1.Искам да има HUD съобщение, долу до хп-то и армора, със зелен цвят, без да премигва.
пример:
Rank: [New] XP: [0/50] Както го нагласите, но да показва това.
2.При вдигане на левел да изписва в чата само на играча, който е вдигнал левела.
3.Когато някой напише /showrank да, излиза ранка му и до колко килове ще е другия ранк!
4.Да се добавят тези 2 команди
ranks_give_xp -- дава XP на определен играч (само за админи)
ranks_reset_xp -- ресетира XP-то на определен играч (само за админи)
Добавено преди 18 минути 11 секунди:
От тук може да вземете нужните неща, изискванията тук са същите само, че без командите и ранка е горе в ляво, а аз го искам долу, просто не знам как да ги слея.
Код за потвърждение: Избери целия код
#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <colorchat>
#include <fvault>
#define MaxLevels 11
#define IsPlayer(%1) (1 <= %1 <= g_iMaxPlayers)
#define CHAT_ACCESS ADMIN_ALL
new gMaxPlayers, gMsgSayText, syncObj, Level[11], eXP[11]
new ranks_hud, knife_xp, he_xp, hs_xp, kill_xp, kill_msg
new const g_vault_name[] = "levelsz";
//new const rprefix[]= "Ranks";
new iCvarPrefix;
new const Levels[MaxLevels] =
{
0,
150,
350,
700,
1200,
2000,
4000,
7000,
12000,
20000,
30000,
}
new const Prefix[MaxLevels][] =
{
"[Newbie]",
"[Killer]",
"[Pro]",
"[Mega]",
"[Freak]",
"[MAJOR]",
"[COLONEL]",
"[GENERAL]",
"[ASSASSIN-IMMUNITY]",
"[CONSIGLIERE-VIP]",
"[THE-BOSS-ADMIN]",
}
public plugin_init()
{
register_plugin("RankSystem", "1.0a", "alt.nick")
register_event("DeathMsg","client_death","a")
register_clcmd("say", "hook_say")
register_clcmd("say_team", "hook_teamsay")
register_clcmd("say /rank", "cmdRank")
register_clcmd("say_team /rank", "cmdRank")
ranks_hud = register_cvar("ranks_hud", "1") // Äàëè äà ñå ïîÿâÿâà õúä ïðè âëèçàíå â ñúðâúðà. Âêëþ÷åíî 1/0 Èçêëþ÷åíî
knife_xp = register_cvar("knife_xp", "4") // Êîëêî ÕÐ äà äàâà çà óáèéñòâî ñ íîæ.
he_xp = register_cvar("he_xp", "2") // Êîëêî ÕÐ äà äàâà çà óáèéñòâî ñ Granata (HE).
hs_xp = register_cvar("hs_xp", "2") // Êîëêî ÕÐ äà äàâà çà óáèéñòâî ñ Headshot.
kill_xp = register_cvar("kill_xp", "1") // Êîëêî ÕÐ äà äàâà çà íîðìàëíî óáèéñòâî.
kill_msg = register_cvar("kill_msg", "1") // Äàëè äà ïîêàçâà êîé ñòå óáèëè è êîëêî ÕÐ ñòå ïîëó÷èëè. Âêëþ÷åíî 1/0 Èçêëþ÷åíî
register_concmd ("amx_give_xp", "CmdAddXP", ADMIN_LEVEL_A, "<nick | @ct | @t | @all> <xp>")
iCvarPrefix = register_cvar("amx_rank_prefix", "Ranks");
gMaxPlayers = get_maxplayers()
gMsgSayText = get_user_msgid("SayText")
syncObj = CreateHudSyncObj()
fvault_load(g_vault_name)
}
public ShowHud(id)
{
set_hudmessage(185, 239, 251, -1.0, 0.01, 0, 6.0, 1.0, 0.0, 0.0, -1)
ShowSyncHudMsg(id, syncObj,"Rank: %s | XP: %i | Level: %i", Prefix[Level[id]], eXP[id], Level[id])
}
public client_putinserver(id)
{
if(get_pcvar_num(ranks_hud) == 1)
set_task(1.0, "ShowHud", id, _, _, "b")
if(Level[id] < MaxLevels-1)
while(eXP[id] >= Levels[Level[id]])
Level[id] += 1
}
public client_death(killer, victim, weapon, hitgroup, TK)
{
if(killer == victim)
return PLUGIN_HANDLED
new headshot = (hitgroup == HIT_HEAD) ? 1 : 0
new rprefix[64];
get_pcvar_string(iCvarPrefix, rprefix, sizeof rprefix - 1);
switch(weapon)
{
case CSW_HEGRENADE:
{
eXP[killer] += get_pcvar_num(he_xp)
CheckLevel(killer)
SaveData(killer)
if(get_pcvar_num(kill_msg) == 1)
