminfo = get_user_msgid("TeamInfo")
		teaminfo_used = true
	}

	message_begin(type, get_user_msgid_teaminfo, _, id)
	write_byte(id)
	write_string(team)
	message_end()

	return 1
}

ColorSelection(index, type, Color:Type) {
	switch(Type) {
		case RED: return Team_Info(index, type, TeamName[1])
		case BLUE: return Team_Info(index, type, TeamName[2])
		case GREY: return Team_Info(index, type, TeamName[0])
	}

	return 0
}

FindPlayer() {
	new i = -1

	while(i <= get_maxplayers()) {
		if(is_user_connected(++i))
			return i
	}

	return -1
}
/*END - From colorchat.inc by Numb */
Искам да ми кажете как се прави аз искам да се опитам да го направя!

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anh1
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Обратна връзка:

auto X рестарт round броенето да започва броенето от 10 секунди

Мнение от anh1 » 25 Мар 2019, 15:21

Код за потвърждение: Избери целия код

 if(seconds < 11)
	{
		ShowSyncHudMsg(0, hudsync, hud)
	}
аз бих го направил така ама е зверски чобанско като решение за набързо - (това е кода на 136-ти ред)

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stop cry!
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auto X рестарт round броенето да започва броенето от 10 секунди

Мнение от stop cry! » 25 Мар 2019, 21:12


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<VeCo>
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Обратна връзка:

auto X рестарт round броенето да започва броенето от 10 секунди

Мнение от <VeCo> » 25 Мар 2019, 21:32

Код за потвърждение: Избери целия код

/*
*
*
*   *    *    *****   *****        *       *****    *    *    *****   *    *   *       *
*   *    *   *             *      * *      *    *   *   **   *        *   **   * *   * *
*   ******   ******   ******     *   *     ******   *  * *   *        *  * *   *  * *  *
*   *    *   *             *    *******    *    *   * *  *   *        * *  *   *   *   *
*   *    *    *****   *****    *       *   *****    *    *    *****   *    *   *       *
*
*
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
* AMX Mod X script.                                                 *
* Plugin made by He3aBuCuM(a.k.a. independent).                     *
* Important! You can modify the code, but DO NOT modify the author! *
* Contacts with me:                                                 *
* E-mail: [email protected]                                      *
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
*
* * * * * * * * * * * * * * * * * * * * * * * *
* Special thanks to:                          *
* [email protected]   -  for the idea    *
* * * * * * * * * * * * * * * * * * * * * * * *
*
*
*/

#include <amxmodx>
#define ARIXR_VERSION "0.3"

new cRound, cvar_rounds, cvar_time, cvar_notice, cvar_message, cvar_message_color, cvar_hud, cvar_hud_color, cvar_sound, cvar_restart, hudsync, counter
new prefix[] = "ARIXR"

/*START - From colorchat.inc by Numb */
enum Color {
	NORMAL = 1,
	GREEN,
	TEAM_COLOR,
	GREY,
	RED,
	BLUE,
}

new TeamName[][] = {
	"",
	"TERRORIST",
	"CT",
	"SPECTATOR"
}
/*END - From colorchat.inc by Numb */

public plugin_init() {
    register_plugin("Auto Restart In X Round", ARIXR_VERSION, "He3aBuCuM")
    register_logevent("roundStart", 2, "1=Round_Start")
    cvar_rounds = register_cvar("amx_restart_round", "2")
    cvar_time = register_cvar("amx_restart_time", "30.0")
    cvar_notice = register_cvar("amx_restart_notice", "3")
    cvar_message = register_cvar("amx_restart_message", "That's the %round% round!Restarting...")
    cvar_message_color = register_cvar("amx_restart_message_color", "4")
    cvar_hud = register_cvar("amx_restart_hud", "%seconds% seconds until restart!")
    cvar_hud_color = register_cvar("amx_restart_hud_color", "0 255 0")
    cvar_sound = register_cvar("amx_restart_sound", "1")
    cvar_restart = get_cvar_pointer("sv_restart")
    register_cvar("arixr_version", ARIXR_VERSION, FCVAR_SERVER | FCVAR_SPONLY)
    hudsync = CreateHudSyncObj()
}

public roundStart() {
    new rounds = get_pcvar_num(cvar_rounds)
    cRound++

    if(cRound == rounds) {
        switch(get_pcvar_num(cvar_notice)) {
            case 0: set_task(get_pcvar_float(cvar_time), "restartRound", 123457)
            case 1: {
                set_task(get_pcvar_float(cvar_time), "show_chat_message", 123458)
                set_task(get_pcvar_float(cvar_time), "restartRound", 123457)
            }
            case 2: {
                set_task(1.0, "hudTimer", 123456, _, _, "a", get_pcvar_num(cvar_time))
                set_task(get_pcvar_float(cvar_time), "restartRound", 123457)
            }
            case 3: {
                set_task(1.0, "hudTimer", 123456, _, _, "a", get_pcvar_num(cvar_time))
                set_task(get_pcvar_float(cvar_time), "restartRound", 123457)
                set_task(get_pcvar_float(cvar_time), "show_chat_message", 123458)
            }
            default: set_task(get_pcvar_float(cvar_time), "restartRound", 123457)
        }

        if(get_pcvar_num(cvar_sound))
            set_task(1.0, "spkSound", 123456, _, _, "a", get_pcvar_num(cvar_time))
    }

    return PLUGIN_CONTINUE
}

public show_chat_message() {
    if(get_playersnum(1) == 0)
        return PLUGIN_HANDLED

    new message[190], rounds[10]
    get_pcvar_string(cvar_message, message, charsmax(message))
    format(rounds, charsmax(rounds), "%d", cRound)

    replace_all(message, charsmax(message), "%round%", rounds)

    switch(get_pcvar_num(cvar_message_color)) {
        case 1: ColorChat(0, GREEN, "[%s] %s", prefix, message)
        case 2: ColorChat(0, RED, "[%s] %s", prefix, message)
        case 3: ColorChat(0, GREY, "[%s] %s", prefix, message)
        case 4: ColorChat(0, BLUE, "[%s] %s", prefix, message)
        case 5: ColorChat(0, NORMAL, "[%s] %s", prefix, message)
        case 6: ColorChat(0, TEAM_COLOR, "[%s] %s", prefix, message)
        default: ColorChat(0, NORMAL, "[%s] %s", prefix, message)
    }

    return PLUGIN_CONTINUE
}

public hudTimer() {
    if(get_playersnum(1) == 0)
        return PLUGIN_HANDLED

    counter++
    new remaining = get_pcvar_num(cvar_time) - counter
    if(remaining <= 10)
    {
    new hud[190], rounds[10], seconds[10], red, green, blue
    get_pcvar_string(cvar_hud, hud, charsmax(hud))
    format(rounds, charsmax(rounds), "%d", cRound)
    format(seconds, charsmax(seconds), "%d", remaining)
    get_hud_color(red, green, blue)

    replace_all(hud, charsmax(hud), "%round%", rounds)
    replace_all(hud, charsmax(hud), "%seconds%", seconds)
    replace_all(hud, charsmax(hud), "/n", "^n")

    set_hudmessage(red, green, blue, 0.05, 0.60, 0, 0.01, 1.0, 0.0, 0.0, -1)
    ShowSyncHudMsg(0, hudsync, hud)
    }

    return PLUGIN_CONTINUE
}

public spkSound() {
    if(get_playersnum(1) == 0)
        return PLUGIN_HANDLED

    new sound[32]
    num_to_word(get_pcvar_num(cvar_time) - counter, sound, charsmax(sound))
    client_cmd(0, "spk ^"vox/%s^"", sound)

    return PLUGIN_CONTINUE
}

public restartRound()
    set_pcvar_num(cvar_restart, 2)