ColorChat(killer, NORMAL, "^4[%s]^1 poluchihte^4 %d XP^1 poradi ubiistwoto s^4 HE^1.", rprefix, get_pcvar_num(he_xp))
return PLUGIN_CONTINUE
}
case CSW_KNIFE:
{
eXP[killer] += get_pcvar_num(knife_xp)
CheckLevel(killer)
SaveData(killer)
if(get_pcvar_num(kill_msg) == 1)
ColorChat(killer, NORMAL, "^4[%s]^1 poluchihte^4 %d XP^1 poradi ubiistwoto s^4 noj^1.",rprefix, get_pcvar_num(knife_xp))
return PLUGIN_CONTINUE
}
}
if(headshot)
{
eXP[killer] += get_pcvar_num(hs_xp)
CheckLevel(killer)
SaveData(killer)
if(get_pcvar_num(kill_msg) == 1)
ColorChat(killer, NORMAL, "^4[%s]^1 poluchihte^4 %d XP^1 poradi ubiistwoto s^4 HS^1.",rprefix, get_pcvar_num(hs_xp))
return PLUGIN_CONTINUE
}
else
{
eXP[killer] += get_pcvar_num(kill_xp)
CheckLevel(killer)
SaveData(killer)
if(get_pcvar_num(kill_msg) == 1)
ColorChat(killer, NORMAL, "^4[%s]^1 poluchihte^4 %d XP^1.", rprefix, get_pcvar_num(kill_xp))
return PLUGIN_CONTINUE
}
CheckLevel(killer)
SaveData(killer)
return PLUGIN_CONTINUE
}
public CheckLevel(id)
{
if(Level[id] < MaxLevels-1)
while(eXP[id] >= Levels[Level[id]])
Level[id] += 1
}
public client_connect(id)
{
LoadData(id)
}
public client_disconnect(id)
{
SaveData(id)
eXP[id] = 0
Level[id] = 0
remove_task(id)
}
public cmdRank(id)
{
new rprefix[64];
get_pcvar_string(iCvarPrefix, rprefix, sizeof rprefix - 1);
if(is_user_connected(id))
ColorChat(id, NORMAL, "^4[%s]^1 Rank:^4 %s^1 | XP:^4 %d^1 | Level:^4 %d^1.", rprefix, Prefix[Level[id]], eXP[id], Level[id])
}
public CmdAddXP (iPlayer, level, cid)
{
if(!cmd_access(iPlayer, level, cid, 3)) return PLUGIN_HANDLED;
new arg [32]
read_argv (1, arg, 31)
new AddXP [32]
read_argv (2, AddXP, charsmax (AddXP))
new XPtoGive = str_to_num (AddXP)
new AdminName [32]
new TargetName [32]
get_user_name (iPlayer, AdminName, charsmax (AdminName))
new rprefix[64];
get_pcvar_string(iCvarPrefix, rprefix, sizeof rprefix - 1);
if(arg[0]=='@')
{
if(equali(arg[1],"All") || equali(arg[1],"ALL"))
{
new players[32], totalplayers, All
get_players(players, totalplayers)
for (new i = 0; i < totalplayers; i++)
{
All = players[i]
eXP[All] += XPtoGive
}
CheckLevel(All)
ColorChat(0, NORMAL, "^4[%s]^1 ^3%s^1 dade^4 %i^1 XP na vsichki ^4igrachi^1!", rprefix, AdminName, XPtoGive)
}
else if(equali(arg[1],"T") || equali(arg[1],"t"))
{
new players[32], totalplayers, T
get_players(players, totalplayers)
for (new i = 0; i < totalplayers; i++)
{
if (get_user_team(players[i]) == 1)
{
T = players[i]
eXP[T] += XPtoGive
}
}
CheckLevel(T)
ColorChat(0, RED, "^4[%s] ^1%s dade^4 %i^1 XP na vsichki ^3 Teroristi^1.", rprefix, AdminName, XPtoGive)
}
else if(equali(arg[1],"CT") || equali(arg[1],"ct"))
{
new players[32], totalplayers, CT
get_players(players, totalplayers)
for(new i = 0; i < totalplayers; i++)
{
if(get_user_team(players[i]) == 2)
{
CT = players[i]
eXP[CT] += XPtoGive
}
}
CheckLevel(CT)
ColorChat(0, BLUE, "^4[%s]^1 %s^1 dade^4 %i^1 XP na wsichki ^3 Kontra-Teroristi^1!", rprefix, AdminName, XPtoGive)
}
}
else
{
new iTarget = cmd_target(iPlayer, arg, 3)
get_user_name (iTarget, TargetName, charsmax (TargetName))
if(iTarget)
{
eXP[iTarget] += XPtoGive
CheckLevel(iTarget)
ColorChat(0, NORMAL, "^4[%s]^1 ^3%s^1 dade^4 %i^1 XP na^4 %s^1.", rprefix, AdminName, XPtoGive, TargetName)
}
}
return PLUGIN_HANDLED
}
bool:IsValidMessage( szMessage[ ], iLen )
{
read_args( szMessage, iLen )