get_hud_color(&r, &g, &b) {
    new color[20]
    static red[5], green[5], blue[5]
    get_pcvar_string(cvar_hud_color, color, charsmax(color))
    parse(color, red, charsmax(red), green, charsmax(green), blue, charsmax(blue))

    r = str_to_num(red)
    g = str_to_num(green)
    b = str_to_num(blue)
}

/*START - From colorchat.inc by Numb */
ColorChat(id, Color:type, const msg[], {Float, Sql, Result,_}:...) {
	new message[256]

	switch(type) {
		case NORMAL: message[0] = 0x01
		case GREEN: message[0] = 0x04
		default: message[0] = 0x03
	}

	vformat(message[1], 251, msg, 4)

	message[192] = '^0'

	new team, ColorChange, index, MSG_Type

	if(id) {
		MSG_Type = MSG_ONE
		index = id
	} else {
		index = FindPlayer()
		MSG_Type = MSG_ALL
	}

	team = get_user_team(index)
	ColorChange = ColorSelection(index, MSG_Type, type)

	ShowColorMessage(index, MSG_Type, message)

	if(ColorChange)
		Team_Info(index, MSG_Type, TeamName[team])
}

ShowColorMessage(id, type, message[]) {
	static bool:saytext_used
	static get_user_msgid_saytext

	if(!saytext_used) {
		get_user_msgid_saytext = get_user_msgid("SayText")
		saytext_used = true
	}

	message_begin(type, get_user_msgid_saytext, _, id)
	write_byte(id)
	write_string(message)
	message_end()
}

Team_Info(id, type, team[]) {
	static bool:teaminfo_used
	static get_user_msgid_teaminfo

	if(!teaminfo_used) {
		get_user_msgid_teaminfo = get_user_msgid("TeamInfo")
		teaminfo_used = true
	}

	message_begin(type, get_user_msgid_teaminfo, _, id)
	write_byte(id)
	write_string(team)
	message_end()

	return 1
}

ColorSelection(index, type, Color:Type) {
	switch(Type) {
		case RED: return Team_Info(index, type, TeamName[1])
		case BLUE: return Team_Info(index, type, TeamName[2])
		case GREY: return Team_Info(index, type, TeamName[0])
	}

	return 0
}

FindPlayer() {
	new i = -1

	while(i <= get_maxplayers()) {
		if(is_user_connected(++i))
			return i
	}

	return -1
}
/*END - From colorchat.inc by Numb */
:pepo_think3:

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stop cry!
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auto X рестарт round броенето да започва броенето от 10 секунди

Мнение от stop cry! » 27 Мар 2019, 15:33

<VeCo> написа: 25 Мар 2019, 21:32

Код за потвърждение: Избери целия код

/*
*
*
*   *    *    *****   *****        *       *****    *    *    *****   *    *   *       *
*   *    *   *             *      * *      *    *   *   **   *        *   **   * *   * *
*   ******   ******   ******     *   *     ******   *  * *   *        *  * *   *  * *  *
*   *    *   *             *    *******    *    *   * *  *   *        * *  *   *   *   *
*   *    *    *****   *****    *       *   *****    *    *    *****   *    *   *       *
*
*
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
* AMX Mod X script.                                                 *
* Plugin made by He3aBuCuM(a.k.a. independent).                     *
* Important! You can modify the code, but DO NOT modify the author! *
* Contacts with me:                                                 *
* E-mail: [email protected]                                      *
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
*
* * * * * * * * * * * * * * * * * * * * * * * *
* Special thanks to:                          *
* [email protected]   -  for the idea    *
* * * * * * * * * * * * * * * * * * * * * * * *
*
*
*/

#include <amxmodx>
#define ARIXR_VERSION "0.3"

new cRound, cvar_rounds, cvar_time, cvar_notice, cvar_message, cvar_message_color, cvar_hud, cvar_hud_color, cvar_sound, cvar_restart, hudsync, counter
new prefix[] = "ARIXR"

/*START - From colorchat.inc by Numb */
enum Color {
	NORMAL = 1,
	GREEN,
	TEAM_COLOR,
	GREY,
	RED,
	BLUE,
}

new TeamName[][] = {
	"",
	"TERRORIST",
	"CT",
	"SPECTATOR"
}
/*END - From colorchat.inc by Numb */

public plugin_init() {
    register_plugin("Auto Restart In X Round", ARIXR_VERSION, "He3aBuCuM")
    register_logevent("roundStart", 2, "1=Round_Start")
    cvar_rounds = register_cvar("amx_restart_round", "2")
    cvar_time = register_cvar("amx_restart_time", "30.0")
    cvar_notice = register_cvar("amx_restart_notice", "3")
    cvar_message = register_cvar("amx_restart_message", "That's the %round% round!Restarting...")
    cvar_message_color = register_cvar("amx_restart_message_color", "4")
    cvar_hud = register_cvar("amx_restart_hud", "%seconds% seconds until restart!")
    cvar_hud_color = register_cvar("amx_restart_hud_color", "0 255 0")
    cvar_sound = register_cvar("amx_restart_sound", "1")
    cvar_restart = get_cvar_pointer("sv_restart")
    register_cvar("arixr_version", ARIXR_VERSION, FCVAR_SERVER | FCVAR_SPONLY)
    hudsync = CreateHudSyncObj()
}

public roundStart() {
    new rounds = get_pcvar_num(cvar_rounds)
    cRound++

    if(cRound == rounds) {
        switch(get_pcvar_num(cvar_notice)) {
            case 0: set_task(get_pcvar_float(cvar_time), "restartRound", 123457)
            case 1: {
                set_task(get_pcvar_float(cvar_time), "show_chat_message", 123458)
                set_task(get_pcvar_float(cvar_time), "restartRound", 123457)
            }
            case 2: {
                set_task(1.0, "hudTimer", 123456, _, _, "a", get_pcvar_num(cvar_time))
                set_task(get_pcvar_float(cvar_time), "restartRound", 123457)
            }
            case 3: {
                set_task(1.0, "hudTimer", 123456, _, _, "a", get_pcvar_num(cvar_time))
                set_task(get_pcvar_float(cvar_time), "restartRound", 123457)
                set_task(get_pcvar_float(cvar_time), "show_chat_message", 123458)
            }
            default: set_task(get_pcvar_float(cvar_time), "restartRound", 123457)
        }

        if(get_pcvar_num(cvar_sound))
            set_task(1.0, "spkSound", 123456, _, _, "a", get_pcvar_num(cvar_time))
    }

    return PLUGIN_CONTINUE
}

public show_chat_message() {
    if(get_playersnum(1) == 0)
        return PLUGIN_HANDLED

    new message[190], rounds[10]
    get_pcvar_string(cvar_message, message, charsmax(message))
    format(rounds, charsmax(rounds), "%d", cRound)

    replace_all(message, charsmax(message), "%round%", rounds)

    switch(get_pcvar_num(cvar_message_color)) {
        case 1: ColorChat(0, GREEN, "[%s] %s", prefix, message)
        case 2: ColorChat(0, RED, "[%s] %s", prefix, message)
        case 3: ColorChat(0, GREY, "[%s] %s", prefix, message)
        case 4: ColorChat(0, BLUE, "[%s] %s", prefix, message)
        case 5: ColorChat(0, NORMAL, "[%s] %s", prefix, message)
        case 6: ColorChat(0, TEAM_COLOR, "[%s] %s", prefix, message)
        default: ColorChat(0, NORMAL, "[%s] %s", prefix, message)
    }