remove_quotes( szMessage )
new iPos, cChar
while( 0 <= ( cChar = szMessage[ iPos++ ] ) <= 255 )
{
if( cChar != ' ' && cChar != '%' )
{
return true
}
}
return false
}
public hook_say(id)
{
if(!is_user_connected(id))
return PLUGIN_HANDLED_MAIN
new szArgs[192]
if( !IsValidMessage(szArgs, charsmax(szArgs)))
return PLUGIN_HANDLED_MAIN
if(equal(szArgs,"")) return PLUGIN_HANDLED_MAIN
new szName[32]
get_user_name(id, szName, sizeof szName-1)
new alive = is_user_alive(id)
if(contain(szArgs,"@") >= 0)
return PLUGIN_HANDLED_MAIN
if(get_user_flags(id) & CHAT_ACCESS)
format(szArgs, 191,"^x04[%s] ^x03%s^x01:^x04 %s", Prefix[Level[id]], szName, szArgs)
else
format(szArgs, 191, "^x04[%s] ^x03%s^x01: %s", Prefix[Level[id]], szName, szArgs)
for(new i = 1; i <= gMaxPlayers; i++)
{
if(!is_user_connected(i))
continue
if(alive && is_user_alive(i))
{
message_begin(MSG_ONE, gMsgSayText, {0, 0, 0}, i)
write_byte(id)
write_string(szArgs)
message_end()
}
else if(!alive && !is_user_alive(i))
{
new format[192]
formatex(format,191,"^1*^4DEAD^1* %s",szArgs)
message_begin(MSG_ONE, gMsgSayText, {0, 0, 0}, i)
write_byte(id)
write_string(format)
message_end()
}
}
return PLUGIN_HANDLED_MAIN
}
public hook_teamsay(id) {
if(!is_user_connected(id)) {
return PLUGIN_HANDLED_MAIN
}
new szArgs[192]
if(!IsValidMessage(szArgs, charsmax(szArgs))) {
return PLUGIN_HANDLED_MAIN
}
if(equal(szArgs,"")) return PLUGIN_HANDLED_MAIN
new alive = is_user_alive(id)
new CsTeams:team = cs_get_user_team(id)
new iPlayers[32], iNum
get_players(iPlayers, iNum)
new szName[32]
get_user_name(id, szName, sizeof szName-1)
new const szPrefixes[2][CsTeams][] = {
{
"^4(^3Spectator^4)",
"^4(^3Terrorist^4)",
"^4(^3Counter-Terrorist^4)",
"^4(^3Spectator^4)"
},
{
"^4(^3Spectator^4)",
"^4(^3Terrorist^4)",
"^4(^3Counter-Terrorist^4)",
"^4(^3Spectator^4)"
}
}
if(contain(szArgs,"@") >= 0)
return PLUGIN_HANDLED_MAIN
if(get_user_flags(id) & CHAT_ACCESS)
format(szArgs, 191,"^1%s ^x04[%s] ^x03%s^x01:^x04 %s",szPrefixes[alive][team], Prefix[Level[id]], szName, szArgs)
else
format(szArgs, 191, "^1%s ^x04[%s] ^x03%s^x01: %s",szPrefixes[alive][team], Prefix[Level[id]], szName, szArgs)
for(new i = 1; i <= gMaxPlayers; i++)
{
if(!is_user_connected(i))
continue
if(alive && is_user_alive(i))
{
message_begin(MSG_ONE, gMsgSayText, {0, 0, 0}, i)
write_byte(id)
write_string(szArgs)
message_end()
}
else if(!alive && !is_user_alive(i))
{
new format[192]
formatex(format,191,"^1*^4DEAD^1* %s",szArgs)
message_begin(MSG_ONE, gMsgSayText, {0, 0, 0}, i)
write_byte(id)
write_string(format)
message_end()
}
}
return PLUGIN_HANDLED_MAIN
}
public SaveData(id)
{
new name[32];
get_user_name(id,name,31);
new vaultkey[64],vaultdata[256];
format(vaultkey,63,"%s", name);
format(vaultdata,255,"%i#%i#",eXP[id],Level[id]);
fvault_set_data(g_vault_name,vaultkey,vaultdata);
return PLUGIN_CONTINUE;
}
public LoadData(id)
{
new name[32];
get_user_name(id,name,31);
new vaultkey[64],vaultdata[256];
format(vaultkey,63,"%s",name);
format(vaultdata,255,"%i#%i#",eXP[id],Level[id]);
fvault_get_data(g_vault_name,vaultkey,vaultdata,charsmax(vaultdata));
replace_all(vaultdata, 255, "#", " ");
new playerxp[32], playerlevel[32];
parse(vaultdata, playerxp, 31, playerlevel, 31);
eXP[id] = str_to_num(playerxp);
Level[id] = str_to_num(playerlevel);
return PLUGIN_CONTINUE;
}