    return PLUGIN_CONTINUE
}

public hudTimer() {
    if(get_playersnum(1) == 0)
        return PLUGIN_HANDLED

    counter++
    new remaining = get_pcvar_num(cvar_time) - counter
    if(remaining <= 10)
    {
    new hud[190], rounds[10], seconds[10], red, green, blue
    get_pcvar_string(cvar_hud, hud, charsmax(hud))
    format(rounds, charsmax(rounds), "%d", cRound)
    format(seconds, charsmax(seconds), "%d", remaining)
    get_hud_color(red, green, blue)

    replace_all(hud, charsmax(hud), "%round%", rounds)
    replace_all(hud, charsmax(hud), "%seconds%", seconds)
    replace_all(hud, charsmax(hud), "/n", "^n")

    set_hudmessage(red, green, blue, 0.05, 0.60, 0, 0.01, 1.0, 0.0, 0.0, -1)
    ShowSyncHudMsg(0, hudsync, hud)
    }

    return PLUGIN_CONTINUE
}

public spkSound() {
    if(get_playersnum(1) == 0)
        return PLUGIN_HANDLED

    new sound[32]
    num_to_word(get_pcvar_num(cvar_time) - counter, sound, charsmax(sound))
    client_cmd(0, "spk ^"vox/%s^"", sound)

    return PLUGIN_CONTINUE
}

public restartRound()
    set_pcvar_num(cvar_restart, 2)

get_hud_color(&r, &g, &b) {
    new color[20]
    static red[5], green[5], blue[5]
    get_pcvar_string(cvar_hud_color, color, charsmax(color))
    parse(color, red, charsmax(red), green, charsmax(green), blue, charsmax(blue))

    r = str_to_num(red)
    g = str_to_num(green)
    b = str_to_num(blue)
}

/*START - From colorchat.inc by Numb */
ColorChat(id, Color:type, const msg[], {Float, Sql, Result,_}:...) {
	new message[256]

	switch(type) {
		case NORMAL: message[0] = 0x01
		case GREEN: message[0] = 0x04
		default: message[0] = 0x03
	}

	vformat(message[1], 251, msg, 4)

	message[192] = '^0'

	new team, ColorChange, index, MSG_Type

	if(id) {
		MSG_Type = MSG_ONE
		index = id
	} else {
		index = FindPlayer()
		MSG_Type = MSG_ALL
	}

	team = get_user_team(index)
	ColorChange = ColorSelection(index, MSG_Type, type)

	ShowColorMessage(index, MSG_Type, message)

	if(ColorChange)
		Team_Info(index, MSG_Type, TeamName[team])
}

ShowColorMessage(id, type, message[]) {
	static bool:saytext_used
	static get_user_msgid_saytext

	if(!saytext_used) {
		get_user_msgid_saytext = get_user_msgid("SayText")
		saytext_used = true
	}

	message_begin(type, get_user_msgid_saytext, _, id)
	write_byte(id)
	write_string(message)
	message_end()
}

Team_Info(id, type, team[]) {
	static bool:teaminfo_used
	static get_user_msgid_teaminfo

	if(!teaminfo_used) {
		get_user_msgid_teaminfo = get_user_msgid("TeamInfo")
		teaminfo_used = true
	}

	message_begin(type, get_user_msgid_teaminfo, _, id)
	write_byte(id)
	write_string(team)
	message_end()

	return 1
}

ColorSelection(index, type, Color:Type) {
	switch(Type) {
		case RED: return Team_Info(index, type, TeamName[1])
		case BLUE: return Team_Info(index, type, TeamName[2])
		case GREY: return Team_Info(index, type, TeamName[0])
	}

	return 0
}

FindPlayer() {
	new i = -1

	while(i <= get_maxplayers()) {
		if(is_user_connected(++i))
			return i
	}

	return -1
}
/*END - From colorchat.inc by Numb */
Има проблем в момента пак брой от 30 до 1 но показва съобщението че ще се рестартира на 10 а трябва да е обратното ..
Да започне да брой от 10 до 1 а съобщението да си го показва от началото до края на рестарта.

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